Player Matchup

Amaterasu
Amaterasu
Gold I
Hayden Spicer
Amaterasu
Gold I
Level 122
God Stats
13W - 13L
1,595 SR
Queue Stats
76W - 90L
1,262 MMR
Solo
Hun Batz
Hun Batz
Silver III
OffDaBhrooms
Hun Batz
Silver III
Level 96
God Stats
7W - 8L
1,328 SR
Queue Stats
140W - 185L
956 MMR
Solo
Poseidon
Poseidon
Silver V
ThraxPack
Poseidon
Silver V
Level 49
God Stats
0W - 1L
1,623 SR
Queue Stats
18W - 31L
1,023 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 89
1,516 SR
1,080 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,488 SR
1,124 MMR
Skadi
Skadi
Gold IV
 
Skadi
Gold IV
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver III
KiLLaKeLLz87568
Arachne
Silver III
Level 48
God Stats
51W - 48L
1,487 SR
Queue Stats
109W - 140L
957 MMR
Solo
Chang'e
Chang'e
Silver III
WACKYzacky9
Chang'e
Silver III
Level 143
God Stats
107W - 104L
1,477 SR
Queue Stats
459W - 521L
915 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hayden Spicer
Amaterasu
15
1 / 3 / 0
9,469
789
8,572
13,743
5,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hun Batz
OffDaBhrooms
Hun Batz
14
0 / 3 / 0
8,286
691
5,407
10,259
6,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
ThraxPack
Poseidon
11
0 / 8 / 0
7,716
643
3,673
9,016
2,600
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
KuzenboVulcanDiscordiaCthulhuBaron Samedi

VS

Bans
Xing TianKumbhakarnaShivaHeraOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
2 / 0 / 9
10,159
847
9,889
5,430
2,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
8 / 0 / 3
10,944
912
9,514
13,415
9,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
WACKYzacky9
Chang'e
17
4 / 1 / 6
10,441
870
9,067
11,336
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
14
14
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
9
6.5
L
Amaterasu
Hayden Spicer
Amaterasu
1
3
0
0.33
W
8
0
3
9.5
L
Hun Batz
OffDaBhrooms
Hun Batz
0
3
0
0
L
Poseidon
ThraxPack
Poseidon
0
8
0
0
W
Chang'e
WACKYzacky9
Chang'e
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,652
Damage
28,470
33,018
Taken
30,181
14,728
Mitigated
15,506
6,943
Healing
12,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,889
2,377
0
1,646
5,430
2,030
1,961
715
4,715
0
45,870
L
Amaterasu
Hayden Spicer
Amaterasu
8,572
2,649
0
5,907
13,743
5,919
0
3,663
10,042
0
37,849
W
9,514
6,820
0
2,888
13,415
9,363
638
1,783
11,632
0
29,711
L
Hun Batz
OffDaBhrooms
Hun Batz
5,407
110
0
281
10,259
6,209
0
3,384
6,870
0
25,821
L
Poseidon
ThraxPack
Poseidon
3,673
591
0
755
9,016
2,600
0
1,785
7,191
25,167
0
W
Chang'e
WACKYzacky9
Chang'e
9,067
399
2,714
5,696
11,336
4,113
1,028
1,209
10,127
44,782
2,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,471
Gold Earned
31,544
160
Minions Killed
188
0
Camps Cleared
0
560,794
Distance Traveled
732,564
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,159
847
73
6
0
246,080
0
L
Amaterasu
9,469
789
76
6
0
205,127
0
W
Arachne
10,944
912
43
4
0
256,583
0
L
Hun Batz
8,286
691
42
4
0
223,903
5
L
Poseidon
7,716
643
42
4
0
131,764
0
W
Chang'e
10,441
870
72
6
0
229,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role