Player Matchup

Bakasura
Bakasura
BareUnderscore
Bakasura
Level 87
God Stats
20W - 10L
1,705 SR
Queue Stats
65W - 64L
1,486 Elo+
Solo
Medusa
Medusa
DareDevil1013
Medusa
Level 116
God Stats
3W - 3L
1,464 SR
Queue Stats
159W - 152L
1,409 Elo+
Solo
Kukulkan
Kukulkan
Deataylor
Kukulkan
Level 121
God Stats
2W - 1L
1,790 SR
Queue Stats
55W - 48L
1,493 Elo+
Solo
Heimdallr
Heimdallr
Hazzird
Heimdallr
Level 152
God Stats
1W - 3L
1,590 SR
Queue Stats
251W - 261L
1,384 Elo+
Solo
Aphrodite
Aphrodite
PhinalFinx
Aphrodite
Level 34
God Stats
3W - 6L
1,382 SR
Queue Stats
19W - 22L
1,532 Elo+
Solo
Team Averages
Level 102
1,586 SR
1,461 Elo+

VS

Team Averages
Level 99
1,584 SR
1,479 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Hoodie1201
Susano
Level 121
God Stats
15W - 11L
1,716 SR
Queue Stats
366W - 359L
1,527 Elo+
Party 1
Ymir
Ymir
Jorge0995431
Ymir
Level 47
God Stats
7W - 2L
1,596 SR
Queue Stats
73W - 100L
1,329 Elo+
Solo
Danzaburou
Danzaburou
Stodgytoast8140
Danzaburou
Level 88
God Stats
12W - 8L
1,578 SR
Queue Stats
50W - 38L
1,552 Elo+
Party 1
Odin
Odin
Zordakhan
Odin
Level 87
God Stats
7W - 4L
1,530 SR
Queue Stats
136W - 114L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
3 / 4 / 2
7,233
517
6,618
13,557
6,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 0
7,329
524
6,224
10,189
3,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Deataylor
Kukulkan
11
1 / 4 / 3
6,744
482
7,822
7,137
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Hazzird
Heimdallr
12
1 / 7 / 1
7,464
533
4,746
10,713
4,002
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
PhinalFinx
Aphrodite
11
1 / 4 / 3
6,120
437
5,690
9,544
3,288
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 2 / 3
8,014
572
6,661
8,131
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Hoodie1201
Susano
14
3 / 1 / 7
7,800
557
8,353
10,470
3,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
2 / 3 / 4
7,451
532
3,119
13,131
9,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Danzaburou
Stodgytoast8140
Danzaburou
15
10 / 1 / 3
10,228
731
11,605
7,262
2,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Odin
16
6 / 1 / 0
9,299
664
6,127
9,818
5,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
24
24
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
2
3
2.25
L
Bakasura
3
4
2
1
L
1
5
0
0.2
L
Kukulkan
Deataylor
Kukulkan
1
4
3
0.63
L
Heimdallr
Hazzird
Heimdallr
1
7
1
0.21
W
Susano
Hoodie1201
Susano
3
1
7
6.5
W
2
3
4
1.33
L
Aphrodite
PhinalFinx
Aphrodite
1
4
3
0.63
W
Danzaburou
Stodgytoast8140
Danzaburou
10
1
3
11.5
W
Odin
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,100
Damage
35,865
51,140
Taken
48,812
19,409
Mitigated
23,669
13,143
Healing
15,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,661
144
538
1,677
8,131
3,612
90
3,270
4,583
46,500
2,457
L
Bakasura
6,618
4,470
0
2,610
13,557
6,308
0
3,079
10,203
0
46,714
L
6,224
2,462
0
2,000
10,189
3,328
0
0
10,189
0
48,775
L
Kukulkan
Deataylor
Kukulkan
7,822
507
0
180
7,137
2,483
0
2,148
4,707
40,997
0
L
Heimdallr
Hazzird
Heimdallr
4,746
1,287
0
1,979
10,713
4,002
488
705
9,990
0
53,420
W
Susano
Hoodie1201
Susano
8,353
1,417
0
4,480
10,470
3,543
0
2,361
7,989
0
50,611
W
3,119
552
106
1,924
13,131
9,091
364
6,009
6,499
19,144
0
L
Aphrodite
PhinalFinx
Aphrodite
5,690
825
1,979
4,395
9,544
3,288
0
3,051
6,399
21,485
0
W
Danzaburou
Stodgytoast8140
Danzaburou
11,605
5,115
0
2,799
7,262
2,271
877
1,409
5,573
0
62,002
W
Odin
6,127
2,554
0
3,746
9,818
5,152
0
463
9,355
0
62,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,890
Gold Earned
42,792
382
Minions Killed
400
0
Camps Cleared
0
1,327,757
Distance Traveled
1,491,574
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,014
572
92
7
0
270,281
6
L
Bakasura
7,233
517
95
7
0
320,350
0
L
Medusa
7,329
524
87
6
0
209,831
0
L
Kukulkan
6,744
482
80
6
0
261,452
0
L
Heimdallr
7,464
533
96
7
0
266,658
0
W
Susano
7,800
557
76
5
0
402,493
0
W
Ymir
7,451
532
30
2
0
222,808
0
L
Aphrodite
6,120
437
24
2
0
269,466
3
W
Danzaburou
10,228
731
104
7
0
311,564
0
W
Odin
9,299
664
98
7
0
284,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role