Player Matchup

Serqet
Serqet
Diamond IV
ZeroBG
Serqet
Diamond IV
Level 49
God Stats
12W - 6L
1,690 SR
Queue Stats
61W - 47L
2,077 MMR
Party 2
Discordia
Discordia
Masters
blo0dOrange
Discordia
Masters
Level 162
God Stats
11W - 4L
1,699 SR
Queue Stats
234W - 152L
2,420 MMR
Party 2
Cthulhu
Cthulhu
Masters
kiko61
Cthulhu
Masters
Level 158
God Stats
46W - 15L
1,712 SR
Queue Stats
138W - 81L
2,482 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 123
1,700 SR
2,326 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 126
1,389 SR
1,306 MMR
Ah Puch
Ah Puch
Bronze III
JuicyMeatball
Ah Puch
Bronze III
Level 104
God Stats
0W - 2L
1,343 SR
Queue Stats
4W - 7L
1,481 MMR
Party 1
Hercules
Hercules
Bronze III
JustAbanan514
Hercules
Bronze III
Level 144
God Stats
0W - 1L
1,308 SR
Queue Stats
3W - 6L
1,441 MMR
Party 1
Neith
Neith
Gold IV
x KaiTo
Neith
Gold IV
Level 129
God Stats
52W - 68L
1,517 SR
Queue Stats
209W - 252L
996 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ZeroBG
Serqet
15
7 / 2 / 5
9,673
879
7,647
9,595
5,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
blo0dOrange
Discordia
15
2 / 1 / 9
9,309
846
11,593
6,625
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
kiko61
Cthulhu
16
3 / 0 / 8
10,069
915
9,807
8,563
9,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
XbalanqueJormungandrAphroditeCerberusFafnir

VS

Bans
ChaacHou YiShivaAchillesOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
1 / 7 / 1
8,136
740
5,679
9,528
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
JustAbanan514
Hercules
13
1 / 2 / 2
7,791
708
2,019
11,609
9,150
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
x KaiTo
Neith
14
0 / 3 / 2
7,947
722
4,720
9,962
2,550
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
12
Kills
2
3
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
1
7
1
0.21
L
Hercules
JustAbanan514
Hercules
1
2
2
1
W
Serqet
ZeroBG
Serqet
7
2
5
4.75
W
Discordia
blo0dOrange
Discordia
2
1
9
6.5
W
Cthulhu
kiko61
Cthulhu
3
0
8
7
L
Neith
x KaiTo
Neith
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,047
Damage
12,418
24,783
Taken
31,099
16,249
Mitigated
14,341
5,615
Healing
5,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
5,679
84
0
754
9,528
2,641
0
6,016
2,789
26,587
0
L
Hercules
JustAbanan514
Hercules
2,019
440
0
2,026
11,609
9,150
0
8,062
2,975
0
7,037
W
Serqet
ZeroBG
Serqet
7,647
649
0
3,177
9,595
5,302
332
1,781
7,814
0
23,787
W
Discordia
blo0dOrange
Discordia
11,593
76
0
944
6,625
1,911
528
2,523
4,102
41,583
602
W
Cthulhu
kiko61
Cthulhu
9,807
329
0
1,494
8,563
9,036
256
1,726
6,837
38,165
1,363
L
Neith
x KaiTo
Neith
4,720
1,069
0
3,063
9,962
2,550
0
6,634
2,846
0
31,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,051
Gold Earned
23,874
168
Minions Killed
114
0
Camps Cleared
0
714,074
Distance Traveled
583,522
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,136
740
51
5
0
192,093
0
L
Hercules
7,791
708
13
1
0
189,243
0
W
Serqet
9,673
879
31
3
0
243,295
1
W
Discordia
9,309
846
67
6
0
226,403
0
W
Cthulhu
10,069
915
70
6
0
244,376
0
L
Neith
7,947
722
50
5
0
202,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role