Player Matchup

Danzaburou
Danzaburou
Rottennemesis
Danzaburou
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 77L
1,440 Elo+
Solo
Fafnir
Fafnir
Solmonster7
Fafnir
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,704 Elo+
Solo
Izanami
Izanami
seatoitle
Izanami
Level 29
God Stats
1W - 1L
1,297 SR
Queue Stats
91W - 115L
1,383 Elo+
Solo
Lancelot
Lancelot
spAcecAce421
Lancelot
Level 103
God Stats
4W - 4L
1,455 SR
Queue Stats
540W - 561L
1,406 Elo+
Solo
Camazotz
Camazotz
temp-91988079779
Camazotz
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 131L
1,349 Elo+
Solo
Team Averages
Level 62
1,450 SR
1,456 Elo+

VS

Team Averages
Level 114
1,500 SR
1,397 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
CatMinos
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,158 Elo+
Solo
Atlas
Atlas
Ella_MacSunshine
Atlas
Level 104
God Stats
32W - 26L
1,562 SR
Queue Stats
667W - 755L
1,371 Elo+
Solo
Serqet
Serqet
Vampses
Serqet
Level 142
God Stats
2W - 4L
1,438 SR
Queue Stats
908W - 1,003L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Rottennemesis
Danzaburou
16
12 / 3 / 10
10,349
1,150
17,432
10,135
4,309
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fafnir
16
2 / 3 / 22
10,149
1,128
6,635
13,808
15,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Izanami
seatoitle
Izanami
14
3 / 2 / 11
8,605
956
7,335
8,713
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
spAcecAce421
Lancelot
2
0 / 0 / 0
3,246
361
0
0
0
18
13 / 1 / 11
10,737
1,193
17,324
22,098
10,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 5 / 2
7,997
889
5,957
12,240
11,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
 
Geb
10
0 / 6 / 4
6,321
702
5,227
13,936
8,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
CatMinos
Freya
11
2 / 8 / 1
6,722
747
4,856
10,483
3,855
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
3 / 4 / 3
9,254
1,028
12,080
8,626
4,239
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Serqet
Vampses
Serqet
9
0 / 7 / 4
6,226
692
2,532
8,450
4,726
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
21
30
Kills
7
9
Deaths
30
54
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
5
2
0.6
L
Geb
 
Geb
0
6
4
0.33
L
Freya
CatMinos
Freya
2
8
1
0.31
L
3
4
3
1.13
W
Danzaburou
Rottennemesis
Danzaburou
12
3
10
5.67
W
Fafnir
2
3
22
4.33
L
Serqet
Vampses
Serqet
0
7
4
0.29
W
Izanami
seatoitle
Izanami
3
2
11
4.25
W
Lancelot
spAcecAce421
Lancelot
0
0
0
0
W
13
1
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,726
Damage
30,652
54,754
Taken
53,735
34,331
Mitigated
32,203
24,904
Healing
6,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,957
841
167
776
12,240
11,070
0
1,428
10,513
0
12,434
L
Geb
 
Geb
5,227
307
303
2,315
13,936
8,313
0
1,653
11,928
10,281
243
L
Freya
CatMinos
Freya
4,856
1,699
0
791
10,483
3,855
0
975
9,183
7,329
356
L
12,080
2,828
337
1,407
8,626
4,239
0
1,270
7,134
24,100
0
W
Danzaburou
Rottennemesis
Danzaburou
17,432
9,081
879
3,000
10,135
4,309
2,064
4,657
4,998
0
30,381
W
Fafnir
6,635
1,892
2,543
3,170
13,808
15,911
881
5,025
8,419
14,356
0
L
Serqet
Vampses
Serqet
2,532
830
284
421
8,450
4,726
0
1,309
6,945
225
2,547
W
Izanami
seatoitle
Izanami
7,335
4,875
0
1,459
8,713
3,249
3,085
4,228
4,293
0
21,013
W
Lancelot
spAcecAce421
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
17,324
3,603
264
13,589
22,098
10,862
308
7,018
14,168
0
33,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,086
Gold Earned
36,520
96
Minions Killed
61
0
Camps Cleared
0
757,605
Distance Traveled
656,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,997
889
15
2
0
123,396
0
L
Geb
6,321
702
11
1
0
113,751
0
L
Freya
6,722
747
3
0
0
115,502
0
L
Atlas
9,254
1,028
32
4
0
190,284
0
W
Danzaburou
10,349
1,150
22
2
0
175,243
0
W
Fafnir
10,149
1,128
20
2
0
192,563
0
L
Serqet
6,226
692
0
0
0
113,983
0
W
Izanami
8,605
956
28
3
0
195,361
0
W
Lancelot
3,246
361
0
0
0
0
0
W
Camazotz
10,737
1,193
26
3
0
194,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role