Player Matchup

Ymir
Ymir
Dimkle
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,381 Elo+
Party 1
Cthulhu
Cthulhu
Rogue0069
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,235 Elo+
Party 1
Jing Wei
Jing Wei
Valarie78
Jing Wei
Level 102
God Stats
0W - 1L
1,872 SR
Queue Stats
16W - 13L
1,498 Elo+
Party 1
Team Averages
Level 37
1,624 SR
1,371 Elo+

VS

Team Averages
Level 72
1,583 SR
1,544 Elo+
Discordia
Discordia
Galoschi
Discordia
Level 69
God Stats
81W - 75L
1,600 SR
Queue Stats
197W - 178L
1,605 Elo+
Party 2
Medusa
Medusa
Galoshi2
Medusa
Level 123
God Stats
199W - 179L
1,567 SR
Queue Stats
239W - 219L
1,532 Elo+
Party 2
Mulan
Mulan
bloCit
Mulan
Level 25
God Stats
28W - 18L
1,581 SR
Queue Stats
42W - 32L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dimkle
Ymir
12
1 / 5 / 3
7,299
811
2,951
15,148
12,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
Rogue0069
Cthulhu
13
2 / 7 / 1
7,654
850
5,875
13,616
9,368
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Valarie78
Jing Wei
13
2 / 7 / 3
8,404
934
4,711
10,455
2,881
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Galoschi
Discordia
15
6 / 1 / 11
9,269
1,030
17,278
4,893
1,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Galoshi2
Medusa
16
6 / 1 / 10
9,853
1,095
11,559
7,752
2,958
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mulan
bloCit
Mulan
14
7 / 3 / 8
9,090
1,010
5,291
6,637
3,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
19
19
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ymir
Dimkle
Ymir
1
5
3
0.5
W
Discordia
Galoschi
Discordia
6
1
11
11.5
W
Medusa
Galoshi2
Medusa
6
1
10
11
L
Cthulhu
Rogue0069
Cthulhu
2
7
1
0.36
L
Jing Wei
Valarie78
Jing Wei
2
7
3
0.5
W
Mulan
bloCit
Mulan
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,537
Damage
34,128
39,219
Taken
19,282
24,622
Mitigated
7,686
405
Healing
5,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Dimkle
Ymir
2,951
292
0
0
15,148
12,373
0
6,614
8,445
9,644
737
W
Discordia
Galoschi
Discordia
17,278
1,293
0
1,593
4,893
1,710
576
2,506
2,387
40,355
0
W
Medusa
Galoshi2
Medusa
11,559
6,266
0
2,910
7,752
2,958
3,125
2,748
5,004
0
43,827
L
Cthulhu
Rogue0069
Cthulhu
5,875
365
0
0
13,616
9,368
0
6,385
7,215
13,917
343
L
Jing Wei
Valarie78
Jing Wei
4,711
3,352
0
405
10,455
2,881
0
4,331
6,050
0
20,220
W
Mulan
bloCit
Mulan
5,291
623
0
798
6,637
3,018
102
3,145
3,492
0
11,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,357
Gold Earned
28,212
76
Minions Killed
113
0
Camps Cleared
0
483,468
Distance Traveled
569,940
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,299
811
16
2
0
145,286
0
W
Discordia
9,269
1,030
43
5
0
180,130
0
W
Medusa
9,853
1,095
53
6
0
220,048
2
L
Cthulhu
7,654
850
25
3
0
145,386
0
L
Jing Wei
8,404
934
35
4
0
192,796
0
W
Mulan
9,090
1,010
17
2
0
169,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role