Player Matchup

Horus
Horus
Combíned
Horus
Level 124
God Stats
6W - 1L
1,934 SR
Queue Stats
20W - 15L
1,582 Elo+
Party 1
Fenrir
Fenrir
Gardun22
Fenrir
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 31L
1,557 Elo+
Party 1
Baron Samedi
Baron Samedi
Lethality69
Baron Samedi
Level 29
God Stats
19W - 17L
1,547 SR
Queue Stats
29W - 23L
1,525 Elo+
Party 1
Team Averages
Level 103
1,660 SR
1,555 Elo+

VS

Team Averages
Level 91
1,481 SR
1,649 Elo+
Ishtar
Ishtar
Coolstantin
Ishtar
Level 89
God Stats
0W - 2L
1,277 SR
Queue Stats
14W - 8L
1,674 Elo+
Party 2
Ares
Ares
OGhodensack
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,556 Elo+
Party 2
The Morrigan
The Morrigan
xCás
The Morrigan
Level 158
God Stats
0W - 1L
1,666 SR
Queue Stats
97W - 45L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Combíned
Horus
18
6 / 2 / 20
11,362
947
10,613
16,868
20,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Gardun22
Fenrir
18
14 / 2 / 11
12,422
1,035
15,277
15,970
9,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Lethality69
Baron Samedi
18
8 / 3 / 15
11,991
999
15,715
11,581
8,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
1 / 8 / 4
8,839
737
8,003
13,722
5,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
1 / 10 / 4
9,250
771
10,084
19,478
20,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
xCás
The Morrigan
14
4 / 10 / 3
9,690
808
12,171
10,967
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
17
28
Kills
6
7
Deaths
28
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
Combíned
Horus
6
2
20
8
L
Ishtar
1
8
4
0.38
W
Fenrir
Gardun22
Fenrir
14
2
11
9.75
W
Baron Samedi
Lethality69
Baron Samedi
8
3
15
5.17
L
1
10
4
0.3
L
The Morrigan
xCás
The Morrigan
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,605
Damage
30,258
44,419
Taken
44,167
39,066
Mitigated
29,511
20,415
Healing
4,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Combíned
Horus
10,613
3,966
3,338
6,939
16,868
20,123
988
8,145
8,716
0
25,121
L
Ishtar
8,003
3,930
0
1,495
13,722
5,075
0
6,297
6,975
0
20,370
W
Fenrir
Gardun22
Fenrir
15,277
5,426
0
3,615
15,970
9,950
2,021
6,625
9,345
0
48,000
W
Baron Samedi
Lethality69
Baron Samedi
15,715
1,038
2,792
3,731
11,581
8,993
1,093
6,031
5,487
54,224
0
L
10,084
1,764
0
1,312
19,478
20,788
0
5,749
12,702
16,860
0
L
The Morrigan
xCás
The Morrigan
12,171
938
304
1,422
10,967
3,648
0
3,721
6,759
33,409
1,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,775
Gold Earned
27,779
157
Minions Killed
98
0
Camps Cleared
0
695,355
Distance Traveled
462,235
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,362
947
24
2
0
226,665
1
L
Ishtar
8,839
737
31
3
0
151,295
0
W
Fenrir
12,422
1,035
63
5
0
260,717
0
W
Baron Samedi
11,991
999
70
6
0
207,973
0
L
Ares
9,250
771
12
1
0
163,586
0
L
The Morrigan
9,690
808
55
5
0
147,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role