Player Matchup

Baron Samedi
Baron Samedi
Kyraish
Baron Samedi
Level 156
God Stats
6W - 6L
1,475 SR
Queue Stats
616W - 598L
1,494 Elo+
Party 1
Sobek
Sobek
MrJamezAltC
Sobek
Level 42
God Stats
3W - 2L
1,463 SR
Queue Stats
19W - 37L
1,401 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NicotineNick-69
Cu Chulainn
Level 29
God Stats
5W - 3L
1,762 SR
Queue Stats
187W - 182L
1,496 Elo+
Party 1
Da Ji
Da Ji
Savolla
Da Ji
Level 66
God Stats
25W - 14L
1,623 SR
Queue Stats
90W - 63L
1,550 Elo+
Solo
Izanami
Izanami
Veslaír
Izanami
Level 30
God Stats
1W - 0L
1,230 SR
Queue Stats
6W - 5L
1,528 Elo+
Party 2
Team Averages
Level 65
1,510 SR
1,494 Elo+

VS

Team Averages
Level 122
1,546 SR
1,503 Elo+
Kali
Kali
 
Kali
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Furgo_ow
Maui
Level 115
God Stats
6W - 8L
1,508 SR
Queue Stats
806W - 787L
1,505 Elo+
Solo
Olorun
Olorun
lildck
Olorun
Level 117
God Stats
98W - 60L
1,603 SR
Queue Stats
387W - 367L
1,441 Elo+
Solo
Kukulkan
Kukulkan
pedropok22
Kukulkan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,639 Elo+
Solo
Nut
Nut
timrowley11
Nut
Level 106
God Stats
2W - 2L
1,619 SR
Queue Stats
149W - 126L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kyraish
Baron Samedi
13
4 / 3 / 2
8,168
628
6,175
7,791
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 2 / 4
7,578
583
4,512
9,855
8,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
NicotineNick-69
Cu Chulainn
15
2 / 2 / 0
8,964
690
8,618
10,399
6,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
Savolla
Da Ji
16
5 / 3 / 3
8,442
649
7,921
11,183
4,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Veslaír
Izanami
13
7 / 0 / 3
8,468
651
9,052
5,581
1,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
4 / 2 / 3
6,958
535
7,480
11,687
4,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Maui
9
0 / 7 / 3
5,601
431
2,226
13,964
9,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
lildck
Olorun
14
2 / 2 / 0
7,824
602
5,971
11,270
4,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Kukulkan
pedropok22
Kukulkan
13
2 / 5 / 2
7,080
545
3,599
8,121
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 5 / 0
6,335
487
6,218
8,077
2,711
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
21
Kills
10
10
Deaths
21
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
4
2
3
2.75
L
Maui
0
7
3
0.21
W
Baron Samedi
Kyraish
Baron Samedi
4
3
2
1.67
W
3
2
4
2.5
W
Cu Chulainn
NicotineNick-69
Cu Chulainn
2
2
0
1
W
Da Ji
Savolla
Da Ji
5
3
3
2.17
W
Izanami
Veslaír
Izanami
7
0
3
8.5
L
Olorun
lildck
Olorun
2
2
0
1
L
Kukulkan
pedropok22
Kukulkan
2
5
2
0.6
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,278
Damage
25,494
44,809
Taken
53,119
24,750
Mitigated
23,822
10,858
Healing
15,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
7,480
4,267
0
6,951
11,687
4,158
0
2,090
9,532
0
40,790
L
Maui
2,226
774
0
1,232
13,964
9,898
0
3,043
10,807
15,979
0
W
Baron Samedi
Kyraish
Baron Samedi
6,175
435
268
2,109
7,791
3,380
0
3,361
4,430
40,787
1,124
W
4,512
543
0
2,777
9,855
8,141
0
1,634
8,221
17,795
1,694
W
Cu Chulainn
NicotineNick-69
Cu Chulainn
8,618
818
0
2,566
10,399
6,477
100
5,441
4,958
0
77,482
W
Da Ji
Savolla
Da Ji
7,921
2,252
0
1,066
11,183
4,902
0
735
10,448
0
76,095
W
Izanami
Veslaír
Izanami
9,052
6,458
0
2,072
5,581
1,850
156
599
4,982
0
57,931
L
Olorun
lildck
Olorun
5,971
3,226
0
5,744
11,270
4,335
0
0
11,270
65,807
5,687
L
Kukulkan
pedropok22
Kukulkan
3,599
516
0
610
8,121
2,720
0
2,731
5,078
49,977
0
L
6,218
3,591
0
1,347
8,077
2,711
0
1,388
6,689
0
36,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,620
Gold Earned
33,798
440
Minions Killed
391
0
Camps Cleared
0
1,338,368
Distance Traveled
1,267,561
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,958
535
70
5
0
265,096
0
L
Maui
5,601
431
30
2
0
247,149
0
W
Baron Samedi
8,168
628
76
6
0
261,855
6
W
Sobek
7,578
583
27
2
0
261,752
3
W
Cu Chulainn
8,964
690
127
10
0
275,393
0
W
Da Ji
8,442
649
110
8
0
281,883
0
W
Izanami
8,468
651
100
8
0
257,485
4
L
Olorun
7,824
602
139
11
0
240,532
4
L
Kukulkan
7,080
545
88
7
0
266,275
2
L
Nut
6,335
487
64
5
0
248,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role