Player Matchup

Kukulkan
Kukulkan
DoomLure
Kukulkan
Level 29
God Stats
3W - 4L
1,477 SR
Queue Stats
44W - 75L
1,270 Elo+
Party 1
Cerberus
Cerberus
KRitaJ
Cerberus
Level 29
God Stats
4W - 12L
1,339 SR
Queue Stats
64W - 110L
1,246 Elo+
Party 1
Medusa
Medusa
evilvlady
Medusa
Level 82
God Stats
7W - 6L
1,560 SR
Queue Stats
118W - 146L
1,325 Elo+
Party 1
Team Averages
Level 47
1,459 SR
1,280 Elo+

VS

Team Averages
Level 116
1,523 SR
1,503 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
LucyHeart
Arachne
Level 117
God Stats
6W - 0L
1,557 SR
Queue Stats
277W - 207L
1,552 Elo+
Solo
Surtr
Surtr
PORNTRAKTOR
Surtr
Level 85
God Stats
16W - 15L
1,512 SR
Queue Stats
282W - 303L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DoomLure
Kukulkan
11
2 / 4 / 0
7,488
681
4,778
6,724
2,644
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cerberus
KRitaJ
Cerberus
10
0 / 6 / 2
6,733
612
5,627
14,896
12,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
evilvlady
Medusa
12
0 / 7 / 2
7,150
650
8,157
10,632
3,715
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
3 / 0 / 9
9,238
840
7,617
9,026
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Arachne
LucyHeart
Arachne
16
7 / 1 / 8
10,245
931
8,193
7,724
5,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
7 / 1 / 8
10,064
915
13,832
14,120
6,143
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
17
17
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
0
9
7.5
L
Kukulkan
DoomLure
Kukulkan
2
4
0
0.5
L
Cerberus
KRitaJ
Cerberus
0
6
2
0.17
W
Arachne
LucyHeart
Arachne
7
1
8
11
W
7
1
8
11
L
Medusa
evilvlady
Medusa
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,562
Damage
29,642
32,252
Taken
30,870
18,363
Mitigated
15,767
3,361
Healing
13,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,617
145
4,055
5,567
9,026
4,169
614
3,339
5,495
32,303
0
L
Kukulkan
DoomLure
Kukulkan
4,778
595
0
222
6,724
2,644
0
569
6,125
24,924
597
L
Cerberus
KRitaJ
Cerberus
5,627
680
0
3,035
14,896
12,004
0
4,787
9,983
12,435
0
W
Arachne
LucyHeart
Arachne
8,193
6,327
0
1,066
7,724
5,455
705
2,932
4,648
0
35,508
W
13,832
5,486
0
2,701
14,120
6,143
771
3,582
10,367
1,897
33,894
L
Medusa
evilvlady
Medusa
8,157
3,709
0
104
10,632
3,715
0
3,323
7,285
0
20,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,371
Gold Earned
29,547
97
Minions Killed
161
0
Camps Cleared
0
401,153
Distance Traveled
668,040
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,238
840
62
6
0
219,553
1
L
Kukulkan
7,488
681
53
5
0
120,560
0
L
Cerberus
6,733
612
13
1
0
119,866
0
W
Arachne
10,245
931
51
5
0
229,506
0
W
Surtr
10,064
915
48
4
0
218,981
0
L
Medusa
7,150
650
31
3
0
160,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role