Player Matchup

Anubis
Anubis
Devina
Anubis
Level 149
God Stats
43W - 30L
1,600 SR
Queue Stats
496W - 482L
1,472 Elo+
Solo
Xbalanque
Xbalanque
Holyshindragoon
Xbalanque
Level 38
God Stats
1W - 1L
1,711 SR
Queue Stats
10W - 17L
1,481 Elo+
Solo
Athena
Athena
JIN-Wt
Athena
Level 188
God Stats
15W - 21L
1,449 SR
Queue Stats
364W - 375L
1,474 Elo+
Solo
Hun Batz
Hun Batz
TGCs-CmV29415
Hun Batz
Level 121
God Stats
30W - 35L
1,471 SR
Queue Stats
480W - 496L
1,460 Elo+
Solo
Amaterasu
Amaterasu
xXxMARVITZxXx
Amaterasu
Level 155
God Stats
21W - 18L
1,613 SR
Queue Stats
649W - 621L
1,533 Elo+
Solo
Team Averages
Level 130
1,569 SR
1,484 Elo+

VS

Team Averages
Level 166
1,583 SR
1,561 Elo+
Janus
Janus
 
Janus
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
 
Nut
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Ayanamiの
Guan Yu
Level 117
God Stats
3W - 3L
1,782 SR
Queue Stats
97W - 52L
1,640 Elo+
Party 1
Ymir
Ymir
DeepEyesDragon
Ymir
Level 125
God Stats
1W - 1L
1,635 SR
Queue Stats
31W - 11L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Devina
Anubis
9
2 / 3 / 1
5,420
542
3,117
4,837
1,723
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
Holyshindragoon
Xbalanque
11
0 / 0 / 0
5,843
584
4,216
5,606
1,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
JIN-Wt
Athena
8
1 / 1 / 1
5,344
534
2,678
7,485
4,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
TGCs-CmV29415
Hun Batz
8
0 / 3 / 1
4,549
455
1,759
5,122
1,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Amaterasu
xXxMARVITZxXx
Amaterasu
11
0 / 2 / 0
5,466
547
2,098
8,908
3,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
4 / 1 / 2
6,824
682
2,976
1,937
496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
 
Sun Wukong
11
4 / 0 / 2
6,027
603
4,702
7,096
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Nut
 
Nut
10
0 / 0 / 0
5,424
542
2,265
4,551
1,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Ayanamiの
Guan Yu
11
1 / 1 / 3
6,617
662
4,772
6,291
4,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 1 / 3
5,419
542
2,920
7,791
4,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
9
9
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
2
5
W
Sun Wukong
 
Sun Wukong
4
0
2
5
W
Nut
 
Nut
0
0
0
0
W
Guan Yu
Ayanamiの
Guan Yu
1
1
3
2.5
W
0
1
3
1.5
L
Anubis
Devina
Anubis
2
3
1
0.83
L
Xbalanque
Holyshindragoon
Xbalanque
0
0
0
0
L
Athena
JIN-Wt
Athena
1
1
1
1.5
L
Hun Batz
TGCs-CmV29415
Hun Batz
0
3
1
0.17
L
Amaterasu
xXxMARVITZxXx
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,868
Damage
17,635
31,958
Taken
27,666
12,475
Mitigated
13,408
11,193
Healing
11,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,976
291
0
248
1,937
496
0
993
944
45,313
0
W
Sun Wukong
 
Sun Wukong
4,702
1,294
0
4,248
7,096
2,633
0
979
6,117
0
40,045
W
Nut
 
Nut
2,265
981
0
1,886
4,551
1,421
0
115
4,436
0
35,860
W
Guan Yu
Ayanamiの
Guan Yu
4,772
904
188
2,722
6,291
4,634
0
419
5,872
0
44,374
W
2,920
517
0
1,743
7,791
4,224
0
3,154
4,637
19,267
0
L
Anubis
Devina
Anubis
3,117
129
0
1,506
4,837
1,723
0
1,014
3,759
31,251
0
L
Xbalanque
Holyshindragoon
Xbalanque
4,216
846
0
2,184
5,606
1,774
0
838
4,768
0
48,849
L
Athena
JIN-Wt
Athena
2,678
622
1,290
2,489
7,485
4,192
0
2,145
5,228
12,727
918
L
Hun Batz
TGCs-CmV29415
Hun Batz
1,759
337
0
338
5,122
1,583
0
1,538
3,504
0
24,204
L
Amaterasu
xXxMARVITZxXx
Amaterasu
2,098
771
0
3,386
8,908
3,203
0
187
8,681
0
38,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,622
Gold Earned
30,311
275
Minions Killed
362
0
Camps Cleared
0
1,014,135
Distance Traveled
1,075,962
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,824
682
105
11
0
235,060
2
W
Sun Wukong
6,027
603
72
7
0
254,974
2
W
Nut
5,424
542
82
8
0
179,745
3
W
Guan Yu
6,617
662
78
8
0
202,408
1
W
Ymir
5,419
542
25
3
0
203,775
1
L
Anubis
5,420
542
55
6
0
184,727
5
L
Xbalanque
5,843
584
79
8
0
180,565
1
L
Athena
5,344
534
15
2
0
204,001
0
L
Hun Batz
4,549
455
54
5
0
233,305
1
L
Amaterasu
5,466
547
72
7
0
211,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role