Player Matchup

Serqet
Serqet
 
Serqet
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
GienahCygni
Hel
Level 114
God Stats
12W - 12L
1,475 SR
Queue Stats
991W - 1,021L
1,481 Elo+
Solo
Chronos
Chronos
WizardOfSh4dows
Chronos
Level 149
God Stats
0W - 3L
1,301 SR
Queue Stats
163W - 155L
1,564 Elo+
Solo
Hou Yi
Hou Yi
zockio
Hou Yi
Level 145
God Stats
0W - 2L
1,267 SR
Queue Stats
139W - 148L
1,478 Elo+
Solo
Cthulhu
Cthulhu
ºYra
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,378 Elo+
Solo
Team Averages
Level 127
1,409 SR
1,480 Elo+

VS

Team Averages
Level 135
1,516 SR
1,508 Elo+
Thoth
Thoth
 
Thoth
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Dravock
Martichoras
Level 102
God Stats
7W - 12L
1,406 SR
Queue Stats
264W - 285L
1,435 Elo+
Solo
Surtr
Surtr
Pass_Lane_honcho
Surtr
Level 109
God Stats
19W - 11L
1,500 SR
Queue Stats
529W - 513L
1,525 Elo+
Solo
Aphrodite
Aphrodite
cubanboy15
Aphrodite
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 100L
1,382 Elo+
Solo
Sobek
Sobek
ÖPPØS5ITE
Sobek
Level 159
God Stats
1W - 1L
1,676 SR
Queue Stats
145W - 81L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
5
0 / 1 / 0
4,514
903
1,199
1,908
1,103
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
2 / 2 / 0
5,480
1,096
3,577
4,476
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 1
5,311
1,062
3,445
6,102
2,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
zockio
Hou Yi
11
0 / 0 / 2
5,402
1,080
3,001
4,462
2,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
ºYra
Cthulhu
11
1 / 1 / 1
5,528
1,106
3,915
5,830
6,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 0 / 6
5,547
1,109
2,781
1,492
524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
Dravock
Martichoras
11
3 / 2 / 2
6,080
1,216
6,081
3,595
1,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 4
5,468
1,094
2,905
3,525
2,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
cubanboy15
Aphrodite
12
2 / 0 / 3
6,166
1,233
2,826
2,111
2,098
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 1 / 5
5,445
1,089
5,989
7,618
7,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
6
6
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
1
0
0
W
Thoth
 
Thoth
0
0
6
3
W
Martichoras
Dravock
Martichoras
3
2
2
2
L
2
2
0
1
W
1
0
4
3
L
0
2
1
0.25
W
Aphrodite
cubanboy15
Aphrodite
2
0
3
3.5
L
Hou Yi
zockio
Hou Yi
0
0
2
1
L
Cthulhu
ºYra
Cthulhu
1
1
1
1.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,137
Damage
20,582
22,778
Taken
18,341
13,996
Mitigated
14,042
10,644
Healing
11,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,199
49
42
100
1,908
1,103
0
1,121
787
416
969
W
Thoth
 
Thoth
2,781
40
303
93
1,492
524
0
1,173
319
8,909
82
W
Martichoras
Dravock
Martichoras
6,081
1,402
118
319
3,595
1,154
0
2,099
1,376
0
12,570
L
3,577
0
4,677
2,406
4,476
1,775
0
2,275
2,201
6,604
0
W
2,905
691
790
982
3,525
2,574
0
2,934
591
209
5,483
L
3,445
820
246
856
6,102
2,401
0
2,844
3,258
9,315
421
W
Aphrodite
cubanboy15
Aphrodite
2,826
141
4,656
1,766
2,111
2,098
0
993
1,118
10,244
0
L
Hou Yi
zockio
Hou Yi
3,001
966
277
971
4,462
2,497
0
2,553
1,909
0
9,653
L
Cthulhu
ºYra
Cthulhu
3,915
283
270
799
5,830
6,220
0
2,382
3,448
12,059
0
W
5,989
699
61
2,356
7,618
7,692
0
3,890
3,728
10,410
918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,235
Gold Earned
28,706
61
Minions Killed
62
0
Camps Cleared
0
506,267
Distance Traveled
601,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,514
903
0
0
0
31,362
0
W
Thoth
5,547
1,109
22
4
0
123,330
0
W
Martichoras
6,080
1,216
16
3
0
105,943
0
L
Hel
5,480
1,096
12
2
0
123,040
0
W
Surtr
5,468
1,094
3
1
0
118,616
0
L
Chronos
5,311
1,062
16
3
0
108,013
0
W
Aphrodite
6,166
1,233
6
1
0
133,565
0
L
Hou Yi
5,402
1,080
14
3
0
120,274
0
L
Cthulhu
5,528
1,106
19
4
0
123,578
0
W
Sobek
5,445
1,089
15
3
0
119,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role