Player Matchup

Janus
Janus
Mungo4690
Janus
Level 146
God Stats
86W - 129L
1,498 SR
Queue Stats
513W - 499L
1,482 Elo+
Solo
Cthulhu
Cthulhu
Peti0152
Cthulhu
Level 149
God Stats
9W - 10L
1,506 SR
Queue Stats
277W - 279L
1,526 Elo+
Solo
Danzaburou
Danzaburou
WizardCosmo
Danzaburou
Level 148
God Stats
11W - 11L
1,494 SR
Queue Stats
472W - 434L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
Xardasis
Baron Samedi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,437 Elo+
Solo
Thanatos
Thanatos
kalarim1
Thanatos
Level 107
God Stats
20W - 18L
1,602 SR
Queue Stats
620W - 513L
1,602 Elo+
Solo
Team Averages
Level 140
1,520 SR
1,514 Elo+

VS

Team Averages
Level 120
1,520 SR
1,513 Elo+
Artio
Artio
 
Artio
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Immortalfire9
Ne Zha
Level 114
God Stats
3W - 2L
1,236 SR
Queue Stats
97W - 85L
1,498 Elo+
Party 1
Discordia
Discordia
MarginalWings9
Discordia
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 75L
1,512 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MarkPigram
Cu Chulainn
Level 126
God Stats
30W - 16L
1,675 SR
Queue Stats
102W - 90L
1,534 Elo+
Party 1
Artemis
Artemis
PandasFriend123
Artemis
Level 85
God Stats
3W - 1L
1,687 SR
Queue Stats
72W - 70L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Mungo4690
Janus
11
1 / 5 / 0
6,560
505
4,269
8,648
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Peti0152
Cthulhu
13
0 / 1 / 4
7,289
561
9,848
13,720
8,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Danzaburou
WizardCosmo
Danzaburou
14
2 / 0 / 2
8,248
634
6,512
7,485
2,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Xardasis
Baron Samedi
10
1 / 1 / 2
6,411
493
5,907
10,651
7,661
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
kalarim1
Thanatos
12
5 / 5 / 2
7,310
562
5,914
13,136
4,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 2 / 5
6,996
538
6,661
14,279
10,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 1 / 1
7,542
580
6,008
9,662
3,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Discordia
MarginalWings9
Discordia
14
4 / 1 / 4
7,824
602
9,575
6,954
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
MarkPigram
Cu Chulainn
13
1 / 2 / 2
7,729
595
9,517
13,712
8,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 0
6,742
519
5,966
10,731
3,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
9
Kills
12
12
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
2
5
1.75
W
6
1
1
6.5
W
Discordia
MarginalWings9
Discordia
4
1
4
6
W
Cu Chulainn
MarkPigram
Cu Chulainn
1
2
2
1
L
Janus
Mungo4690
Janus
1
5
0
0.2
W
0
3
0
0
L
Cthulhu
Peti0152
Cthulhu
0
1
4
2
L
Danzaburou
WizardCosmo
Danzaburou
2
0
2
3
L
Baron Samedi
Xardasis
Baron Samedi
1
1
2
2
L
Thanatos
kalarim1
Thanatos
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,450
Damage
37,727
53,640
Taken
55,338
25,982
Mitigated
28,541
23,027
Healing
18,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,661
586
620
5,691
14,279
10,862
0
5,700
8,390
19,029
251
W
6,008
1,532
0
3,255
9,662
3,953
537
2,228
7,282
0
61,393
W
Discordia
MarginalWings9
Discordia
9,575
466
0
1,723
6,954
2,159
399
3,803
3,038
62,524
0
W
Cu Chulainn
MarkPigram
Cu Chulainn
9,517
885
0
4,013
13,712
8,375
147
5,174
7,641
0
62,766
L
Janus
Mungo4690
Janus
4,269
43
0
1,410
8,648
2,617
0
5,632
3,016
46,936
1,979
W
5,966
1,855
0
2,809
10,731
3,192
0
878
9,853
0
60,330
L
Cthulhu
Peti0152
Cthulhu
9,848
889
0
4,012
13,720
8,568
0
3,372
10,348
43,236
1,235
L
Danzaburou
WizardCosmo
Danzaburou
6,512
2,011
0
3,726
7,485
2,667
79
501
6,984
0
68,769
L
Baron Samedi
Xardasis
Baron Samedi
5,907
1,402
986
4,306
10,651
7,661
0
4,976
5,675
19,938
1,198
L
Thanatos
kalarim1
Thanatos
5,914
2,305
0
8,587
13,136
4,469
0
1,504
11,632
0
41,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,818
Gold Earned
36,833
418
Minions Killed
436
0
Camps Cleared
0
1,362,013
Distance Traveled
1,422,016
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,996
538
32
2
0
302,948
0
W
Ne Zha
7,542
580
93
7
0
332,045
0
W
Discordia
7,824
602
102
8
0
263,504
1
W
Cu Chulainn
7,729
595
104
8
0
272,013
4
L
Janus
6,560
505
95
7
0
264,324
2
W
Artemis
6,742
519
105
8
0
251,506
1
L
Cthulhu
7,289
561
100
8
0
288,387
0
L
Danzaburou
8,248
634
125
10
0
259,748
2
L
Baron Samedi
6,411
493
26
2
0
244,974
2
L
Thanatos
7,310
562
72
6
0
304,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role