Player Matchup

Charon
Charon
 
Charon
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Lyeeah
Discordia
Level 169
God Stats
17W - 1L
1,819 SR
Queue Stats
714W - 159L
1,908 Elo+
Party 1
Nemesis
Nemesis
YYY333444
Nemesis
Level 138
God Stats
1W - 1L
1,473 SR
Queue Stats
900W - 133L
2,000 Elo+
Party 1
Hercules
Hercules
偶沒k噹噹噹
Hercules
Level 213
God Stats
12W - 0L
1,826 SR
Queue Stats
825W - 149L
1,813 Elo+
Party 1
Cthulhu
Cthulhu
大口吃小孩
Cthulhu
Level 275
God Stats
13W - 2L
1,874 SR
Queue Stats
1,228W - 126L
1,966 Elo+
Party 1
Team Averages
Level 177
1,698 SR
1,838 Elo+

VS

Team Averages
Level 143
1,509 SR
1,491 Elo+
Vamana
Vamana
Bjoide
Vamana
Level 183
God Stats
6W - 8L
1,448 SR
Queue Stats
430W - 428L
1,493 Elo+
Solo
Hera
Hera
DoomSoldierZ
Hera
Level 125
God Stats
2W - 3L
1,426 SR
Queue Stats
100W - 114L
1,445 Elo+
Solo
Chaac
Chaac
RipOctizy
Chaac
Level 105
God Stats
1W - 1L
1,931 SR
Queue Stats
98W - 78L
1,567 Elo+
Solo
Medusa
Medusa
euskal_kali
Medusa
Level 149
God Stats
0W - 2L
1,282 SR
Queue Stats
103W - 211L
1,377 Elo+
Solo
Vulcan
Vulcan
fabriwar6
Vulcan
Level 151
God Stats
1W - 2L
1,455 SR
Queue Stats
94W - 90L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
4 / 1 / 9
8,039
804
7,801
11,880
8,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
Lyeeah
Discordia
16
3 / 2 / 11
8,520
852
15,778
7,181
3,010
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nemesis
YYY333444
Nemesis
13
5 / 3 / 9
7,518
752
6,772
8,680
6,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
5 / 1 / 8
8,638
864
7,319
16,658
11,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 9
7,128
713
5,317
5,165
5,155
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bjoide
Vamana
16
2 / 2 / 4
8,489
849
8,765
13,432
8,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 5 / 2
6,873
687
4,872
5,898
2,062
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
RipOctizy
Chaac
15
5 / 4 / 1
9,210
921
12,049
15,686
13,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
11
0 / 3 / 2
6,848
685
1,429
6,240
2,152
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
fabriwar6
Vulcan
11
0 / 3 / 3
6,897
690
9,490
6,635
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
17
Kills
8
8
Deaths
17
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
4
1
9
8.5
L
Vamana
Bjoide
Vamana
2
2
4
2
L
1
5
2
0.4
W
Discordia
Lyeeah
Discordia
3
2
11
4.25
L
Chaac
RipOctizy
Chaac
5
4
1
1.38
W
Nemesis
YYY333444
Nemesis
5
3
9
3.17
L
Medusa
0
3
2
0.33
L
Vulcan
fabriwar6
Vulcan
0
3
3
0.5
W
5
1
8
9
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,987
Damage
36,605
49,564
Taken
47,891
35,734
Mitigated
28,666
24,294
Healing
15,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
7,801
550
1,038
6,408
11,880
8,859
204
3,820
7,793
16,252
653
L
Vamana
Bjoide
Vamana
8,765
613
267
5,270
13,432
8,576
0
6,814
5,595
0
19,761
L
4,872
1,718
294
401
5,898
2,062
0
3,384
2,017
7,523
0
W
Discordia
Lyeeah
Discordia
15,778
227
0
1,660
7,181
3,010
581
1,552
5,544
33,773
0
L
Chaac
RipOctizy
Chaac
12,049
1,384
562
4,105
15,686
13,528
0
7,842
6,601
2,297
27,958
W
Nemesis
YYY333444
Nemesis
6,772
1,242
0
1,905
8,680
6,736
0
1,940
6,500
0
8,686
L
Medusa
1,429
434
753
1,611
6,240
2,152
316
3,444
2,339
0
6,937
L
Vulcan
fabriwar6
Vulcan
9,490
166
0
1,991
6,635
2,348
0
4,179
1,952
17,365
482
W
7,319
1,173
895
8,604
16,658
11,974
180
6,510
9,945
0
12,715
W
5,317
367
2,304
1,480
5,165
5,155
146
1,430
3,526
15,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,843
Gold Earned
38,317
95
Minions Killed
109
0
Camps Cleared
0
1,024,428
Distance Traveled
975,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,039
804
13
1
0
226,861
0
L
Vamana
8,489
849
24
2
0
221,074
0
L
Hera
6,873
687
8
1
0
183,530
0
W
Discordia
8,520
852
40
4
0
212,534
0
L
Chaac
9,210
921
33
3
0
189,619
0
W
Nemesis
7,518
752
9
1
0
229,052
0
L
Medusa
6,848
685
20
2
0
188,163
0
L
Vulcan
6,897
690
24
2
0
192,633
0
W
Hercules
8,638
864
10
1
0
222,915
0
W
Cthulhu
7,128
713
23
2
0
133,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role