Player Matchup

Cthulhu
Cthulhu
Executions97
Cthulhu
Level 157
God Stats
6W - 4L
1,536 SR
Queue Stats
104W - 67L
1,594 Elo+
Party 2
Osiris
Osiris
Exstoplay5
Osiris
Level 154
God Stats
81W - 68L
1,594 SR
Queue Stats
142W - 137L
1,552 Elo+
Solo
Izanami
Izanami
JSadith
Izanami
Level 175
God Stats
1W - 0L
1,852 SR
Queue Stats
93W - 50L
1,585 Elo+
Party 2
Janus
Janus
RSander90
Janus
Level 145
God Stats
20W - 12L
1,621 SR
Queue Stats
41W - 34L
1,540 Elo+
Solo
Shiva
Shiva
Sprintlikesean
Shiva
Level 126
God Stats
7W - 6L
1,557 SR
Queue Stats
155W - 151L
1,517 Elo+
Solo
Team Averages
Level 151
1,632 SR
1,557 Elo+

VS

Team Averages
Level 102
1,612 SR
1,585 Elo+
Cthulhu
Cthulhu
Arsonisthero
Cthulhu
Level 95
God Stats
4W - 3L
1,639 SR
Queue Stats
75W - 64L
1,520 Elo+
Party 1
Nike
Nike
HauntingMoon20
Nike
Level 157
God Stats
4W - 1L
1,962 SR
Queue Stats
369W - 352L
1,654 Elo+
Solo
Nemesis
Nemesis
Mivi
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,735 Elo+
Party 1
Neith
Neith
NeithGoddess69
Neith
Level 109
God Stats
20W - 23L
1,514 SR
Queue Stats
159W - 173L
1,443 Elo+
Solo
Vulcan
Vulcan
superSaiyan_vo
Vulcan
Level 120
God Stats
1W - 3L
1,445 SR
Queue Stats
104W - 81L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Executions97
Cthulhu
6
1 / 0 / 1
3,642
728
2,050
3,741
1,887
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
Exstoplay5
Osiris
6
1 / 0 / 1
3,470
694
960
3,937
1,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Izanami
JSadith
Izanami
6
0 / 0 / 2
3,496
699
2,225
2,432
456
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Janus
RSander90
Janus
7
1 / 0 / 1
3,733
747
248
1,415
261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 2 / 0
4,105
821
3,245
3,992
1,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arsonisthero
Cthulhu
7
2 / 2 / 0
3,933
787
2,474
5,760
2,313
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

6
0 / 0 / 0
3,306
661
2,125
3,762
1,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
Mivi
Nemesis
5
0 / 2 / 0
3,121
624
680
3,380
804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

3
0 / 1 / 0
2,667
533
1,091
1,635
345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 0 / 0
3,714
743
648
1,445
362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
2
2
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arsonisthero
Cthulhu
2
2
0
1
W
Cthulhu
Executions97
Cthulhu
1
0
1
1.5
W
Osiris
Exstoplay5
Osiris
1
0
1
1.5
L
0
0
0
0
W
Izanami
JSadith
Izanami
0
0
2
1
L
Nemesis
Mivi
Nemesis
0
2
0
0
L
0
1
0
0
W
Janus
RSander90
Janus
1
0
1
1.5
W
2
2
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,728
Damage
7,018
15,517
Taken
15,982
5,415
Mitigated
5,502
5,963
Healing
6,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arsonisthero
Cthulhu
2,474
414
0
2,392
5,760
2,313
0
0
5,760
17,909
627
W
Cthulhu
Executions97
Cthulhu
2,050
480
42
1,910
3,741
1,887
0
0
3,741
11,247
0
W
Osiris
Exstoplay5
Osiris
960
389
0
1,687
3,937
1,451
0
459
3,478
0
20,407
L
2,125
23
0
1,836
3,762
1,678
0
1,445
2,279
0
12,032
W
Izanami
JSadith
Izanami
2,225
1,435
0
1,092
2,432
456
0
0
2,432
0
21,173
L
Nemesis
Mivi
Nemesis
680
148
0
1,246
3,380
804
0
193
3,187
0
12,275
L
1,091
511
0
782
1,635
345
0
620
1,013
0
6,517
W
Janus
RSander90
Janus
248
0
0
500
1,415
261
0
189
1,226
17,373
0
W
3,245
946
0
732
3,992
1,360
0
2,415
1,577
0
17,933
L
648
0
0
500
1,445
362
0
0
1,445
19,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,446
Gold Earned
16,741
163
Minions Killed
147
0
Camps Cleared
0
577,782
Distance Traveled
472,916
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,933
787
43
9
0
102,846
0
W
Cthulhu
3,642
728
14
3
0
118,397
2
W
Osiris
3,470
694
28
6
0
134,215
0
L
Nike
3,306
661
16
3
0
109,940
0
W
Izanami
3,496
699
49
10
0
105,928
0
L
Nemesis
3,121
624
31
6
0
114,623
0
L
Neith
2,667
533
13
3
0
41,720
0
W
Janus
3,733
747
45
9
0
110,177
0
W
Shiva
4,105
821
27
5
0
109,065
1
L
Vulcan
3,714
743
44
9
0
103,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role