Player Matchup

Nike
Nike
 
Nike
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
FidelisLegend
Terra
Level 122
God Stats
1W - 1L
1,700 SR
Queue Stats
43W - 55L
1,449 Elo+
Solo
Amaterasu
Amaterasu
Jelly Ninja2129
Amaterasu
Level 87
God Stats
2W - 3L
1,620 SR
Queue Stats
259W - 184L
1,637 Elo+
Solo
Thoth
Thoth
WindowWind
Thoth
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,772 Elo+
Solo
Kukulkan
Kukulkan
a_used_napkin456
Kukulkan
Level 109
God Stats
5W - 4L
1,519 SR
Queue Stats
276W - 274L
1,429 Elo+
Solo
Team Averages
Level 121
1,568 SR
1,557 Elo+

VS

Team Averages
Level 107
1,667 SR
1,522 Elo+
Arachne
Arachne
MisterMonday93
Arachne
Level 29
God Stats
4W - 3L
1,566 SR
Queue Stats
112W - 139L
1,422 Elo+
Party 2
Sylvanus
Sylvanus
MonsterManX29001
Sylvanus
Level 101
God Stats
4W - 5L
1,526 SR
Queue Stats
254W - 278L
1,451 Elo+
Party 2
Ah Puch
Ah Puch
Santorryu
Ah Puch
Level 128
God Stats
3W - 0L
1,819 SR
Queue Stats
329W - 191L
1,620 Elo+
Party 1
Cthulhu
Cthulhu
Superstoned87
Cthulhu
Level 128
God Stats
2W - 1L
1,739 SR
Queue Stats
393W - 398L
1,500 Elo+
Solo
Chernobog
Chernobog
TeeJH
Chernobog
Level 148
God Stats
3W - 1L
1,683 SR
Queue Stats
343W - 197L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
1 / 2 / 2
7,533
628
6,545
8,541
6,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 6 / 4
8,527
711
7,360
18,258
14,441
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
Jelly Ninja2129
Amaterasu
14
1 / 4 / 3
7,647
637
6,121
18,740
14,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
14
1 / 7 / 1
7,703
642
7,888
11,546
3,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 5 / 3
7,907
659
14,398
11,629
4,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 13
9,103
759
11,201
9,211
7,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 0 / 16
9,936
828
2,882
12,798
11,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ah Puch
Santorryu
Ah Puch
18
11 / 1 / 13
11,146
929
23,938
7,147
3,270
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
16
2 / 1 / 19
10,254
855
12,194
15,547
13,708
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chernobog
TeeJH
Chernobog
17
8 / 2 / 11
10,606
884
15,313
13,086
5,864
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
96
4
Kills
24
24
Deaths
5
13
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
2
2
1
L
1
6
4
0.5
L
Amaterasu
Jelly Ninja2129
Amaterasu
1
4
3
0.63
W
2
1
13
8.5
W
1
0
16
9
W
Ah Puch
Santorryu
Ah Puch
11
1
13
17.5
W
Cthulhu
2
1
19
11.5
W
Chernobog
TeeJH
Chernobog
8
2
11
6.75
L
Thoth
1
7
1
0.21
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,312
Damage
65,528
68,714
Taken
57,789
43,659
Mitigated
41,678
28,332
Healing
34,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,545
58
1,036
2,062
8,541
6,710
0
4,673
3,783
0
15,592
L
7,360
701
10,754
5,060
18,258
14,441
0
10,782
7,113
12,412
0
L
Amaterasu
Jelly Ninja2129
Amaterasu
6,121
730
239
4,899
18,740
14,397
0
8,074
10,096
228
19,562
W
11,201
8,956
248
1,321
9,211
7,535
1,155
4,714
4,312
0
17,281
W
2,882
1,083
13,207
8,464
12,798
11,301
414
7,885
4,721
8,667
0
W
Ah Puch
Santorryu
Ah Puch
23,938
598
264
1,050
7,147
3,270
477
2,795
4,319
41,945
0
W
Cthulhu
12,194
48
2,020
2,420
15,547
13,708
216
8,610
6,558
24,659
0
W
Chernobog
TeeJH
Chernobog
15,313
8,616
986
4,398
13,086
5,864
4,491
5,476
7,240
0
41,807
L
Thoth
7,888
250
158
2,202
11,546
3,754
0
8,173
3,299
20,094
0
L
14,398
476
187
1,735
11,629
4,357
0
7,312
4,271
42,932
578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,317
Gold Earned
51,045
194
Minions Killed
139
0
Camps Cleared
0
924,158
Distance Traveled
1,177,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,533
628
24
2
0
180,869
0
L
Terra
8,527
711
12
1
0
205,645
0
L
Amaterasu
7,647
637
42
4
0
175,045
0
W
Arachne
9,103
759
23
2
0
269,778
0
W
Sylvanus
9,936
828
10
1
0
217,021
0
W
Ah Puch
11,146
929
26
2
0
247,537
0
W
Cthulhu
10,254
855
25
2
0
245,720
0
W
Chernobog
10,606
884
55
5
0
197,894
0
L
Thoth
7,703
642
46
4
0
176,420
0
L
Kukulkan
7,907
659
70
6
0
186,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role