Player Matchup

Gilgamesh
Gilgamesh
Fenrisulfr129
Gilgamesh
Level 141
God Stats
2W - 2L
1,351 SR
Queue Stats
316W - 304L
1,486 Elo+
Solo
Agni
Agni
Frostee223
Agni
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,444 Elo+
Solo
Skadi
Skadi
ThomasFisterPC
Skadi
Level 146
God Stats
32W - 29L
1,511 SR
Queue Stats
216W - 198L
1,507 Elo+
Solo
Ravana
Ravana
literary-zigzag9
Ravana
Level 159
God Stats
14W - 15L
1,506 SR
Queue Stats
691W - 654L
1,546 Elo+
Solo
Cabrakan
Cabrakan
xGhostWarrior31
Cabrakan
Level 140
God Stats
2W - 3L
1,500 SR
Queue Stats
120W - 118L
1,476 Elo+
Solo
Team Averages
Level 138
1,474 SR
1,492 Elo+

VS

Team Averages
Level 100
1,501 SR
1,499 Elo+
Chang'e
Chang'e
AAA NIGHT SHADE
Chang'e
Level 100
God Stats
4W - 4L
1,479 SR
Queue Stats
33W - 34L
1,470 Elo+
Party 2
Skadi
Skadi
Bagselnbudr
Skadi
Level 53
God Stats
4W - 7L
1,282 SR
Queue Stats
106W - 137L
1,493 Elo+
Party 1
Zhong Kui
Zhong Kui
Jlrsnake
Zhong Kui
Level 146
God Stats
21W - 26L
1,513 SR
Queue Stats
902W - 808L
1,583 Elo+
Solo
Kali
Kali
Krazy Huntie
Kali
Level 105
God Stats
1W - 1L
1,600 SR
Queue Stats
35W - 37L
1,474 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Roudur
Kumbhakarna
Level 95
God Stats
1W - 1L
1,630 SR
Queue Stats
47W - 45L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fenrisulfr129
Gilgamesh
13
2 / 2 / 4
7,152
550
7,737
13,663
6,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 0 / 2
7,462
574
6,070
5,290
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 1 / 1
8,510
655
6,539
6,755
2,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 4 / 1
8,070
621
6,484
13,238
5,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
11
1 / 0 / 10
7,649
588
7,294
9,668
12,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,090
545
5,241
8,682
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 8 / 0
6,340
488
5,481
9,766
2,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Zhong Kui
Jlrsnake
Zhong Kui
14
5 / 3 / 0
8,311
639
14,239
13,907
8,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 1 / 4
6,710
516
3,962
14,287
5,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Roudur
Kumbhakarna
10
0 / 1 / 1
6,549
504
5,124
11,610
8,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
15
Kills
7
7
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
1
8
0
0.13
W
Gilgamesh
Fenrisulfr129
Gilgamesh
2
2
4
2
W
2
0
2
3
L
Zhong Kui
Jlrsnake
Zhong Kui
5
3
0
1.67
L
0
1
4
2
L
Kumbhakarna
Roudur
Kumbhakarna
0
1
1
0.5
W
7
1
1
7.5
W
3
4
1
0.88
W
Cabrakan
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,124
Damage
34,047
48,614
Taken
58,252
28,980
Mitigated
28,178
10,614
Healing
26,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,241
603
1,121
4,484
8,682
2,820
0
3,704
4,978
43,875
1,080
L
5,481
2,439
0
376
9,766
2,834
0
4,285
5,481
0
22,160
W
Gilgamesh
Fenrisulfr129
Gilgamesh
7,737
2,637
0
1,049
13,663
6,117
0
4,737
8,926
0
55,753
W
6,070
526
0
2,457
5,290
1,948
0
2,561
2,729
52,130
751
L
Zhong Kui
Jlrsnake
Zhong Kui
14,239
3,041
0
8,998
13,907
8,976
207
0
13,907
63,923
2,471
L
3,962
1,740
0
8,133
14,287
5,056
0
2,417
11,870
0
54,511
L
Kumbhakarna
Roudur
Kumbhakarna
5,124
1,099
0
3,307
11,610
8,492
0
2,871
8,739
27,791
2,670
W
6,539
2,493
0
739
6,755
2,711
2,512
1,904
4,851
0
70,276
W
6,484
2,007
0
4,668
13,238
5,224
0
10,795
2,443
0
55,202
W
Cabrakan
7,294
1,954
0
1,701
9,668
12,980
162
3,960
5,708
20,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,843
Gold Earned
35,000
418
Minions Killed
347
0
Camps Cleared
0
1,304,500
Distance Traveled
1,274,921
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,090
545
84
6
0
267,363
6
L
Skadi
6,340
488
26
2
0
224,161
0
W
Gilgamesh
7,152
550
83
6
0
288,421
0
W
Agni
7,462
574
106
8
0
290,102
5
L
Zhong Kui
8,311
639
104
8
0
218,071
5
L
Kali
6,710
516
92
7
0
291,877
0
L
Kumbhakarna
6,549
504
41
3
0
273,449
0
W
Skadi
8,510
655
114
9
0
248,861
3
W
Ravana
8,070
621
91
7
0
265,132
0
W
Cabrakan
7,649
588
24
2
0
211,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role