Player Matchup

Set
Set
AmerieTheGoat
Set
Level 128
God Stats
8W - 5L
1,564 SR
Queue Stats
301W - 248L
1,413 Elo+
Party 1
Chernobog
Chernobog
Call-Me-Canuck
Chernobog
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,180 Elo+
Party 2
Bake Kujira
Bake Kujira
Solvieg_19
Bake Kujira
Level 17
God Stats
1W - 0L
1,278 SR
Queue Stats
1W - 2L
1,246 Elo+
Party 2
Ymir
Ymir
Sonant
Ymir
Level 126
God Stats
8W - 5L
1,565 SR
Queue Stats
153W - 133L
1,495 Elo+
Party 1
Thoth
Thoth
kryllis
Thoth
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
207W - 180L
1,477 Elo+
Party 1
Team Averages
Level 100
1,481 SR
1,362 Elo+

VS

Team Averages
Level 111
1,576 SR
1,526 Elo+
Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DNBE
Neith
Level 121
God Stats
15W - 6L
1,770 SR
Queue Stats
349W - 335L
1,489 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tunico23
Cu Chulainn
Level 156
God Stats
0W - 1L
1,695 SR
Queue Stats
118W - 110L
1,558 Elo+
Party 3
Bacchus
Bacchus
VISIONIN
Bacchus
Level 48
God Stats
2W - 7L
1,335 SR
Queue Stats
64W - 65L
1,536 Elo+
Party 3
Anubis
Anubis
lilblade
Anubis
Level 86
God Stats
138W - 135L
1,581 SR
Queue Stats
266W - 258L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
6,182
618
5,253
7,698
3,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Call-Me-Canuck
Chernobog
8
1 / 2 / 0
4,895
490
3,314
5,064
1,337
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
Solvieg_19
Bake Kujira
8
0 / 4 / 0
4,304
430
1,262
6,141
4,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
Sonant
Ymir
11
6 / 0 / 1
6,962
696
4,531
5,390
3,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
kryllis
Thoth
11
1 / 1 / 3
5,809
581
2,673
2,791
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 2 / 0
4,304
430
1,113
2,017
434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
DNBE
Neith
11
3 / 0 / 3
5,804
580
7,432
4,267
1,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Tunico23
Cu Chulainn
9
1 / 6 / 0
5,193
519
3,192
9,250
4,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
VISIONIN
Bacchus
9
3 / 1 / 1
5,581
558
3,077
6,035
4,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
lilblade
Anubis
10
0 / 2 / 1
5,170
517
673
5,702
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
11
Kills
7
7
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
W
3
0
5
5.5
W
Chernobog
Call-Me-Canuck
Chernobog
1
2
0
0.5
L
Neith
DNBE
Neith
3
0
3
4.5
W
Bake Kujira
Solvieg_19
Bake Kujira
0
4
0
0
W
Ymir
Sonant
Ymir
6
0
1
6.5
L
Cu Chulainn
Tunico23
Cu Chulainn
1
6
0
0.17
L
Bacchus
VISIONIN
Bacchus
3
1
1
3.5
W
Thoth
kryllis
Thoth
1
1
3
2.5
L
Anubis
lilblade
Anubis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,033
Damage
15,487
27,084
Taken
27,271
14,283
Mitigated
13,032
5,622
Healing
6,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,113
0
0
250
2,017
434
0
698
1,237
13,203
101
W
5,253
2,266
0
787
7,698
3,389
0
1,530
6,122
0
51,637
W
Chernobog
Call-Me-Canuck
Chernobog
3,314
1,538
0
1,654
5,064
1,337
0
1,194
3,870
0
31,505
L
Neith
DNBE
Neith
7,432
2,604
0
1,306
4,267
1,459
0
806
3,461
0
48,990
W
Bake Kujira
Solvieg_19
Bake Kujira
1,262
943
0
66
6,141
4,926
0
952
5,189
14,447
0
W
Ymir
Sonant
Ymir
4,531
915
85
2,791
5,390
3,898
0
0
5,390
41,406
1,719
L
Cu Chulainn
Tunico23
Cu Chulainn
3,192
502
0
1,276
9,250
4,850
0
3,377
5,601
0
29,486
L
Bacchus
VISIONIN
Bacchus
3,077
583
0
2,004
6,035
4,417
0
1,357
4,583
10,934
0
W
Thoth
kryllis
Thoth
2,673
41
0
239
2,791
733
0
1,032
1,699
33,890
0
L
Anubis
lilblade
Anubis
673
0
0
1,572
5,702
1,872
0
1,525
3,969
36,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,152
Gold Earned
26,052
318
Minions Killed
244
0
Camps Cleared
0
1,025,224
Distance Traveled
888,822
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,304
430
31
3
0
86,053
1
W
Set
6,182
618
84
8
0
238,703
0
W
Chernobog
4,895
490
61
6
0
198,282
0
L
Neith
5,804
580
80
8
0
192,522
2
W
Bake Kujira
4,304
430
21
2
0
193,656
0
W
Ymir
6,962
696
75
8
0
191,400
2
L
Cu Chulainn
5,193
519
58
6
0
186,146
0
L
Bacchus
5,581
558
10
1
0
211,183
1
W
Thoth
5,809
581
77
8
0
203,183
2
L
Anubis
5,170
517
65
7
0
212,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role