Player Matchup

Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Amlo125
Janus
Level 121
God Stats
6W - 8L
1,448 SR
Queue Stats
1,372W - 1,409L
1,479 Elo+
Solo
Anubis
Anubis
Aylyeks_
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,364 Elo+
Party 1
Amaterasu
Amaterasu
IxBIGRIGxI
Amaterasu
Level 81
God Stats
4W - 2L
1,586 SR
Queue Stats
56W - 65L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
PrO_VtEcH_59
Baron Samedi
Level 152
God Stats
1W - 0L
1,687 SR
Queue Stats
20W - 26L
1,422 Elo+
Party 1
Team Averages
Level 108
1,544 SR
1,437 Elo+

VS

Team Averages
Level 134
1,482 SR
1,505 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
H41GY92
Nox
Level 142
God Stats
1W - 4L
1,545 SR
Queue Stats
86W - 79L
1,538 Elo+
Solo
Hachiman
Hachiman
Ruskiiii
Hachiman
Level 98
God Stats
5W - 4L
1,588 SR
Queue Stats
397W - 401L
1,485 Elo+
Solo
Eset
Eset
oxMacDavexo
Eset
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 120L
1,495 Elo+
Solo
Cerberus
Cerberus
rizibot
Cerberus
Level 125
God Stats
4W - 8L
1,278 SR
Queue Stats
390W - 385L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
8 / 5 / 7
12,745
797
21,692
17,116
6,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
Amlo125
Janus
8
0 / 2 / 4
8,249
516
4,127
2,852
731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Aylyeks_
Anubis
20
4 / 5 / 14
12,108
757
13,844
12,929
6,286
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
IxBIGRIGxI
Amaterasu
20
8 / 3 / 10
12,706
794
12,805
22,410
19,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
PrO_VtEcH_59
Baron Samedi
20
3 / 4 / 17
12,338
771
29,408
14,820
6,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
6 / 5 / 9
11,108
694
11,742
27,554
26,880
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nox
20
3 / 3 / 10
11,514
720
16,256
14,164
6,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Ruskiiii
Hachiman
6
1 / 2 / 1
7,839
490
2,164
2,308
594
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
5 / 5 / 10
11,058
691
12,576
13,503
5,186
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
rizibot
Cerberus
18
4 / 8 / 10
10,841
678
12,175
32,638
20,843
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
59
23
Kills
19
19
Deaths
23
52
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
5
7
2.3
L
Amaterasu
 
Amaterasu
6
5
9
2.1
W
Janus
Amlo125
Janus
0
2
4
1
W
Anubis
Aylyeks_
Anubis
4
5
14
2.2
L
Nox
3
3
10
2.67
W
Amaterasu
IxBIGRIGxI
Amaterasu
8
3
10
4.33
W
Baron Samedi
PrO_VtEcH_59
Baron Samedi
3
4
17
2.88
L
Hachiman
Ruskiiii
Hachiman
1
2
1
0.75
L
5
5
10
2
L
Cerberus
rizibot
Cerberus
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,876
Damage
54,913
70,127
Taken
90,167
40,246
Mitigated
59,743
28,379
Healing
30,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
21,692
8,841
1,411
3,596
17,116
6,695
4,491
8,035
8,828
0
38,249
L
Amaterasu
 
Amaterasu
11,742
1,168
3,271
10,194
27,554
26,880
359
13,485
13,632
0
15,390
W
Janus
Amlo125
Janus
4,127
0
11
855
2,852
731
0
531
2,285
10,664
0
W
Anubis
Aylyeks_
Anubis
13,844
886
0
3,108
12,929
6,286
292
7,685
4,951
34,680
1,833
L
Nox
16,256
284
1,402
2,827
14,164
6,240
375
5,973
7,973
48,209
154
W
Amaterasu
IxBIGRIGxI
Amaterasu
12,805
3,724
654
7,981
22,410
19,677
1,736
14,431
7,634
0
22,404
W
Baron Samedi
PrO_VtEcH_59
Baron Samedi
29,408
1,394
5,388
5,375
14,820
6,857
245
10,249
4,504
52,241
0
L
Hachiman
Ruskiiii
Hachiman
2,164
1,083
183
139
2,308
594
0
1,583
692
0
2,286
L
12,576
767
1,618
1,100
13,503
5,186
571
8,220
5,141
37,248
0
L
Cerberus
rizibot
Cerberus
12,175
47
988
8,933
32,638
20,843
111
17,614
14,746
17,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,146
Gold Earned
52,360
174
Minions Killed
146
0
Camps Cleared
0
1,261,602
Distance Traveled
1,190,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,745
797
31
2
0
278,035
0
L
Amaterasu
11,108
694
6
0
0
287,404
0
W
Janus
8,249
516
8
1
0
68,673
0
W
Anubis
12,108
757
44
3
0
265,811
0
L
Nox
11,514
720
78
5
0
312,850
0
W
Amaterasu
12,706
794
27
2
0
348,720
0
W
Baron Samedi
12,338
771
64
4
0
300,363
0
L
Hachiman
7,839
490
1
0
0
35,214
0
L
Eset
11,058
691
42
3
0
277,700
0
L
Cerberus
10,841
678
19
1
0
277,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role