Player Matchup

Neith
Neith
Gold V
Babayagakw
Neith
Gold V
Level 154
God Stats
0W - 2L
1,099 SR
Queue Stats
352W - 360L
1,408 MMR
Solo
Kali
Kali
Gold IV
Cihan_46_1907
Kali
Gold IV
Level 148
God Stats
6W - 5L
1,663 SR
Queue Stats
338W - 323L
1,402 MMR
Party 1
Guan Yu
Guan Yu
Gold V
V4MPIRE213
Guan Yu
Gold V
Level 122
God Stats
2W - 4L
1,649 SR
Queue Stats
74W - 83L
1,363 MMR
Solo
Sobek
Sobek
Silver I
WakingDemon
Sobek
Silver I
Level 127
God Stats
17W - 18L
1,649 SR
Queue Stats
26W - 33L
1,555 MMR
Solo
Yu Huang
Yu Huang
Gold III
mbabir07
Yu Huang
Gold III
Level 108
God Stats
5W - 9L
1,497 SR
Queue Stats
183W - 182L
1,520 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,511 SR
1,450 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,514 SR
1,454 MMR
Jormungandr
Jormungandr
Gold V
Alcohol102
Jormungandr
Gold V
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,464 MMR
Solo
Maui
Maui
Gold V
Battierpeach22
Maui
Gold V
Level 128
God Stats
4W - 7L
1,580 SR
Queue Stats
506W - 530L
1,367 MMR
Solo
Thor
Thor
Gold I
Jetgnomelee
Thor
Gold I
Level 146
God Stats
217W - 159L
1,566 SR
Queue Stats
417W - 386L
1,396 MMR
Solo
Hachiman
Hachiman
Gold IV
S4VK1NG
Hachiman
Gold IV
Level 88
God Stats
2W - 1L
1,330 SR
Queue Stats
39W - 39L
1,462 MMR
Solo
Nu Wa
Nu Wa
Gold I
Veeesty 91
Nu Wa
Gold I
Level 207
God Stats
33W - 23L
1,596 SR
Queue Stats
309W - 321L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 1 / 0
4,580
509
4,641
6,180
1,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 0
5,698
633
1,709
8,333
2,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
V4MPIRE213
Guan Yu
10
3 / 1 / 0
5,935
659
4,510
9,416
3,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 0 / 1
5,093
566
2,975
7,046
3,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Yu Huang
mbabir07
Yu Huang
2
0 / 0 / 0
3,294
366
0
496
85
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Maman BrigitteLancelotCthulhuBacchus

VS

Bans
ArachneAo KuangShivaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alcohol102
Jormungandr
9
0 / 1 / 0
4,859
540
2,634
7,386
3,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 1
5,258
584
3,106
6,202
4,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
2 / 1 / 1
5,430
603
4,242
5,611
1,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hachiman
S4VK1NG
Hachiman
9
0 / 0 / 0
4,497
500
4,372
4,267
1,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
12
1 / 0 / 0
5,927
659
3,744
1,932
536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
5
Kills
3
3
Deaths
5
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Alcohol102
Jormungandr
0
1
0
0
L
Neith
1
1
0
1
W
0
3
1
0.17
L
1
1
0
1
W
2
1
1
2.5
W
Hachiman
S4VK1NG
Hachiman
0
0
0
0
L
Guan Yu
V4MPIRE213
Guan Yu
3
1
0
3
W
Nu Wa
1
0
0
1
L
0
0
1
0.5
L
Yu Huang
mbabir07
Yu Huang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,835
Damage
18,098
31,471
Taken
25,398
12,093
Mitigated
11,613
15,243
Healing
8,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Alcohol102
Jormungandr
2,634
1,258
0
2,629
7,386
3,687
0
1,383
6,003
22,169
0
L
Neith
4,641
1,860
0
1,356
6,180
1,555
0
747
5,393
0
34,350
W
3,106
833
0
880
6,202
4,464
0
0
6,202
27,762
778
L
1,709
581
0
5,327
8,333
2,606
0
2,065
6,091
0
48,147
W
4,242
893
0
2,285
5,611
1,733
0
0
5,611
0
39,538
W
Hachiman
S4VK1NG
Hachiman
4,372
2,644
0
1,858
4,267
1,193
0
1,343
2,924
0
30,598
L
Guan Yu
V4MPIRE213
Guan Yu
4,510
854
0
3,577
9,416
3,886
0
3,145
5,858
0
35,896
W
Nu Wa
3,744
1,133
0
394
1,932
536
0
0
1,932
42,382
1,365
L
2,975
360
1,490
3,493
7,046
3,961
0
2,214
4,770
13,730
1,470
L
Yu Huang
mbabir07
Yu Huang
0
0
0
0
496
85
0
269
165
1,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,600
Gold Earned
25,971
257
Minions Killed
324
0
Camps Cleared
0
783,440
Distance Traveled
906,109
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,859
540
41
5
0
176,228
6
L
Neith
4,580
509
63
7
0
171,125
0
W
Maui
5,258
584
66
7
0
176,129
4
L
Kali
5,698
633
99
11
0
199,098
0
W
Thor
5,430
603
73
8
0
201,390
0
W
Hachiman
4,497
500
53
6
0
167,508
1
L
Guan Yu
5,935
659
66
7
0
195,871
3
W
Nu Wa
5,927
659
91
10
0
184,854
0
L
Sobek
5,093
566
25
3
0
203,561
1
L
Yu Huang
3,294
366
4
0
0
13,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role