Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
EDUARDINS101
Loki
Level 149
God Stats
5W - 9L
1,533 SR
Queue Stats
201W - 171L
1,540 Elo+
Solo
Tyr
Tyr
Furgo_ow
Tyr
Level 115
God Stats
23W - 18L
1,554 SR
Queue Stats
795W - 775L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
Ttiimmy
Baron Samedi
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 72L
1,467 Elo+
Solo
Anubis
Anubis
mekatut
Anubis
Level 39
God Stats
16W - 19L
1,513 SR
Queue Stats
31W - 46L
1,365 Elo+
Solo
Team Averages
Level 121
1,520 SR
1,470 Elo+

VS

Team Averages
Level 98
1,437 SR
1,495 Elo+
The Morrigan
The Morrigan
GuizXV
The Morrigan
Level 114
God Stats
1W - 4L
1,295 SR
Queue Stats
182W - 178L
1,463 Elo+
Solo
Hercules
Hercules
JerrysmithJ19z7
Hercules
Level 46
God Stats
0W - 2L
1,239 SR
Queue Stats
70W - 101L
1,449 Elo+
Solo
Hades
Hades
cd3421
Hades
Level 69
God Stats
2W - 1L
1,608 SR
Queue Stats
112W - 94L
1,550 Elo+
Solo
Bacchus
Bacchus
l777l Ago
Bacchus
Level 156
God Stats
6W - 6L
1,456 SR
Queue Stats
308W - 306L
1,528 Elo+
Solo
Jing Wei
Jing Wei
steinsoop
Jing Wei
Level 104
God Stats
8W - 5L
1,586 SR
Queue Stats
266W - 230L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
4 / 0 / 4
7,700
642
5,042
7,575
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
6 / 2 / 4
7,371
614
5,582
7,477
2,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 4 / 2
7,000
583
6,948
13,185
9,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
Ttiimmy
Baron Samedi
12
5 / 0 / 6
7,619
635
4,731
9,872
5,153
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Anubis
mekatut
Anubis
12
1 / 1 / 2
6,325
527
2,302
5,960
2,298
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GuizXV
The Morrigan
13
2 / 4 / 0
7,010
584
7,066
5,246
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
9
1 / 4 / 0
5,389
449
5,182
10,074
4,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
cd3421
Hades
14
4 / 2 / 1
7,573
631
9,091
12,882
9,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
l777l Ago
Bacchus
9
0 / 5 / 0
5,131
428
3,248
8,310
5,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
steinsoop
Jing Wei
3
0 / 2 / 0
4,281
357
1,019
1,700
301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
17
Kills
7
7
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
0
4
6
W
6
2
4
4
W
1
4
2
0.5
L
The Morrigan
GuizXV
The Morrigan
2
4
0
0.5
L
Hercules
1
4
0
0.25
W
Baron Samedi
Ttiimmy
Baron Samedi
5
0
6
8
L
Hades
cd3421
Hades
4
2
1
2.25
L
Bacchus
l777l Ago
Bacchus
0
5
0
0
W
Anubis
mekatut
Anubis
1
1
2
2
L
Jing Wei
steinsoop
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,605
Damage
25,606
44,069
Taken
38,212
21,964
Mitigated
21,235
17,344
Healing
11,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,042
2,387
0
4,101
7,575
2,533
336
2,486
5,089
0
44,307
W
5,582
1,702
0
1,695
7,477
2,186
0
3,065
4,412
0
49,025
W
6,948
882
0
3,724
13,185
9,794
0
7,449
5,736
0
45,520
L
The Morrigan
GuizXV
The Morrigan
7,066
998
0
683
5,246
1,741
0
905
4,285
50,529
2,200
L
Hercules
5,182
1,917
0
1,632
10,074
4,257
0
2,206
7,868
0
29,794
W
Baron Samedi
Ttiimmy
Baron Samedi
4,731
633
475
5,181
9,872
5,153
786
4,093
5,779
27,275
2,942
L
Hades
cd3421
Hades
9,091
1,640
192
7,220
12,882
9,417
0
635
12,247
43,492
0
L
Bacchus
l777l Ago
Bacchus
3,248
294
0
1,343
8,310
5,519
0
2,689
5,621
16,788
0
W
Anubis
mekatut
Anubis
2,302
0
0
2,168
5,960
2,298
92
2,194
3,766
43,822
0
L
Jing Wei
steinsoop
Jing Wei
1,019
930
0
262
1,700
301
0
71
1,629
0
4,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,015
Gold Earned
29,384
372
Minions Killed
253
0
Camps Cleared
0
1,230,607
Distance Traveled
957,535
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,700
642
88
7
0
289,047
0
W
Loki
7,371
614
90
8
0
242,087
0
W
Tyr
7,000
583
79
7
0
236,310
0
L
The Morrigan
7,010
584
92
8
0
213,949
0
L
Hercules
5,389
449
46
4
0
286,945
0
W
Baron Samedi
7,619
635
46
4
0
207,967
0
L
Hades
7,573
631
78
7
0
208,677
1
L
Bacchus
5,131
428
31
3
0
191,276
0
W
Anubis
6,325
527
69
6
0
255,196
0
L
Jing Wei
4,281
357
6
1
0
56,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role