Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Crosel
Ishtar
Level 197
God Stats
13W - 26L
1,402 SR
Queue Stats
508W - 473L
1,553 Elo+
Solo
Chaac
Chaac
FrazRessurected
Chaac
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,531 Elo+
Solo
Ah Puch
Ah Puch
Pyro121
Ah Puch
Level 122
God Stats
5W - 9L
1,326 SR
Queue Stats
1,067W - 1,011L
1,469 Elo+
Solo
Tsukuyomi
Tsukuyomi
QtM tcsteph
Tsukuyomi
Level 69
God Stats
23W - 11L
1,614 SR
Queue Stats
233W - 241L
1,446 Elo+
Solo
Team Averages
Level 125
1,468 SR
1,500 Elo+

VS

Team Averages
Level 150
1,509 SR
1,491 Elo+
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ALEJAANDRO_99
Sobek
Level 142
God Stats
4W - 7L
1,435 SR
Queue Stats
140W - 147L
1,483 Elo+
Party 1
Anhur
Anhur
Im_Nanoy
Anhur
Level 123
God Stats
10W - 21L
1,476 SR
Queue Stats
72W - 80L
1,473 Elo+
Party 1
Mulan
Mulan
xDonDmGx
Mulan
Level 147
God Stats
44W - 27L
1,615 SR
Queue Stats
707W - 704L
1,462 Elo+
Solo
Thor
Thor
可可可可欣
Thor
Level 180
God Stats
16W - 32L
1,518 SR
Queue Stats
254W - 246L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 1 / 0
5,391
490
2,851
5,954
5,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Crosel
Ishtar
14
3 / 0 / 2
7,992
727
6,069
6,954
2,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 0 / 2
8,444
768
10,415
7,602
6,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Pyro121
Ah Puch
11
1 / 3 / 2
6,101
555
6,255
5,559
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
QtM tcsteph
Tsukuyomi
11
3 / 5 / 1
6,409
583
5,552
9,872
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 2 / 5
6,437
585
4,689
6,188
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 2 / 2
5,432
494
1,663
8,005
5,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Im_Nanoy
Anhur
10
1 / 3 / 2
5,776
525
3,633
7,325
2,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mulan
xDonDmGx
Mulan
9
0 / 4 / 2
5,122
466
4,083
9,934
5,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 3 / 4
6,167
561
5,489
9,123
3,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
14
Kills
9
9
Deaths
14
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
0
1
L
Janus
 
Janus
3
2
5
2.75
L
1
2
2
1
W
Ishtar
Crosel
Ishtar
3
0
2
4
W
6
0
2
7
L
Anhur
Im_Nanoy
Anhur
1
3
2
0.67
W
Ah Puch
Pyro121
Ah Puch
1
3
2
0.67
W
Tsukuyomi
QtM tcsteph
Tsukuyomi
3
5
1
0.7
L
Mulan
xDonDmGx
Mulan
0
4
2
0.25
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,142
Damage
19,557
35,941
Taken
40,575
18,189
Mitigated
17,937
14,379
Healing
12,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,851
803
0
1,073
5,954
5,223
5
1,919
3,875
19,184
700
L
Janus
 
Janus
4,689
256
0
1,788
6,188
1,780
0
1,722
4,206
39,708
0
L
1,663
45
0
2,774
8,005
5,602
0
1,847
5,959
10,983
0
W
Ishtar
Crosel
Ishtar
6,069
4,335
0
4,128
6,954
2,368
349
165
6,789
0
65,822
W
10,415
1,669
0
3,935
7,602
6,180
241
308
7,294
0
56,432
L
Anhur
Im_Nanoy
Anhur
3,633
2,483
0
2,075
7,325
2,092
0
1,389
5,850
0
34,989
W
Ah Puch
Pyro121
Ah Puch
6,255
0
0
1,064
5,559
1,670
0
1,414
4,031
39,828
0
W
Tsukuyomi
QtM tcsteph
Tsukuyomi
5,552
625
0
4,179
9,872
2,748
0
2,089
7,600
0
36,686
L
Mulan
xDonDmGx
Mulan
4,083
835
0
3,625
9,934
5,345
0
1,408
8,067
0
29,676
L
5,489
620
0
1,967
9,123
3,118
0
2,013
6,759
0
39,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,337
Gold Earned
28,934
395
Minions Killed
323
0
Camps Cleared
0
1,187,221
Distance Traveled
1,164,708
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,391
490
28
3
0
219,433
0
L
Janus
6,437
585
103
9
0
259,706
5
L
Sobek
5,432
494
21
2
0
238,009
0
W
Ishtar
7,992
727
126
11
0
220,810
0
W
Chaac
8,444
768
104
9
0
244,891
0
L
Anhur
5,776
525
76
7
0
197,692
0
W
Ah Puch
6,101
555
71
6
0
243,214
2
W
Tsukuyomi
6,409
583
66
6
0
258,873
0
L
Mulan
5,122
466
55
5
0
217,319
0
L
Thor
6,167
561
68
6
0
251,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role