Player Matchup

Hercules
Hercules
DarixxNooob_SAWN
Hercules
Level 149
God Stats
10W - 13L
1,501 SR
Queue Stats
222W - 243L
1,444 Elo+
Party 1
Sol
Sol
FakunHyuga
Sol
Level 137
God Stats
1W - 0L
1,712 SR
Queue Stats
86W - 94L
1,489 Elo+
Party 1
Da Ji
Da Ji
Maeve-Remix
Da Ji
Level 194
God Stats
2W - 0L
1,620 SR
Queue Stats
40W - 58L
1,427 Elo+
Party 1
Chaac
Chaac
ethampro
Chaac
Level 64
God Stats
2W - 0L
1,737 SR
Queue Stats
163W - 174L
1,471 Elo+
Party 1
Neith
Neith
thatonepenguin
Neith
Level 147
God Stats
4W - 2L
1,549 SR
Queue Stats
154W - 151L
1,457 Elo+
Solo
Team Averages
Level 138
1,624 SR
1,458 Elo+

VS

Team Averages
Level 142
1,533 SR
1,507 Elo+
Anubis
Anubis
 
Anubis
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
NiCarlomagno
Atlas
Level 186
God Stats
3W - 5L
1,490 SR
Queue Stats
442W - 454L
1,479 Elo+
Solo
Cupid
Cupid
TheAlmightyOne69
Cupid
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,649 Elo+
Solo
Baron Samedi
Baron Samedi
lildruidess
Baron Samedi
Level 149
God Stats
89W - 76L
1,565 SR
Queue Stats
448W - 412L
1,470 Elo+
Solo
Guan Yu
Guan Yu
xRock3T_Jv
Guan Yu
Level 113
God Stats
36W - 28L
1,611 SR
Queue Stats
300W - 302L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
7,034
639
2,183
5,887
2,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 0 / 0
5,944
540
1,836
3,426
1,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 0 / 2
6,791
617
3,502
5,740
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
ethampro
Chaac
12
1 / 1 / 0
5,776
525
3,645
8,792
3,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
1 / 0 / 2
7,697
700
3,549
4,807
1,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
1 / 2 / 0
4,914
447
3,389
5,319
1,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 1
5,614
510
3,394
8,343
4,639
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 1 / 1
5,233
476
930
4,699
1,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
lildruidess
Baron Samedi
10
0 / 2 / 0
5,322
484
3,077
5,058
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
xRock3T_Jv
Guan Yu
6
0 / 1 / 0
4,425
402
1,779
3,621
1,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
1
1
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
0
0.5
W
1
0
1
1.5
W
0
0
0
0
W
3
0
2
4
L
0
0
1
0.5
L
0
1
1
0.5
W
Chaac
ethampro
Chaac
1
1
0
1
L
Baron Samedi
lildruidess
Baron Samedi
0
2
0
0
W
1
0
2
2
L
Guan Yu
xRock3T_Jv
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,715
Damage
12,569
28,652
Taken
27,040
10,486
Mitigated
11,024
12,681
Healing
9,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,389
148
0
2,895
5,319
1,656
0
0
5,319
30,154
0
W
2,183
598
0
2,689
5,887
2,895
337
1,576
4,101
0
43,577
W
1,836
528
0
1,262
3,426
1,164
1,104
1,460
1,966
34,955
1,690
W
3,502
758
0
3,572
5,740
1,834
0
362
5,378
0
44,078
L
3,394
738
0
2,802
8,343
4,639
0
857
7,265
26,507
0
L
930
451
29
1,191
4,699
1,127
0
610
3,959
0
32,122
W
Chaac
ethampro
Chaac
3,645
277
0
2,939
8,792
3,206
46
2,937
5,855
0
34,381
L
Baron Samedi
lildruidess
Baron Samedi
3,077
50
0
1,518
5,058
2,043
0
0
5,058
26,577
1,020
W
3,549
1,349
0
2,219
4,807
1,387
110
3,483
1,324
0
60,070
L
Guan Yu
xRock3T_Jv
Guan Yu
1,779
327
0
1,505
3,621
1,559
0
0
3,621
0
13,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,242
Gold Earned
25,508
423
Minions Killed
245
0
Camps Cleared
0
1,157,389
Distance Traveled
888,033
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,914
447
55
5
0
185,406
0
W
Hercules
7,034
639
88
8
0
210,923
0
W
Sol
5,944
540
83
8
0
211,017
1
W
Da Ji
6,791
617
74
7
0
261,485
0
L
Atlas
5,614
510
24
2
0
228,297
2
L
Cupid
5,233
476
74
7
0
219,915
4
W
Chaac
5,776
525
48
4
0
250,043
0
L
Baron Samedi
5,322
484
67
6
0
156,791
0
W
Neith
7,697
700
130
12
0
223,921
2
L
Guan Yu
4,425
402
25
2
0
97,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role