Player Matchup

Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
 
Tsukuyomi
Gold II
Level 270
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Bronze III
Bockyyy
Skadi
Bronze III
Level 107
God Stats
3W - 0L
1,570 SR
Queue Stats
4W - 2L
1,538 MMR
Solo
Janus
Janus
Silver I
m8itnasty69
Janus
Silver I
Level 159
God Stats
1W - 5L
1,427 SR
Queue Stats
95W - 106L
1,353 MMR
Party 1
Bacchus
Bacchus
Gold IV
xMercenary22x
Bacchus
Gold IV
Level 137
God Stats
4W - 6L
1,395 SR
Queue Stats
87W - 86L
1,488 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 163
1,478 SR
1,476 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,470 SR
1,483 MMR
Osiris
Osiris
Gold IV
 
Osiris
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold II
 
Khepri
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Gold III
Donits
Izanami
Gold III
Level 153
God Stats
3W - 7L
1,415 SR
Queue Stats
244W - 262L
1,515 MMR
Party 2
Thanatos
Thanatos
Silver IV
Zindikare
Thanatos
Silver IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,426 MMR
Solo
Agni
Agni
Gold I
zFerchsx-
Agni
Gold I
Level 124
God Stats
0W - 1L
1,433 SR
Queue Stats
105W - 94L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 0 / 2
7,033
639
4,480
5,797
2,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tsukuyomi
 
Tsukuyomi
11
2 / 3 / 3
6,299
573
4,662
9,865
2,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Skadi
Bockyyy
Skadi
12
1 / 1 / 1
6,513
592
3,944
2,894
891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
9 / 0 / 0
7,814
710
5,022
4,725
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
9
0 / 0 / 3
5,720
520
3,407
6,233
5,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Ao KuangAwilixJormungandrThor

VS

Bans
KuzenboZeusMedusaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
0 / 2 / 0
5,197
472
1,904
7,793
4,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
 
Khepri
8
0 / 2 / 1
5,068
461
2,150
5,351
3,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Donits
Izanami
10
1 / 2 / 1
5,727
521
2,304
6,239
2,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Zindikare
Thanatos
11
3 / 3 / 0
5,601
509
3,944
8,302
3,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Agni
11
0 / 4 / 0
5,382
489
3,004
5,559
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
13
Kills
4
4
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
0
2
2
W
Tsukuyomi
 
Tsukuyomi
2
3
3
1.17
L
Osiris
 
Osiris
0
2
0
0
L
Khepri
 
Khepri
0
2
1
0.25
W
Skadi
Bockyyy
Skadi
1
1
1
1.5
L
Izanami
Donits
Izanami
1
2
1
0.75
L
Thanatos
Zindikare
Thanatos
3
3
0
1
W
9
0
0
9
W
Bacchus
0
0
3
1.5
L
Agni
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,515
Damage
13,306
29,514
Taken
33,244
12,716
Mitigated
15,611
8,258
Healing
9,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,480
1,945
0
1,342
5,797
2,336
98
0
5,797
0
57,080
W
Tsukuyomi
 
Tsukuyomi
4,662
1,134
0
3,460
9,865
2,949
0
416
9,449
0
43,297
L
Osiris
 
Osiris
1,904
894
0
2,481
7,793
4,763
0
0
7,793
0
33,180
L
Khepri
 
Khepri
2,150
213
0
1,176
5,351
3,966
0
2,198
3,069
14,301
873
W
Skadi
Bockyyy
Skadi
3,944
1,300
0
187
2,894
891
424
195
2,699
0
50,908
L
Izanami
Donits
Izanami
2,304
977
0
526
6,239
2,056
0
1,676
4,563
0
34,543
L
Thanatos
Zindikare
Thanatos
3,944
948
0
4,555
8,302
3,219
0
458
7,756
0
34,494
W
5,022
159
0
610
4,725
1,492
280
2,078
2,647
45,212
0
W
Bacchus
3,407
235
0
2,659
6,233
5,048
0
2,298
3,935
12,379
1,929
L
Agni
3,004
160
0
350
5,559
1,607
0
3,520
1,831
39,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,379
Gold Earned
26,975
367
Minions Killed
307
0
Camps Cleared
0
1,090,825
Distance Traveled
1,046,166
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,033
639
91
8
0
185,180
0
W
Tsukuyomi
6,299
573
76
7
0
240,648
0
L
Osiris
5,197
472
55
5
0
191,485
0
L
Khepri
5,068
461
22
2
0
221,910
0
W
Skadi
6,513
592
92
8
0
184,841
0
L
Izanami
5,727
521
87
8
0
185,826
1
L
Thanatos
5,601
509
64
6
0
222,545
0
W
Janus
7,814
710
91
8
0
245,140
0
W
Bacchus
5,720
520
17
2
0
235,016
0
L
Agni
5,382
489
79
7
0
224,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role