Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
mattyslice91
Cthulhu
Level 98
God Stats
212W - 245L
1,487 SR
Queue Stats
455W - 519L
1,367 Elo+
Party 1
Surtr
Surtr
xXSNOWXxBEA5T
Surtr
Level 29
God Stats
15W - 20L
1,427 SR
Queue Stats
141W - 167L
1,396 Elo+
Party 1
Team Averages
Level 95
1,471 SR
1,421 Elo+

VS

Team Averages
Level 72
1,515 SR
1,384 Elo+
Ah Puch
Ah Puch
Endercryostasis
Ah Puch
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
91W - 91L
1,439 Elo+
Solo
Hercules
Hercules
Way_Wayne86
Hercules
Level 112
God Stats
9W - 6L
1,578 SR
Queue Stats
312W - 292L
1,414 Elo+
Solo
Pele
Pele
coldcole27
Pele
Level 36
God Stats
2W - 3L
1,468 SR
Queue Stats
11W - 18L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 3 / 2
8,017
668
8,178
10,972
6,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
mattyslice91
Cthulhu
15
1 / 3 / 1
8,674
723
8,359
13,120
10,460
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

13
1 / 7 / 1
8,345
695
7,799
13,604
6,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 8
10,626
886
17,676
7,043
2,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Way_Wayne86
Hercules
15
2 / 0 / 6
9,231
769
5,888
13,769
7,123
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 0 / 6
10,504
875
10,105
9,661
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
13
13
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
2
0.33
W
5
2
8
4.5
W
Hercules
Way_Wayne86
Hercules
2
0
6
5
W
6
0
6
9
L
Cthulhu
mattyslice91
Cthulhu
1
3
1
0.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,336
Damage
33,669
37,696
Taken
30,473
23,058
Mitigated
13,558
14,002
Healing
12,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
8,178
37
4,640
5,635
10,972
6,334
0
4,525
6,418
26,465
0
W
17,676
122
0
2,269
7,043
2,556
754
2,761
4,282
40,311
118
W
Hercules
Way_Wayne86
Hercules
5,888
1,304
418
5,253
13,769
7,123
0
8,478
5,291
0
21,986
W
10,105
1,356
0
4,264
9,661
3,879
365
5,664
3,997
0
44,727
L
Cthulhu
mattyslice91
Cthulhu
8,359
523
0
2,109
13,120
10,460
0
7,992
5,038
26,895
0
L
7,799
3,078
0
1,618
13,604
6,264
0
5,077
8,453
525
17,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,036
Gold Earned
30,361
115
Minions Killed
175
0
Camps Cleared
0
618,613
Distance Traveled
670,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,017
668
39
3
0
205,325
0
W
Ah Puch
10,626
886
62
5
0
198,219
0
W
Hercules
9,231
769
43
4
0
228,129
0
W
Pele
10,504
875
70
6
0
244,399
0
L
Cthulhu
8,674
723
45
4
0
207,293
0
L
Surtr
8,345
695
31
3
0
205,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role