Player Matchup

Charon
Charon
DrunkDriver42
Charon
Level 159
God Stats
4W - 3L
1,591 SR
Queue Stats
162W - 135L
1,556 Elo+
Party 2
King Arthur
King Arthur
PheenyXXX
King Arthur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,309 Elo+
Party 3
Medusa
Medusa
Pheenyxx
Medusa
Level 32
God Stats
2W - 1L
1,800 SR
Queue Stats
5W - 12L
1,333 Elo+
Party 3
Anubis
Anubis
SinisterAres
Anubis
Level 218
God Stats
3W - 4L
1,492 SR
Queue Stats
645W - 588L
1,534 Elo+
Solo
Achilles
Achilles
niersighted
Achilles
Level 152
God Stats
13W - 14L
1,564 SR
Queue Stats
141W - 126L
1,552 Elo+
Party 2
Team Averages
Level 114
1,589 SR
1,457 Elo+

VS

Team Averages
Level 162
1,515 SR
1,525 Elo+
Neith
Neith
 
Neith
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BabyMyl0
Bastet
Level 148
God Stats
2W - 0L
1,613 SR
Queue Stats
52W - 29L
1,584 Elo+
Solo
Ra
Ra
Mister Khep
Ra
Level 168
God Stats
1W - 3L
1,318 SR
Queue Stats
135W - 128L
1,511 Elo+
Solo
Geb
Geb
Rаyquaza
Geb
Level 157
God Stats
37W - 30L
1,642 SR
Queue Stats
185W - 178L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,108
470
4,657
13,406
8,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
PheenyXXX
King Arthur
11
1 / 7 / 3
6,314
486
7,773
11,869
4,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Pheenyxx
Medusa
12
0 / 4 / 0
6,538
503
2,920
7,210
2,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
11
0 / 3 / 0
6,310
485
2,349
6,194
2,949
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
niersighted
Achilles
12
3 / 5 / 0
7,565
582
8,127
14,534
7,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 0 / 3
8,202
631
5,854
4,033
1,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
 
Guan Yu
14
4 / 2 / 3
8,046
619
6,089
10,223
10,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
BabyMyl0
Bastet
13
5 / 2 / 6
7,411
570
7,649
10,890
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

17
5 / 0 / 8
9,701
746
11,316
7,513
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 0 / 5
7,716
594
4,293
8,036
5,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
22
22
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
3
5.5
W
Guan Yu
 
Guan Yu
4
2
3
2.75
W
Bastet
BabyMyl0
Bastet
5
2
6
4
L
0
3
1
0.17
W
5
0
8
9
L
King Arthur
PheenyXXX
King Arthur
1
7
3
0.36
L
Medusa
Pheenyxx
Medusa
0
4
0
0
W
4
0
5
6.5
L
Anubis
0
3
0
0
L
Achilles
niersighted
Achilles
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,826
Damage
35,201
53,213
Taken
40,695
25,693
Mitigated
25,584
12,272
Healing
22,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,854
2,180
0
2,149
4,033
1,698
0
569
3,464
0
72,811
W
Guan Yu
 
Guan Yu
6,089
926
148
5,123
10,223
10,833
0
1,132
9,091
0
47,825
W
Bastet
BabyMyl0
Bastet
7,649
2,575
0
6,073
10,890
3,687
313
1,276
9,614
0
48,541
L
4,657
1,030
1,761
2,592
13,406
8,344
0
5,447
7,608
23,174
0
W
11,316
438
1,680
4,888
7,513
3,438
204
2,335
5,178
94,655
530
L
King Arthur
PheenyXXX
King Arthur
7,773
1,548
0
788
11,869
4,386
0
4,121
7,436
0
37,516
L
Medusa
Pheenyxx
Medusa
2,920
1,596
0
925
7,210
2,230
0
330
6,880
0
52,723
W
4,293
627
0
2,409
8,036
5,928
45
3,304
4,732
18,389
1,313
L
Anubis
2,349
192
0
2,158
6,194
2,949
0
2,833
3,189
46,961
635
L
Achilles
niersighted
Achilles
8,127
1,819
0
4,048
14,534
7,784
0
1,993
11,924
9,682
36,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,835
Gold Earned
41,076
372
Minions Killed
496
0
Camps Cleared
0
1,127,789
Distance Traveled
1,374,155
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,202
631
117
9
0
205,887
0
W
Guan Yu
8,046
619
99
8
0
282,131
2
W
Bastet
7,411
570
81
6
0
301,130
0
L
Charon
6,108
470
42
3
0
255,400
1
W
Ra
9,701
746
174
13
0
304,029
3
L
King Arthur
6,314
486
60
5
0
234,268
0
L
Medusa
6,538
503
91
7
0
241,089
4
W
Geb
7,716
594
25
2
0
280,978
1
L
Anubis
6,310
485
97
7
0
165,399
0
L
Achilles
7,565
582
82
6
0
231,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role