Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ApolloAds
Cthulhu
Level 158
God Stats
8W - 7L
1,738 SR
Queue Stats
215W - 217L
1,421 Elo+
Solo
Skadi
Skadi
The Wet Up
Skadi
Level 155
God Stats
4W - 3L
1,400 SR
Queue Stats
237W - 224L
1,543 Elo+
Solo
Cliodhna
Cliodhna
ban_2089
Cliodhna
Level 104
God Stats
1W - 3L
1,376 SR
Queue Stats
103W - 114L
1,422 Elo+
Solo
Medusa
Medusa
papabear0409
Medusa
Level 69
God Stats
14W - 11L
1,563 SR
Queue Stats
208W - 217L
1,453 Elo+
Solo
Team Averages
Level 129
1,515 SR
1,468 Elo+

VS

Team Averages
Level 120
1,569 SR
1,512 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FreshKlaffy
Arachne
Level 108
God Stats
37W - 23L
1,764 SR
Queue Stats
82W - 80L
1,527 Elo+
Solo
Heimdallr
Heimdallr
Klutzymage420
Heimdallr
Level 162
God Stats
78W - 67L
1,511 SR
Queue Stats
387W - 351L
1,477 Elo+
Solo
Cthulhu
Cthulhu
Luisao862160
Cthulhu
Level 84
God Stats
14W - 13L
1,437 SR
Queue Stats
174W - 184L
1,485 Elo+
Solo
Jormungandr
Jormungandr
Overthinkeryk
Jormungandr
Level 88
God Stats
1W - 2L
1,633 SR
Queue Stats
59W - 55L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 3 / 2
7,568
505
5,512
8,440
4,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
ApolloAds
Cthulhu
12
1 / 2 / 4
7,384
492
7,285
11,836
8,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
13
3 / 2 / 0
8,224
548
8,532
12,045
6,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
ban_2089
Cliodhna
4
0 / 3 / 0
4,808
321
1,211
4,193
866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
15
6 / 3 / 2
8,555
570
8,278
9,043
3,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
3 / 2 / 3
8,276
552
5,245
10,708
3,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
FreshKlaffy
Arachne
11
3 / 2 / 4
7,525
502
6,338
9,855
3,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Klutzymage420
Heimdallr
14
5 / 2 / 2
8,513
568
6,584
9,016
6,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
Luisao862160
Cthulhu
12
0 / 5 / 3
7,070
471
3,251
10,533
7,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jormungandr
Overthinkeryk
Jormungandr
13
2 / 2 / 2
7,977
532
10,892
14,362
11,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
12
Kills
13
13
Deaths
13
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
3
2
1
W
Ah Muzen Cab
 
Ah Muzen Cab
3
2
3
2.25
L
Cthulhu
ApolloAds
Cthulhu
1
2
4
1.5
W
Arachne
FreshKlaffy
Arachne
3
2
4
2.5
W
Heimdallr
Klutzymage420
Heimdallr
5
2
2
3
W
Cthulhu
Luisao862160
Cthulhu
0
5
3
0.3
W
Jormungandr
Overthinkeryk
Jormungandr
2
2
2
1.5
L
Skadi
3
2
0
1.5
L
Cliodhna
ban_2089
Cliodhna
0
3
0
0
L
Medusa
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,818
Damage
32,310
45,557
Taken
54,474
23,294
Mitigated
32,852
9,934
Healing
11,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,512
43
142
1,008
8,440
4,268
0
1,552
6,885
44,772
1,685
W
Ah Muzen Cab
 
Ah Muzen Cab
5,245
1,410
0
1,760
10,708
3,385
330
3,435
7,138
0
60,428
L
Cthulhu
ApolloAds
Cthulhu
7,285
520
138
3,424
11,836
8,211
0
2,455
9,381
31,979
2,102
W
Arachne
FreshKlaffy
Arachne
6,338
4,605
0
3,100
9,855
3,718
199
1,056
8,729
0
39,516
W
Heimdallr
Klutzymage420
Heimdallr
6,584
2,314
187
904
9,016
6,153
1,018
3,318
5,546
52
47,856
W
Cthulhu
Luisao862160
Cthulhu
3,251
397
29
2,020
10,533
7,803
280
1,872
8,563
38,145
932
W
Jormungandr
Overthinkeryk
Jormungandr
10,892
2,034
0
3,392
14,362
11,793
0
2,291
11,983
57,758
1,764
L
Skadi
8,532
3,229
0
2,873
12,045
6,424
0
6,909
5,136
0
66,634
L
Cliodhna
ban_2089
Cliodhna
1,211
317
0
894
4,193
866
0
0
4,193
0
10,501
L
Medusa
8,278
3,253
0
1,455
9,043
3,525
1,071
1,889
7,154
0
68,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,539
Gold Earned
39,361
447
Minions Killed
369
0
Camps Cleared
0
1,261,176
Distance Traveled
1,469,496
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,568
505
95
6
0
292,514
3
W
Ah Muzen Cab
8,276
552
76
5
0
292,326
0
L
Cthulhu
7,384
492
66
4
0
318,121
0
W
Arachne
7,525
502
74
5
0
297,505
0
W
Heimdallr
8,513
568
82
5
0
330,303
0
W
Cthulhu
7,070
471
52
3
0
278,820
0
W
Jormungandr
7,977
532
85
6
0
270,542
0
L
Skadi
8,224
548
126
8
0
273,966
0
L
Cliodhna
4,808
321
26
2
0
89,863
0
L
Medusa
8,555
570
134
9
0
286,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role