Player Matchup

Skadi
Skadi
 
Skadi
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
H3R0Zz
Scylla
Level 145
God Stats
3W - 5L
1,368 SR
Queue Stats
177W - 174L
1,526 Elo+
Solo
Susano
Susano
Nonchalan1
Susano
Level 145
God Stats
9W - 6L
1,640 SR
Queue Stats
31W - 17L
1,638 Elo+
Solo
Ne Zha
Ne Zha
SlickRicky525
Ne Zha
Level 153
God Stats
3W - 1L
1,742 SR
Queue Stats
164W - 123L
1,597 Elo+
Solo
Surtr
Surtr
naruto-kivi
Surtr
Level 108
God Stats
10W - 6L
1,569 SR
Queue Stats
67W - 70L
1,485 Elo+
Solo
Team Averages
Level 145
1,564 SR
1,549 Elo+

VS

Team Averages
Level 135
1,539 SR
1,520 Elo+
Ravana
Ravana
 
Ravana
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
HypsterCachondo
Geb
Level 139
God Stats
3W - 2L
1,617 SR
Queue Stats
74W - 77L
1,505 Elo+
Party 1
Charybdis
Charybdis
Marco15
Charybdis
Level 109
God Stats
6W - 2L
1,774 SR
Queue Stats
113W - 86L
1,574 Elo+
Party 1
Jormungandr
Jormungandr
Mister Khep
Jormungandr
Level 168
God Stats
1W - 2L
1,306 SR
Queue Stats
135W - 129L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
1 / 1 / 1
3,752
625
3,236
2,242
493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Scylla
H3R0Zz
Scylla
9
1 / 0 / 1
4,619
770
1,319
2,000
355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
Nonchalan1
Susano
6
1 / 4 / 0
3,670
612
1,896
5,399
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 1 / 1
4,136
689
3,525
3,897
1,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

3
0 / 2 / 0
2,840
473
686
2,094
914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
8
0 / 2 / 0
4,209
702
1,138
2,018
602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bellona
 
Bellona
8
2 / 0 / 0
4,171
695
1,122
3,610
1,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
1 / 1 / 0
4,041
674
915
5,294
2,035
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
Marco15
Charybdis
7
0 / 1 / 2
3,715
619
1,603
3,551
688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jormungandr
Mister Khep
Jormungandr
10
5 / 0 / 1
5,808
968
4,366
4,895
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
8
8
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
1
1
1.5
W
Ravana
 
Ravana
0
2
0
0
W
Bellona
 
Bellona
2
0
0
2
L
Scylla
H3R0Zz
Scylla
1
0
1
1.5
W
1
1
0
1
W
Charybdis
Marco15
Charybdis
0
1
2
1
W
Jormungandr
Mister Khep
Jormungandr
5
0
1
5.5
L
Susano
Nonchalan1
Susano
1
4
0
0.25
L
1
1
1
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,662
Damage
9,144
15,632
Taken
19,368
5,040
Mitigated
6,863
4,648
Healing
7,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,236
1,024
0
460
2,242
493
0
540
1,702
0
24,712
W
Ravana
 
Ravana
1,138
276
0
88
2,018
602
0
1,190
719
0
23,045
W
Bellona
 
Bellona
1,122
269
0
790
3,610
1,741
0
0
3,610
0
23,517
L
Scylla
H3R0Zz
Scylla
1,319
222
0
660
2,000
355
0
0
2,000
25,920
355
W
915
173
0
1,472
5,294
2,035
0
0
5,294
5,654
0
W
Charybdis
Marco15
Charybdis
1,603
1,069
0
1,794
3,551
688
0
0
3,551
0
19,848
W
Jormungandr
Mister Khep
Jormungandr
4,366
1,504
0
3,161
4,895
1,797
0
31
4,779
37,779
0
L
Susano
Nonchalan1
Susano
1,896
430
0
1,166
5,399
1,495
0
3,016
2,383
0
12,720
L
3,525
1,095
0
1,946
3,897
1,783
0
375
3,522
0
14,854
L
686
300
0
416
2,094
914
0
1,350
744
165
4,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,017
Gold Earned
21,944
154
Minions Killed
225
0
Camps Cleared
0
518,076
Distance Traveled
640,444
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,752
625
38
6
0
103,317
0
W
Ravana
4,209
702
52
9
0
148,824
0
W
Bellona
4,171
695
49
8
0
145,872
0
L
Scylla
4,619
770
62
10
0
118,090
2
W
Geb
4,041
674
8
1
0
133,450
0
W
Charybdis
3,715
619
44
7
0
106,062
1
W
Jormungandr
5,808
968
72
12
0
106,236
2
L
Susano
3,670
612
26
4
0
130,947
0
L
Ne Zha
4,136
689
20
3
0
131,537
0
L
Surtr
2,840
473
8
1
0
34,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role