Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MasterHTHD
Sylvanus
Level 108
God Stats
2W - 4L
1,441 SR
Queue Stats
213W - 215L
1,551 Elo+
Solo
Medusa
Medusa
PouffyCookie66
Medusa
Level 129
God Stats
1W - 1L
1,758 SR
Queue Stats
367W - 355L
1,493 Elo+
Solo
Eset
Eset
SweetyTrap
Eset
Level 157
God Stats
8W - 3L
1,766 SR
Queue Stats
339W - 323L
1,465 Elo+
Solo
Neith
Neith
TeamARG
Neith
Level 149
God Stats
4W - 5L
1,426 SR
Queue Stats
35W - 28L
1,633 Elo+
Solo
Team Averages
Level 134
1,578 SR
1,528 Elo+

VS

Team Averages
Level 121
1,479 SR
1,501 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
duduMeiaNove
Rama
Level 62
God Stats
72W - 57L
1,592 SR
Queue Stats
176W - 163L
1,534 Elo+
Solo
Ao Kuang
Ao Kuang
joshenco
Ao Kuang
Level 146
God Stats
5W - 9L
1,301 SR
Queue Stats
119W - 125L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 3 / 2
5,933
494
6,772
10,217
4,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
MasterHTHD
Sylvanus
11
2 / 5 / 0
6,499
542
7,461
10,014
5,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

11
0 / 3 / 0
5,660
472
5,514
8,214
3,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 2 / 1
5,809
484
4,368
9,375
5,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
TeamARG
Neith
7
1 / 0 / 0
5,061
422
1,264
1,933
457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
1 / 1 / 1
6,728
561
4,042
4,821
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
 
Ravana
13
3 / 1 / 4
6,706
559
6,620
6,650
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cthulhu
 
Cthulhu
11
0 / 0 / 4
6,405
534
4,601
11,937
6,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
3 / 0 / 1
7,020
585
5,959
6,879
2,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ao Kuang
joshenco
Ao Kuang
13
6 / 2 / 0
8,177
681
6,876
12,614
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
13
13
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
2
0.67
W
Yu Huang
 
Yu Huang
1
1
1
1.5
W
Ravana
 
Ravana
3
1
4
5
W
Cthulhu
 
Cthulhu
0
0
4
2
L
Sylvanus
MasterHTHD
Sylvanus
2
5
0
0.4
L
0
3
0
0
L
0
2
1
0.25
L
Neith
TeamARG
Neith
1
0
0
1
W
3
0
1
3.5
W
Ao Kuang
joshenco
Ao Kuang
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,379
Damage
28,098
39,753
Taken
42,901
18,538
Mitigated
16,196
13,341
Healing
19,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,772
956
173
3,974
10,217
4,186
0
3,457
6,760
39,279
0
W
Yu Huang
 
Yu Huang
4,042
232
0
500
4,821
1,574
0
2,465
2,264
44,204
0
W
Ravana
 
Ravana
6,620
2,622
0
3,460
6,650
2,396
0
2,988
3,468
0
43,302
W
Cthulhu
 
Cthulhu
4,601
533
2,003
3,560
11,937
6,235
0
3,209
8,524
29,462
0
L
Sylvanus
MasterHTHD
Sylvanus
7,461
2,072
106
3,318
10,014
5,000
0
6,106
3,908
34,291
0
L
5,514
2,113
0
1,305
8,214
3,020
0
1,341
6,873
0
48,408
L
4,368
400
309
3,172
9,375
5,875
0
3,348
6,027
27,227
0
L
Neith
TeamARG
Neith
1,264
550
0
984
1,933
457
0
1,101
832
0
18,799
W
5,959
4,783
0
2,614
6,879
2,328
485
1,320
5,431
0
56,414
W
Ao Kuang
joshenco
Ao Kuang
6,876
2,115
0
7,684
12,614
3,663
0
7,892
4,613
47,729
1,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,962
Gold Earned
35,036
308
Minions Killed
423
0
Camps Cleared
0
951,768
Distance Traveled
1,206,964
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,933
494
71
6
0
222,876
0
W
Yu Huang
6,728
561
98
8
0
236,388
4
W
Ravana
6,706
559
73
6
0
264,489
1
W
Cthulhu
6,405
534
46
4
0
260,132
4
L
Sylvanus
6,499
542
65
5
0
194,178
0
L
Medusa
5,660
472
80
7
0
230,785
4
L
Eset
5,809
484
44
4
0
220,731
0
L
Neith
5,061
422
48
4
0
83,198
0
W
Rama
7,020
585
99
8
0
221,665
0
W
Ao Kuang
8,177
681
107
9
0
224,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role