Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
TheFourthHorsman
Hun Batz
Level 156
God Stats
0W - 2L
1,341 SR
Queue Stats
256W - 237L
1,532 Elo+
Party 2
Jing Wei
Jing Wei
ThePhantom2389
Jing Wei
Level 157
God Stats
4W - 6L
1,444 SR
Queue Stats
276W - 303L
1,555 Elo+
Solo
King Arthur
King Arthur
mavs_kidd02
King Arthur
Level 148
God Stats
3W - 3L
1,597 SR
Queue Stats
220W - 220L
1,542 Elo+
Party 2
Jormungandr
Jormungandr
toon-the-army
Jormungandr
Level 205
God Stats
14W - 12L
1,693 SR
Queue Stats
964W - 1,005L
1,516 Elo+
Solo
Team Averages
Level 165
1,515 SR
1,529 Elo+

VS

Team Averages
Level 125
1,503 SR
1,522 Elo+
Yemoja
Yemoja
 
Yemoja
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BPG SLAPPAAA
Bacchus
Level 29
God Stats
3W - 3L
1,498 SR
Queue Stats
101W - 117L
1,482 Elo+
Party 1
Charybdis
Charybdis
Limitedp0w3r
Charybdis
Level 191
God Stats
7W - 2L
1,716 SR
Queue Stats
171W - 157L
1,562 Elo+
Party 1
Atlas
Atlas
RetzerBoyy
Atlas
Level 159
God Stats
31W - 9L
1,678 SR
Queue Stats
414W - 385L
1,526 Elo+
Solo
Discordia
Discordia
SSxBroly
Discordia
Level 100
God Stats
1W - 3L
1,123 SR
Queue Stats
120W - 122L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 1 / 1
5,523
921
2,262
5,322
3,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 1
5,395
899
5,325
6,460
3,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jing Wei
12
3 / 3 / 0
6,301
1,050
5,149
6,475
2,217
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
mavs_kidd02
King Arthur
10
0 / 5 / 1
5,487
915
1,875
9,123
7,510
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
toon-the-army
Jormungandr
10
0 / 5 / 0
5,098
850
4,620
8,457
5,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 0 / 14
6,595
1,099
2,211
2,111
1,490
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
BPG SLAPPAAA
Bacchus
13
2 / 1 / 12
7,620
1,270
2,811
8,193
9,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Limitedp0w3r
Charybdis
14
10 / 1 / 7
8,666
1,444
13,092
4,633
2,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
12
4 / 2 / 9
7,651
1,275
6,233
10,992
10,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
SSxBroly
Discordia
13
2 / 0 / 12
7,401
1,234
8,785
7,136
4,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
72
3
Kills
18
18
Deaths
4
3
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
1
0.5
W
Yemoja
 
Yemoja
0
0
14
7
W
Bacchus
BPG SLAPPAAA
Bacchus
2
1
12
8
W
Charybdis
Limitedp0w3r
Charybdis
10
1
7
13.5
W
Atlas
4
2
9
4.25
W
Discordia
SSxBroly
Discordia
2
0
12
8
L
0
4
1
0.13
L
Jing Wei
3
3
0
1
L
King Arthur
mavs_kidd02
King Arthur
0
5
1
0.1
L
Jormungandr
toon-the-army
Jormungandr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,231
Damage
33,132
35,837
Taken
33,065
22,054
Mitigated
27,945
6,889
Healing
14,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,262
434
2,032
1,163
5,322
3,448
0
3,219
2,103
6,402
0
W
Yemoja
 
Yemoja
2,211
120
7,497
832
2,111
1,490
76
629
1,482
5,358
0
W
Bacchus
BPG SLAPPAAA
Bacchus
2,811
538
0
1,417
8,193
9,789
0
2,433
5,760
5,493
0
W
Charybdis
Limitedp0w3r
Charybdis
13,092
7,929
0
355
4,633
2,127
3,045
1,557
3,076
0
26,829
W
Atlas
6,233
1,907
662
1,685
10,992
10,084
36
1,415
9,577
13,005
429
W
Discordia
SSxBroly
Discordia
8,785
342
914
1,072
7,136
4,455
771
848
6,288
15,899
740
L
5,325
376
845
507
6,460
3,192
0
3,339
3,121
0
9,886
L
Jing Wei
5,149
2,394
282
750
6,475
2,217
0
4,537
1,938
0
11,213
L
King Arthur
mavs_kidd02
King Arthur
1,875
0
101
575
9,123
7,510
0
4,384
4,739
0
3,414
L
Jormungandr
toon-the-army
Jormungandr
4,620
737
317
317
8,457
5,687
0
3,672
4,785
10,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,804
Gold Earned
37,933
50
Minions Killed
77
0
Camps Cleared
0
584,628
Distance Traveled
669,421
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,523
921
6
1
0
89,530
0
W
Yemoja
6,595
1,099
9
2
0
136,915
0
W
Bacchus
7,620
1,270
2
0
0
144,552
0
W
Charybdis
8,666
1,444
39
7
0
110,524
0
W
Atlas
7,651
1,275
8
1
0
126,593
0
W
Discordia
7,401
1,234
19
3
0
150,837
0
L
Hun Batz
5,395
899
12
2
0
125,253
0
L
Jing Wei
6,301
1,050
23
4
0
131,553
0
L
King Arthur
5,487
915
2
0
0
128,658
0
L
Jormungandr
5,098
850
7
1
0
109,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role