Player Matchup

Thor
Thor
Darknubis333
Thor
Level 129
God Stats
1W - 2L
1,241 SR
Queue Stats
81W - 99L
1,398 Elo+
Solo
Baron Samedi
Baron Samedi
MSP_PentaGon6595
Baron Samedi
Level 126
God Stats
11W - 4L
1,601 SR
Queue Stats
853W - 871L
1,450 Elo+
Solo
Hel
Hel
SeeAmm
Hel
Level 106
God Stats
4W - 4L
1,679 SR
Queue Stats
71W - 84L
1,449 Elo+
Solo
Artemis
Artemis
big-toe-9
Artemis
Level 120
God Stats
24W - 28L
1,476 SR
Queue Stats
472W - 447L
1,473 Elo+
Solo
Chaac
Chaac
rioz1a
Chaac
Level 45
God Stats
43W - 60L
1,468 SR
Queue Stats
53W - 86L
1,423 Elo+
Solo
Team Averages
Level 105
1,493 SR
1,439 Elo+

VS

Team Averages
Level 118
1,485 SR
1,495 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
LUCKY-_-PANDA-_-
Ganesha
Level 111
God Stats
9W - 13L
1,493 SR
Queue Stats
171W - 165L
1,526 Elo+
Party 1
Mulan
Mulan
just197
Mulan
Level 145
God Stats
15W - 19L
1,461 SR
Queue Stats
235W - 226L
1,521 Elo+
Party 1
Neith
Neith
nomannick_
Neith
Level 49
God Stats
36W - 37L
1,473 SR
Queue Stats
120W - 155L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
6,959
535
6,534
8,798
3,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
MSP_PentaGon6595
Baron Samedi
15
9 / 0 / 0
8,767
674
7,834
7,280
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hel
SeeAmm
Hel
12
0 / 1 / 3
6,805
523
3,987
9,160
5,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
big-toe-9
Artemis
12
0 / 0 / 2
6,158
474
8,692
5,993
2,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
rioz1a
Chaac
12
2 / 5 / 1
6,968
536
6,734
12,416
7,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 4 / 0
6,344
488
7,822
6,229
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
 
Arachne
10
0 / 5 / 1
5,724
440
2,711
11,950
4,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 1 / 3
6,448
496
3,513
13,293
9,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Mulan
just197
Mulan
14
5 / 2 / 0
8,402
646
8,470
11,059
6,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Neith
11
1 / 2 / 0
6,315
486
4,998
8,604
2,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
14
Kills
7
7
Deaths
14
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
0
0.25
L
Arachne
 
Arachne
0
5
1
0.1
W
3
1
4
5
L
0
1
3
1.5
W
Baron Samedi
MSP_PentaGon6595
Baron Samedi
9
0
0
9
W
Hel
SeeAmm
Hel
0
1
3
1.5
W
Artemis
big-toe-9
Artemis
0
0
2
1
L
Mulan
just197
Mulan
5
2
0
2.5
L
Neith
1
2
0
0.5
W
Chaac
rioz1a
Chaac
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,781
Damage
27,514
43,647
Taken
51,135
21,355
Mitigated
23,616
16,442
Healing
14,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,822
1,707
0
750
6,229
1,604
0
3,232
2,997
43,048
0
L
Arachne
 
Arachne
2,711
2,642
0
2,720
11,950
4,007
0
3,785
8,165
0
37,897
W
6,534
1,757
0
823
8,798
3,219
0
2,283
6,515
0
59,737
L
3,513
386
0
4,312
13,293
9,066
0
2,857
10,436
25,517
0
W
Baron Samedi
MSP_PentaGon6595
Baron Samedi
7,834
796
395
2,861
7,280
3,123
66
5,200
2,080
68,506
4,164
W
Hel
SeeAmm
Hel
3,987
549
3,631
5,922
9,160
5,374
72
2,012
7,148
31,146
0
W
Artemis
big-toe-9
Artemis
8,692
1,649
0
235
5,993
2,064
102
969
5,024
0
47,943
L
Mulan
just197
Mulan
8,470
1,636
0
4,077
11,059
6,203
0
778
10,281
0
58,324
L
Neith
4,998
1,993
0
2,836
8,604
2,736
0
742
7,862
0
45,199
W
Chaac
rioz1a
Chaac
6,734
1,411
0
2,575
12,416
7,575
0
871
11,545
0
44,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,657
Gold Earned
33,233
432
Minions Killed
350
0
Camps Cleared
0
1,319,428
Distance Traveled
1,305,291
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,344
488
72
6
0
259,407
6
L
Arachne
5,724
440
58
4
0
263,940
0
W
Thor
6,959
535
93
7
0
291,455
0
L
Ganesha
6,448
496
14
1
0
281,978
8
W
Baron Samedi
8,767
674
144
11
0
255,867
6
W
Hel
6,805
523
48
4
0
286,140
2
W
Artemis
6,158
474
74
6
0
241,579
0
L
Mulan
8,402
646
112
9
0
270,166
0
L
Neith
6,315
486
94
7
0
229,800
0
W
Chaac
6,968
536
73
6
0
244,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role