Player Matchup

Ymir
Ymir
Gold IV
fuzziepicklez
Ymir
Gold IV
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 54L
1,764 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 48
1,500 SR
1,764 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 94
1,593 SR
1,439 MMR
Ix Chel
Ix Chel
Gold V
RoyalTimothy
Ix Chel
Gold V
Level 94
God Stats
33W - 26L
1,593 SR
Queue Stats
91W - 95L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 0
11,404
1,037
8,783
14,486
10,556
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
BakasuraAnubisHe BoHeraChronos

VS

Bans
Hou YiFreyaUllrMedusaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
RoyalTimothy
Ix Chel
14
1 / 5 / 0
9,517
865
9,613
11,712
8,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
RoyalTimothy
Ix Chel
1
5
0
0.2
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,783
Damage
9,613
14,486
Taken
11,712
10,556
Mitigated
8,117
3,374
Healing
1,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
RoyalTimothy
Ix Chel
9,613
1,673
0
1,697
11,712
8,117
0
8,995
2,717
41,605
3,242
W
8,783
3,126
0
3,374
14,486
10,556
247
8,606
5,654
56,942
1,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,404
Gold Earned
9,517
126
Minions Killed
87
6
Camps Cleared
4
212,215
Distance Traveled
186,460
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,517
865
87
8
4
186,460
2
W
Ymir
11,404
1,037
126
11
6
212,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role