Player Matchup

Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ChickenNoogy
Janus
Level 119
God Stats
3W - 1L
1,442 SR
Queue Stats
209W - 216L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Inder9222
Kukulkan
Level 117
God Stats
4W - 2L
1,608 SR
Queue Stats
283W - 274L
1,564 Elo+
Solo
Bacchus
Bacchus
NewShores
Bacchus
Level 127
God Stats
1W - 0L
1,297 SR
Queue Stats
19W - 16L
1,603 Elo+
Solo
Hachiman
Hachiman
malfiest
Hachiman
Level 160
God Stats
1W - 1L
1,670 SR
Queue Stats
308W - 128L
1,732 Elo+
Solo
Team Averages
Level 136
1,503 SR
1,580 Elo+

VS

Team Averages
Level 135
1,629 SR
1,551 Elo+
Freya
Freya
KiLlErGoD360
Freya
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,475 Elo+
Party 1
Tiamat
Tiamat
MaxMARKUS XxX
Tiamat
Level 170
God Stats
1W - 1L
1,745 SR
Queue Stats
57W - 51L
1,555 Elo+
Party 1
Maui
Maui
SnovyFranz
Maui
Level 162
God Stats
4W - 5L
1,456 SR
Queue Stats
352W - 384L
1,631 Elo+
Solo
Izanami
Izanami
Stoneyrecks
Izanami
Level 97
God Stats
2W - 2L
1,707 SR
Queue Stats
478W - 485L
1,555 Elo+
Solo
Susano
Susano
YATSandoval4277
Susano
Level 100
God Stats
0W - 1L
1,736 SR
Queue Stats
73W - 59L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
3 / 2 / 21
9,178
918
12,188
7,125
2,967
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
4 / 0 / 17
9,519
952
8,726
6,242
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Inder9222
Kukulkan
15
2 / 2 / 19
9,247
925
7,217
7,234
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
NewShores
Bacchus
16
7 / 2 / 18
9,691
969
5,559
13,538
17,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
malfiest
Hachiman
16
14 / 3 / 9
10,568
1,057
16,080
9,626
4,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 3
7,937
794
4,095
9,160
4,125
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 8 / 5
7,309
731
4,623
12,070
9,032
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 7
8,130
813
4,589
12,185
14,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Stoneyrecks
Izanami
13
2 / 9 / 3
7,665
767
6,671
13,172
5,986
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
1 / 5 / 1
7,026
703
6,029
8,696
3,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
27
30
Kills
8
9
Deaths
30
84
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
2
21
6.75
W
4
0
17
12.5
W
Kukulkan
Inder9222
Kukulkan
2
2
19
5.75
L
3
6
3
0.75
L
1
8
5
0.44
W
Bacchus
NewShores
Bacchus
7
2
18
8
L
1
2
7
2.25
L
Izanami
Stoneyrecks
Izanami
2
9
3
0.39
L
1
5
1
0.3
W
Hachiman
malfiest
Hachiman
14
3
9
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,770
Damage
26,007
43,765
Taken
55,283
31,168
Mitigated
37,155
16,291
Healing
9,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,188
748
731
572
7,125
2,967
991
2,162
4,963
24,816
0
W
8,726
151
1,478
1,255
6,242
2,675
1,340
2,179
4,063
29,170
0
W
Kukulkan
Inder9222
Kukulkan
7,217
429
1,493
607
7,234
3,166
1,370
3,115
4,119
22,414
0
L
4,095
1,032
791
930
9,160
4,125
0
5,125
3,834
6,840
0
L
4,623
92
811
1,073
12,070
9,032
0
6,071
5,596
12,467
0
W
Bacchus
NewShores
Bacchus
5,559
402
1,973
4,496
13,538
17,999
537
2,349
11,189
8,870
1,664
L
4,589
732
2,181
2,503
12,185
14,162
0
7,369
4,453
10,096
0
L
Izanami
Stoneyrecks
Izanami
6,671
3,137
136
1,261
13,172
5,986
0
7,190
5,602
0
18,357
L
6,029
479
0
294
8,696
3,850
0
5,519
2,562
0
15,172
W
Hachiman
malfiest
Hachiman
16,080
11,493
1,565
2,121
9,626
4,361
3,444
3,502
6,124
0
26,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,203
Gold Earned
38,067
131
Minions Killed
72
0
Camps Cleared
0
1,006,010
Distance Traveled
814,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,178
918
21
2
0
199,519
0
W
Janus
9,519
952
52
5
0
218,566
0
W
Kukulkan
9,247
925
32
3
0
193,353
0
L
Freya
7,937
794
12
1
0
151,399
0
L
Tiamat
7,309
731
13
1
0
140,666
0
W
Bacchus
9,691
969
9
1
0
224,269
0
L
Maui
8,130
813
9
1
0
201,582
0
L
Izanami
7,665
767
19
2
0
138,550
0
L
Susano
7,026
703
19
2
0
181,836
0
W
Hachiman
10,568
1,057
17
2
0
170,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role