Player Matchup

Sobek
Sobek
Big-Bucky09
Sobek
Level 142
God Stats
1W - 1L
1,267 SR
Queue Stats
67W - 85L
1,373 Elo+
Party 2
Cliodhna
Cliodhna
alan_21cp
Cliodhna
Level 109
God Stats
3W - 7L
1,500 SR
Queue Stats
282W - 285L
1,465 Elo+
Solo
Hades
Hades
cd3421
Hades
Level 69
God Stats
2W - 1L
1,548 SR
Queue Stats
112W - 94L
1,542 Elo+
Solo
Eset
Eset
hienomies1245
Eset
Level 85
God Stats
8W - 5L
1,493 SR
Queue Stats
280W - 259L
1,498 Elo+
Solo
Izanami
Izanami
xNathanzzy
Izanami
Level 80
God Stats
53W - 59L
1,436 SR
Queue Stats
65W - 78L
1,396 Elo+
Party 2
Team Averages
Level 97
1,449 SR
1,455 Elo+

VS

Team Averages
Level 128
1,491 SR
1,471 Elo+
Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CPT_manering2003
Mulan
Level 119
God Stats
12W - 14L
1,513 SR
Queue Stats
167W - 163L
1,465 Elo+
Solo
Cernunnos
Cernunnos
Frank_Jagerr
Cernunnos
Level 155
God Stats
16W - 14L
1,536 SR
Queue Stats
196W - 190L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
Icerex_x
Cthulhu
Level 68
God Stats
0W - 2L
1,368 SR
Queue Stats
78W - 92L
1,403 Elo+
Party 1
Athena
Athena
poepkip-_-
Athena
Level 171
God Stats
5W - 2L
1,539 SR
Queue Stats
374W - 375L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 7
8,248
516
6,677
16,794
14,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
alan_21cp
Cliodhna
15
4 / 2 / 5
8,432
527
7,338
12,668
4,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hades
cd3421
Hades
15
5 / 0 / 3
9,927
620
6,345
12,050
7,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 2 / 3
9,126
570
11,185
9,660
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
xNathanzzy
Izanami
15
3 / 3 / 4
8,454
528
7,632
10,118
3,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 2 / 0
8,321
520
8,034
10,326
3,377
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 4 / 0
5,694
356
3,889
6,017
1,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cernunnos
Frank_Jagerr
Cernunnos
13
2 / 5 / 2
7,701
481
11,613
14,059
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Icerex_x
Cthulhu
12
2 / 2 / 2
8,109
507
8,303
12,329
9,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Athena
poepkip-_-
Athena
15
3 / 4 / 0
7,934
496
7,875
14,403
6,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
17
Kills
9
9
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
0
1
W
1
2
7
2.25
L
0
4
0
0
L
Cernunnos
Frank_Jagerr
Cernunnos
2
5
2
0.6
L
Cthulhu
Icerex_x
Cthulhu
2
2
2
1.5
W
Cliodhna
alan_21cp
Cliodhna
4
2
5
3.25
W
Hades
cd3421
Hades
5
0
3
6.5
W
4
2
3
2.75
L
Athena
poepkip-_-
Athena
3
4
0
0.75
W
Izanami
xNathanzzy
Izanami
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,177
Damage
39,714
61,290
Taken
57,134
32,906
Mitigated
26,407
22,288
Healing
20,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,034
694
677
4,602
10,326
3,377
0
5,510
4,406
66,032
2,377
W
6,677
497
0
7,242
16,794
14,472
0
7,082
9,712
28,452
0
L
3,889
917
0
1,063
6,017
1,969
0
2,553
3,464
0
21,534
L
Cernunnos
Frank_Jagerr
Cernunnos
11,613
5,602
0
5,583
14,059
4,211
570
6,123
7,818
0
49,101
L
Cthulhu
Icerex_x
Cthulhu
8,303
687
191
3,312
12,329
9,939
0
3,801
8,357
37,044
1,450
W
Cliodhna
alan_21cp
Cliodhna
7,338
1,086
0
4,272
12,668
4,360
0
5,389
7,279
0
55,479
W
Hades
cd3421
Hades
6,345
715
0
7,509
12,050
7,670
0
2,275
9,775
60,861
3,562
W
11,185
840
117
1,144
9,660
3,292
54
5,702
3,958
76,907
0
L
Athena
poepkip-_-
Athena
7,875
1,784
0
4,758
14,403
6,911
33
5,078
9,065
61,258
0
W
Izanami
xNathanzzy
Izanami
7,632
5,144
0
2,004
10,118
3,112
556
3,235
6,883
0
56,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,187
Gold Earned
37,759
482
Minions Killed
382
0
Camps Cleared
0
1,635,346
Distance Traveled
1,304,069
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,321
520
113
7
0
286,376
5
W
Sobek
8,248
516
38
2
0
329,795
2
L
Mulan
5,694
356
36
2
0
119,257
2
L
Cernunnos
7,701
481
76
5
0
285,226
0
L
Cthulhu
8,109
507
50
3
0
296,175
0
W
Cliodhna
8,432
527
86
5
0
374,241
7
W
Hades
9,927
620
118
7
0
289,956
1
W
Eset
9,126
570
136
9
0
333,938
6
L
Athena
7,934
496
107
7
0
317,035
0
W
Izanami
8,454
528
104
7
0
307,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role