Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
RandomHero69
Ares
Level 159
God Stats
4W - 10L
1,426 SR
Queue Stats
381W - 355L
1,542 Elo+
Solo
Osiris
Osiris
xWarzone99x
Osiris
Level 130
God Stats
6W - 5L
1,566 SR
Queue Stats
250W - 240L
1,500 Elo+
Solo
Team Averages
Level 150
1,498 SR
1,508 Elo+

VS

Team Averages
Level 122
1,510 SR
1,545 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AladdinA
Thor
Level 152
God Stats
4W - 3L
1,474 SR
Queue Stats
204W - 170L
1,605 Elo+
Solo
Nut
Nut
EmoFurryBtsOwO
Nut
Level 159
God Stats
7W - 4L
1,627 SR
Queue Stats
70W - 55L
1,552 Elo+
Solo
Ra
Ra
rebby033
Ra
Level 107
God Stats
7W - 7L
1,422 SR
Queue Stats
211W - 180L
1,486 Elo+
Solo
King Arthur
King Arthur
the_Chief358
King Arthur
Level 108
God Stats
4W - 3L
1,528 SR
Queue Stats
142W - 119L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 0 / 1
3,889
648
1,006
2,316
744
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Loki
 
Loki
7
1 / 1 / 0
3,833
639
2,224
4,802
1,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Izanami
 
Izanami
6
1 / 1 / 0
3,750
625
1,947
2,168
603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 1
3,945
658
1,655
4,970
2,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
4
0 / 1 / 0
3,274
546
1,656
3,136
1,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
0 / 1 / 2
3,675
613
966
3,790
1,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Thor
9
3 / 0 / 0
4,412
735
2,138
3,622
1,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 2
3,616
603
2,250
2,160
543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

7
0 / 1 / 0
3,827
638
441
2,779
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
the_Chief358
King Arthur
8
1 / 0 / 0
4,444
741
3,089
5,519
3,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
4
4
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
0
1
0.5
L
Loki
 
Loki
1
1
0
1
L
Izanami
 
Izanami
1
1
0
1
W
Aphrodite
 
Aphrodite
0
1
2
1
W
Thor
3
0
0
3
W
0
0
2
1
L
0
1
1
0.5
W
0
1
0
0
W
King Arthur
the_Chief358
King Arthur
1
0
0
1
L
Osiris
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,488
Damage
8,884
17,392
Taken
17,870
6,745
Mitigated
7,594
7,220
Healing
8,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,006
119
0
1,425
2,316
744
0
293
2,023
21,440
0
L
Loki
 
Loki
2,224
770
0
2,442
4,802
1,156
0
148
4,654
0
20,727
L
Izanami
 
Izanami
1,947
1,279
0
406
2,168
603
0
270
1,898
0
26,667
W
Aphrodite
 
Aphrodite
966
186
778
2,448
3,790
1,828
0
911
2,879
11,049
0
W
Thor
2,138
359
0
1,209
3,622
1,301
0
338
3,284
0
24,280
W
2,250
1,252
0
804
2,160
543
0
372
1,788
0
18,892
L
1,655
43
0
1,347
4,970
2,672
0
696
4,274
6,510
2,044
W
441
37
278
1,021
2,779
805
0
888
1,891
21,156
0
W
King Arthur
the_Chief358
King Arthur
3,089
657
0
1,522
5,519
3,117
0
0
5,519
0
23,049
L
Osiris
1,656
737
0
1,600
3,136
1,570
0
0
3,136
0
11,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,691
Gold Earned
19,974
176
Minions Killed
188
0
Camps Cleared
0
571,656
Distance Traveled
644,144
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,889
648
42
7
0
115,886
0
L
Loki
3,833
639
41
7
0
136,338
0
L
Izanami
3,750
625
57
10
0
119,908
0
W
Aphrodite
3,675
613
10
2
0
119,441
2
W
Thor
4,412
735
51
9
0
138,093
0
W
Nut
3,616
603
42
7
0
126,207
0
L
Ares
3,945
658
15
3
0
131,955
0
W
Ra
3,827
638
41
7
0
129,976
4
W
King Arthur
4,444
741
44
7
0
130,427
1
L
Osiris
3,274
546
21
4
0
67,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role