Player Matchup

Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Gibeas
Mulan
Level 167
God Stats
4W - 2L
1,592 SR
Queue Stats
271W - 300L
1,524 Elo+
Solo
Baba Yaga
Baba Yaga
Yangler
Baba Yaga
Level 211
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Sobek
Sobek
floris360
Sobek
Level 143
God Stats
2W - 0L
1,601 SR
Queue Stats
87W - 87L
1,516 Elo+
Solo
Vamana
Vamana
nargarion
Vamana
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 39L
1,518 Elo+
Solo
Team Averages
Level 155
1,538 SR
1,512 Elo+

VS

Team Averages
Level 151
1,464 SR
1,474 Elo+
Thoth
Thoth
 
Thoth
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
AngelSuhanc
Aphrodite
Level 127
God Stats
1W - 4L
1,305 SR
Queue Stats
248W - 225L
1,476 Elo+
Solo
Artemis
Artemis
BlutiFul92
Artemis
Level 195
God Stats
3W - 2L
1,444 SR
Queue Stats
325W - 337L
1,488 Elo+
Solo
Danzaburou
Danzaburou
SBBeast
Danzaburou
Level 158
God Stats
2W - 2L
1,596 SR
Queue Stats
468W - 478L
1,458 Elo+
Party 1
King Arthur
King Arthur
laughingbuddha77
King Arthur
Level 128
God Stats
11W - 13L
1,473 SR
Queue Stats
749W - 750L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
1 / 2 / 12
7,990
888
4,928
8,667
3,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mulan
Gibeas
Mulan
14
1 / 2 / 12
8,026
892
6,840
13,160
12,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Baba Yaga
Yangler
Baba Yaga
16
5 / 1 / 11
9,128
1,014
13,471
7,767
3,466
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
floris360
Sobek
15
6 / 2 / 8
9,343
1,038
7,665
15,866
16,278
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Vamana
nargarion
Vamana
13
3 / 3 / 9
8,180
909
8,008
11,702
10,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
3 / 2 / 1
7,280
809
7,933
4,316
1,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
AngelSuhanc
Aphrodite
14
2 / 4 / 5
7,932
881
9,712
9,235
4,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
BlutiFul92
Artemis
13
1 / 4 / 4
7,357
817
8,592
9,885
3,200
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Danzaburou
SBBeast
Danzaburou
10
0 / 2 / 4
6,520
724
3,712
5,960
3,648
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
laughingbuddha77
King Arthur
13
2 / 4 / 4
7,535
837
7,561
14,880
15,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
16
Kills
8
10
Deaths
16
52
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
2
12
3.5
L
Thoth
 
Thoth
3
2
1
1.75
L
Aphrodite
AngelSuhanc
Aphrodite
2
4
5
1.13
L
Artemis
BlutiFul92
Artemis
1
4
4
0.75
W
Mulan
Gibeas
Mulan
1
2
12
3.5
L
Danzaburou
SBBeast
Danzaburou
0
2
4
1
W
Baba Yaga
Yangler
Baba Yaga
5
1
11
10.5
W
Sobek
floris360
Sobek
6
2
8
5
L
King Arthur
laughingbuddha77
King Arthur
2
4
4
1
W
Vamana
nargarion
Vamana
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,912
Damage
37,510
57,162
Taken
44,276
46,168
Mitigated
28,459
29,451
Healing
16,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,928
172
11,016
5,480
8,667
3,453
1,060
3,020
5,610
10,564
0
L
Thoth
 
Thoth
7,933
36
0
884
4,316
1,387
0
2,729
1,516
13,829
463
L
Aphrodite
AngelSuhanc
Aphrodite
9,712
898
5,499
4,042
9,235
4,932
0
5,129
3,982
16,162
0
L
Artemis
BlutiFul92
Artemis
8,592
2,444
0
1,354
9,885
3,200
0
5,385
4,377
0
21,875
W
Mulan
Gibeas
Mulan
6,840
158
919
830
13,160
12,137
522
4,333
8,710
0
11,224
L
Danzaburou
SBBeast
Danzaburou
3,712
745
0
913
5,960
3,648
0
3,281
2,569
0
10,955
W
Baba Yaga
Yangler
Baba Yaga
13,471
941
1,050
2,558
7,767
3,466
1,491
1,983
5,626
32,746
0
W
Sobek
floris360
Sobek
7,665
234
459
3,581
15,866
16,278
836
4,687
9,765
14,696
4,513
L
King Arthur
laughingbuddha77
King Arthur
7,561
20
587
3,263
14,880
15,292
0
7,785
6,775
1,476
14,152
W
Vamana
nargarion
Vamana
8,008
2,873
1,662
1,896
11,702
10,834
2,770
4,218
7,375
0
15,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,667
Gold Earned
36,624
101
Minions Killed
90
0
Camps Cleared
0
912,820
Distance Traveled
793,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,990
888
18
2
0
186,818
0
L
Thoth
7,280
809
12
1
0
159,747
0
L
Aphrodite
7,932
881
22
2
0
151,612
0
L
Artemis
7,357
817
34
4
0
132,298
0
W
Mulan
8,026
892
8
1
0
167,532
0
L
Danzaburou
6,520
724
6
1
0
156,384
0
W
Baba Yaga
9,128
1,014
32
4
0
186,506
0
W
Sobek
9,343
1,038
31
3
0
183,092
0
L
King Arthur
7,535
837
16
2
0
193,500
0
W
Vamana
8,180
909
12
1
0
188,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role