Player Matchup

Awilix
Awilix
 
Awilix
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
SeanLandDGeorge
Raijin
Level 138
God Stats
8W - 9L
1,457 SR
Queue Stats
406W - 381L
1,477 Elo+
Solo
Bacchus
Bacchus
TheUniverseNova
Bacchus
Level 187
God Stats
5W - 5L
1,473 SR
Queue Stats
503W - 492L
1,551 Elo+
Party 1
Fenrir
Fenrir
Varachne
Fenrir
Level 98
God Stats
177W - 104L
1,621 SR
Queue Stats
177W - 105L
1,592 Elo+
Party 1
Team Averages
Level 139
1,510 SR
1,524 Elo+

VS

Team Averages
Level 172
1,479 SR
1,582 Elo+
Jing Wei
Jing Wei
ChampionCreed
Jing Wei
Level 180
God Stats
3W - 11L
1,113 SR
Queue Stats
276W - 235L
1,515 Elo+
Solo
Yemoja
Yemoja
Dythus6
Yemoja
Level 127
God Stats
396W - 373L
1,591 SR
Queue Stats
1,518W - 1,531L
1,532 Elo+
Solo
Scylla
Scylla
EbuYarrakBinkaff
Scylla
Level 245
God Stats
343W - 266L
1,547 SR
Queue Stats
941W - 894L
1,520 Elo+
Solo
Ao Kuang
Ao Kuang
MAKYCOM
Ao Kuang
Level 223
God Stats
121W - 154L
1,420 SR
Queue Stats
1,162W - 1,224L
1,595 Elo+
Solo
Mercury
Mercury
albduri9
Mercury
Level 87
God Stats
1W - 2L
1,726 SR
Queue Stats
1W - 2L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
3 / 1 / 2
5,989
1,198
3,434
3,701
1,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
 
Medusa
10
0 / 0 / 6
5,623
1,125
2,363
2,420
680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 1 / 3
5,819
1,164
3,835
1,922
669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 5
6,290
1,258
1,363
3,615
3,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Varachne
Fenrir
11
1 / 0 / 4
5,935
1,187
2,322
1,918
802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

409

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChampionCreed
Jing Wei
11
2 / 0 / 1
6,264
1,253
4,877
3,056
922
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Dythus6
Yemoja
8
0 / 0 / 0
3,333
667
0
0
0
10
0 / 4 / 2
5,740
1,148
2,836
4,871
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
MAKYCOM
Ao Kuang
9
0 / 1 / 1
5,244
1,049
313
3,609
2,438
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
albduri9
Mercury
10
1 / 1 / 2
5,759
1,152
1,822
3,627
1,031
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
6
Kills
3
3
Deaths
6
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
1
2
4
W
Medusa
 
Medusa
0
0
6
3
L
Jing Wei
ChampionCreed
Jing Wei
2
0
1
2.5
L
Yemoja
Dythus6
Yemoja
0
0
0
0
L
0
4
2
0.25
L
Ao Kuang
MAKYCOM
Ao Kuang
0
1
1
0.5
W
1
1
3
2.5
W
1
1
5
3.5
W
Fenrir
Varachne
Fenrir
1
0
4
3
L
Mercury
albduri9
Mercury
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,317
Damage
9,848
13,576
Taken
15,163
6,794
Mitigated
5,690
2,450
Healing
403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
3,434
806
0
111
3,701
1,510
0
821
2,880
0
6,075
W
Medusa
 
Medusa
2,363
634
0
38
2,420
680
0
651
1,769
0
18,205
L
Jing Wei
ChampionCreed
Jing Wei
4,877
4,047
0
120
3,056
922
0
1,079
1,977
0
17,630
L
Yemoja
Dythus6
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
2,836
267
0
0
4,871
1,299
0
878
3,886
18,448
0
L
Ao Kuang
MAKYCOM
Ao Kuang
313
0
0
283
3,609
2,438
0
1,794
1,815
1,562
0
W
3,835
430
0
0
1,922
669
0
366
1,556
23,414
0
W
1,363
83
922
1,047
3,615
3,133
0
815
2,800
3,640
188
W
Fenrir
Varachne
Fenrir
2,322
523
0
332
1,918
802
0
496
1,422
0
9,474
L
Mercury
albduri9
Mercury
1,822
108
0
0
3,627
1,031
0
1,447
2,141
0
5,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,656
Gold Earned
26,340
107
Minions Killed
77
8
Camps Cleared
4
526,471
Distance Traveled
340,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,989
1,198
1
0
1
121,689
0
W
Medusa
5,623
1,125
44
9
2
113,001
0
L
Jing Wei
6,264
1,253
25
5
0
102,409
0
L
Yemoja
3,333
667
0
0
0
0
0
L
Scylla
5,740
1,148
44
9
3
90,686
0
L
Ao Kuang
5,244
1,049
1
0
1
42,866
0
W
Raijin
5,819
1,164
28
6
0
86,226
0
W
Bacchus
6,290
1,258
8
2
1
101,645
0
W
Fenrir
5,935
1,187
26
5
4
103,910
0
L
Mercury
5,759
1,152
7
1
0
104,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role