Player Matchup

Anubis
Anubis
Apocaliptor
Anubis
Level 163
God Stats
302W - 273L
1,522 SR
Queue Stats
377W - 363L
1,492 Elo+
Solo
Mercury
Mercury
BandyGasy
Mercury
Level 159
God Stats
2W - 3L
1,394 SR
Queue Stats
126W - 113L
1,519 Elo+
Solo
Cu Chulainn
Cu Chulainn
Darknubis333
Cu Chulainn
Level 129
God Stats
6W - 7L
1,576 SR
Queue Stats
81W - 99L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
Z0mb1e_Wolf_TV
Zhong Kui
Level 183
God Stats
35W - 32L
1,481 SR
Queue Stats
474W - 494L
1,476 Elo+
Solo
Jormungandr
Jormungandr
gelia170
Jormungandr
Level 47
God Stats
18W - 29L
1,394 SR
Queue Stats
48W - 62L
1,406 Elo+
Solo
Team Averages
Level 136
1,473 SR
1,467 Elo+

VS

Team Averages
Level 103
1,570 SR
1,484 Elo+
Horus
Horus
Alfane
Horus
Level 157
God Stats
3W - 2L
1,689 SR
Queue Stats
22W - 22L
1,563 Elo+
Solo
Athena
Athena
HUVITO_04
Athena
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,501 Elo+
Solo
Hun Batz
Hun Batz
Panoramios13
Hun Batz
Level 103
God Stats
19W - 14L
1,540 SR
Queue Stats
82W - 82L
1,422 Elo+
Solo
Hachiman
Hachiman
Stevekoelle
Hachiman
Level 83
God Stats
60W - 62L
1,532 SR
Queue Stats
178W - 178L
1,459 Elo+
Party 1
Scylla
Scylla
scippo
Scylla
Level 137
God Stats
7W - 5L
1,588 SR
Queue Stats
85W - 99L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
12 / 2 / 4
9,029
695
14,369
10,204
4,288
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
BandyGasy
Mercury
14
5 / 1 / 6
8,121
625
4,915
9,531
3,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Darknubis333
Cu Chulainn
13
1 / 3 / 1
7,841
603
6,999
11,928
8,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Zhong Kui
Z0mb1e_Wolf_TV
Zhong Kui
13
2 / 0 / 1
7,446
573
5,392
4,376
2,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Jormungandr
gelia170
Jormungandr
12
1 / 0 / 4
6,673
513
4,496
9,452
5,176
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alfane
Horus
12
2 / 3 / 2
6,827
525
6,636
13,483
10,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
HUVITO_04
Athena
9
0 / 6 / 2
6,084
468
4,240
13,752
9,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Panoramios13
Hun Batz
12
3 / 5 / 1
7,327
564
5,388
11,056
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hachiman
Stevekoelle
Hachiman
10
0 / 2 / 0
5,804
446
3,525
6,039
1,610
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
scippo
Scylla
12
1 / 5 / 1
6,918
532
3,539
6,963
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
21
Kills
6
6
Deaths
21
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
Alfane
Horus
2
3
2
1
W
Anubis
12
2
4
7
W
Mercury
BandyGasy
Mercury
5
1
6
8
W
Cu Chulainn
Darknubis333
Cu Chulainn
1
3
1
0.5
L
Athena
HUVITO_04
Athena
0
6
2
0.17
L
Hun Batz
Panoramios13
Hun Batz
3
5
1
0.7
L
Hachiman
Stevekoelle
Hachiman
0
2
0
0
W
Zhong Kui
Z0mb1e_Wolf_TV
Zhong Kui
2
0
1
2.5
W
Jormungandr
gelia170
Jormungandr
1
0
4
3
L
Scylla
scippo
Scylla
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,171
Damage
23,328
45,491
Taken
51,293
24,435
Mitigated
25,923
15,735
Healing
11,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Alfane
Horus
6,636
3,622
160
3,819
13,483
10,433
18
2,376
11,107
0
35,859
W
Anubis
14,369
1,013
0
5,833
10,204
4,288
0
3,971
5,929
65,124
1,241
W
Mercury
BandyGasy
Mercury
4,915
2,035
0
1,821
9,531
3,383
0
810
8,641
0
64,091
W
Cu Chulainn
Darknubis333
Cu Chulainn
6,999
1,141
0
2,874
11,928
8,626
0
424
11,504
0
54,121
L
Athena
HUVITO_04
Athena
4,240
1,171
0
2,193
13,752
9,560
0
8,988
4,764
23,487
661
L
Hun Batz
Panoramios13
Hun Batz
5,388
1,722
0
3,441
11,056
2,750
0
5,483
5,573
0
37,700
L
Hachiman
Stevekoelle
Hachiman
3,525
2,083
0
1,686
6,039
1,610
0
3,408
2,631
0
34,308
W
Zhong Kui
Z0mb1e_Wolf_TV
Zhong Kui
5,392
1,543
0
3,167
4,376
2,962
996
950
3,426
46,904
10,361
W
Jormungandr
gelia170
Jormungandr
4,496
1,327
151
1,889
9,452
5,176
288
1,409
8,013
34,633
1,662
L
Scylla
scippo
Scylla
3,539
359
0
279
6,963
1,570
0
3,363
3,600
35,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,110
Gold Earned
32,960
479
Minions Killed
306
0
Camps Cleared
0
1,340,576
Distance Traveled
1,286,903
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,827
525
63
5
0
241,726
0
W
Anubis
9,029
695
113
9
0
246,168
0
W
Mercury
8,121
625
97
7
0
334,028
3
W
Cu Chulainn
7,841
603
96
7
0
228,212
1
L
Athena
6,084
468
34
3
0
275,284
0
L
Hun Batz
7,327
564
66
5
0
271,891
0
L
Hachiman
5,804
446
66
5
0
262,384
0
W
Zhong Kui
7,446
573
118
9
0
268,563
0
W
Jormungandr
6,673
513
55
4
0
263,605
0
L
Scylla
6,918
532
77
6
0
235,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role