Player Matchup

Atlas
Atlas
 
Atlas
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BradWVU0032
Merlin
Level 127
God Stats
2W - 3L
1,479 SR
Queue Stats
68W - 64L
1,460 Elo+
Solo
Anhur
Anhur
Hero35600
Anhur
Level 48
God Stats
14W - 21L
1,467 SR
Queue Stats
87W - 101L
1,488 Elo+
Solo
Odin
Odin
JAKALEdoMangue
Odin
Level 86
God Stats
1W - 4L
1,252 SR
Queue Stats
92W - 91L
1,459 Elo+
Solo
Ravana
Ravana
theirish_3
Ravana
Level 102
God Stats
5W - 7L
1,384 SR
Queue Stats
404W - 395L
1,404 Elo+
Solo
Team Averages
Level 104
1,417 SR
1,462 Elo+

VS

Team Averages
Level 167
1,571 SR
1,414 Elo+
Charybdis
Charybdis
BlueKnight129
Charybdis
Level 230
God Stats
145W - 131L
1,576 SR
Queue Stats
1,292W - 1,278L
1,506 Elo+
Solo
Cerberus
Cerberus
Drunk_Vikings
Cerberus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,144 Elo+
Solo
He Bo
He Bo
Elite1013
He Bo
Level 130
God Stats
12W - 23L
1,310 SR
Queue Stats
81W - 88L
1,394 Elo+
Solo
Awilix
Awilix
Lan2117
Awilix
Level 191
God Stats
4W - 2L
1,545 SR
Queue Stats
225W - 208L
1,488 Elo+
Solo
Xing Tian
Xing Tian
Smotidie
Xing Tian
Level 138
God Stats
3W - 0L
1,924 SR
Queue Stats
4W - 4L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 0 / 3
6,590
471
7,981
9,059
6,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
11
2 / 3 / 1
6,667
476
3,760
7,650
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Hero35600
Anhur
12
2 / 2 / 0
6,960
497
4,373
7,882
1,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 4 / 0
7,136
510
4,034
12,133
7,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
theirish_3
Ravana
12
1 / 2 / 2
6,724
480
5,611
5,688
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlueKnight129
Charybdis
14
1 / 1 / 0
7,965
569
6,546
9,851
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Drunk_Vikings
Cerberus
11
1 / 1 / 2
6,845
489
4,628
11,437
8,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Elite1013
He Bo
13
2 / 4 / 1
7,170
512
6,209
9,423
2,402
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Lan2117
Awilix
15
3 / 0 / 1
7,601
543
3,901
7,593
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xing Tian
Smotidie
Xing Tian
14
4 / 1 / 1
7,998
571
6,986
9,047
9,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
7
Kills
11
11
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
0
3
2.5
W
Charybdis
BlueKnight129
Charybdis
1
1
0
1
L
Merlin
2
3
1
0.83
W
Cerberus
Drunk_Vikings
Cerberus
1
1
2
2
W
He Bo
Elite1013
He Bo
2
4
1
0.63
L
Anhur
Hero35600
Anhur
2
2
0
1
L
1
4
0
0.25
W
Awilix
Lan2117
Awilix
3
0
1
3.5
W
Xing Tian
Smotidie
Xing Tian
4
1
1
4.5
L
Ravana
theirish_3
Ravana
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,759
Damage
28,270
42,412
Taken
47,351
19,931
Mitigated
25,770
9,071
Healing
19,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
7,981
3,118
0
2,898
9,059
6,058
0
2,805
6,254
26,465
636
W
Charybdis
BlueKnight129
Charybdis
6,546
2,806
0
6,223
9,851
2,928
677
1,789
8,062
0
79,658
L
Merlin
3,760
339
0
500
7,650
2,543
0
5,760
1,850
30,278
1,007
W
Cerberus
Drunk_Vikings
Cerberus
4,628
307
0
4,386
11,437
8,822
0
4,679
6,758
24,250
0
W
He Bo
Elite1013
He Bo
6,209
0
0
3,486
9,423
2,402
0
4,226
5,197
44,171
773
L
Anhur
Hero35600
Anhur
4,373
1,547
0
2,424
7,882
1,859
0
363
7,519
0
48,113
L
4,034
1,156
0
1,470
12,133
7,577
0
5,244
6,164
0
40,769
W
Awilix
Lan2117
Awilix
3,901
1,076
0
4,127
7,593
2,611
0
822
6,771
0
70,762
W
Xing Tian
Smotidie
Xing Tian
6,986
479
0
1,755
9,047
9,007
0
132
8,915
39,234
3,441
L
Ravana
theirish_3
Ravana
5,611
1,752
0
1,779
5,688
1,894
0
2,562
3,126
0
45,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,077
Gold Earned
37,579
329
Minions Killed
474
0
Camps Cleared
0
1,353,422
Distance Traveled
1,412,711
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,590
471
29
2
0
276,329
5
W
Charybdis
7,965
569
136
10
0
261,364
0
L
Merlin
6,667
476
62
4
0
264,154
0
W
Cerberus
6,845
489
61
4
0
266,244
1
W
He Bo
7,170
512
80
6
0
266,199
0
L
Anhur
6,960
497
84
6
0
274,494
7
L
Odin
7,136
510
76
5
0
256,841
0
W
Awilix
7,601
543
118
8
0
334,806
2
W
Xing Tian
7,998
571
79
6
0
284,098
0
L
Ravana
6,724
480
78
6
0
281,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role