Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
MickDeBouwer
Camazotz
Level 114
God Stats
7W - 5L
1,548 SR
Queue Stats
163W - 135L
1,537 Elo+
Party 2
Medusa
Medusa
Pepperybrine
Medusa
Level 106
God Stats
13W - 8L
1,669 SR
Queue Stats
88W - 81L
1,518 Elo+
Party 2
Ah Puch
Ah Puch
Pitekpit
Ah Puch
Level 108
God Stats
19W - 6L
1,790 SR
Queue Stats
146W - 132L
1,477 Elo+
Solo
Ne Zha
Ne Zha
Skharry
Ne Zha
Level 140
God Stats
21W - 14L
1,703 SR
Queue Stats
195W - 162L
1,532 Elo+
Party 2
Team Averages
Level 128
1,642 SR
1,513 Elo+

VS

Team Averages
Level 163
1,439 SR
1,455 Elo+
Thor
Thor
Azzthor
Thor
Level 188
God Stats
18W - 36L
1,412 SR
Queue Stats
209W - 279L
1,489 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DeathJaw
Kumbhakarna
Level 222
God Stats
6W - 16L
1,389 SR
Queue Stats
225W - 286L
1,466 Elo+
Party 1
Hades
Hades
Firstorder1
Hades
Level 105
God Stats
5W - 4L
1,603 SR
Queue Stats
239W - 237L
1,452 Elo+
Solo
Poseidon
Poseidon
MeanSteve
Poseidon
Level 144
God Stats
10W - 11L
1,504 SR
Queue Stats
126W - 169L
1,460 Elo+
Party 1
Chernobog
Chernobog
regissohlund
Chernobog
Level 157
God Stats
0W - 2L
1,286 SR
Queue Stats
85W - 153L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 0 / 0
5,556
556
1,086
3,205
1,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
MickDeBouwer
Camazotz
11
2 / 0 / 2
5,602
560
3,445
6,619
1,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
10
1 / 1 / 0
5,393
539
2,827
3,611
1,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
Pitekpit
Ah Puch
12
1 / 2 / 2
6,463
646
3,397
4,995
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Skharry
Ne Zha
11
1 / 3 / 1
6,498
650
4,423
7,243
2,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Azzthor
Thor
11
3 / 1 / 1
5,749
575
3,031
7,122
2,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
DeathJaw
Kumbhakarna
10
2 / 1 / 1
5,553
555
2,857
8,096
3,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
3,390
339
0
0
0
Poseidon
MeanSteve
Poseidon
11
1 / 3 / 2
6,007
601
4,110
4,153
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
regissohlund
Chernobog
11
0 / 1 / 1
5,346
535
3,094
6,246
2,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
6
Kills
6
6
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
0
1
L
Thor
Azzthor
Thor
3
1
1
3.5
L
Kumbhakarna
DeathJaw
Kumbhakarna
2
1
1
2.5
L
0
0
0
0
L
Poseidon
MeanSteve
Poseidon
1
3
2
0.67
W
Camazotz
MickDeBouwer
Camazotz
2
0
2
3
W
Medusa
1
1
0
1
W
Ah Puch
Pitekpit
Ah Puch
1
2
2
1
W
Ne Zha
Skharry
Ne Zha
1
3
1
0.5
L
Chernobog
regissohlund
Chernobog
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,178
Damage
13,092
25,673
Taken
25,617
8,360
Mitigated
9,237
10,355
Healing
7,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,086
0
1,306
1,177
3,205
1,622
0
93
3,112
16,173
1,190
L
Thor
Azzthor
Thor
3,031
451
0
2,326
7,122
2,509
0
2,316
4,806
0
37,474
L
Kumbhakarna
DeathJaw
Kumbhakarna
2,857
154
0
1,392
8,096
3,575
0
425
7,671
30,446
496
L
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
MeanSteve
Poseidon
4,110
267
0
207
4,153
1,129
0
1,164
2,989
42,987
513
W
Camazotz
MickDeBouwer
Camazotz
3,445
556
0
3,331
6,619
1,966
0
1,594
4,917
0
38,275
W
Medusa
2,827
1,025
0
405
3,611
1,301
487
0
3,611
0
38,462
W
Ah Puch
Pitekpit
Ah Puch
3,397
0
0
1,080
4,995
1,321
0
2,250
2,505
54,927
394
W
Ne Zha
Skharry
Ne Zha
4,423
1,831
0
3,056
7,243
2,150
0
2,569
4,674
0
47,397
L
Chernobog
regissohlund
Chernobog
3,094
1,999
0
3,213
6,246
2,024
0
548
5,698
0
38,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,512
Gold Earned
26,045
344
Minions Killed
300
0
Camps Cleared
0
1,054,454
Distance Traveled
845,174
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,556
556
26
3
0
175,991
3
L
Thor
5,749
575
75
8
0
245,669
0
L
Kumbhakarna
5,553
555
54
5
0
206,267
0
L
Hades
3,390
339
0
0
0
0
0
L
Poseidon
6,007
601
103
10
0
208,363
2
W
Camazotz
5,602
560
65
7
0
266,731
0
W
Medusa
5,393
539
64
6
0
194,219
0
W
Ah Puch
6,463
646
109
11
0
214,243
5
W
Ne Zha
6,498
650
80
8
0
203,270
1
L
Chernobog
5,346
535
68
7
0
184,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role