Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Acutefate
Ne Zha
Level 156
God Stats
4W - 2L
1,584 SR
Queue Stats
216W - 105L
1,700 Elo+
Party 1
Aphrodite
Aphrodite
Acutekarma
Aphrodite
Level 159
God Stats
15W - 4L
1,712 SR
Queue Stats
69W - 34L
1,637 Elo+
Party 1
Artemis
Artemis
Baozhani
Artemis
Level 148
God Stats
18W - 9L
1,662 SR
Queue Stats
120W - 59L
1,697 Elo+
Party 1
Janus
Janus
RaiderJ55
Janus
Level 190
God Stats
35W - 17L
1,644 SR
Queue Stats
215W - 95L
1,678 Elo+
Party 1
Team Averages
Level 165
1,620 SR
1,642 Elo+

VS

Team Averages
Level 144
1,609 SR
1,535 Elo+
Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BananaMash
Chaac
Level 145
God Stats
0W - 1L
1,725 SR
Queue Stats
40W - 36L
1,569 Elo+
Solo
Fenrir
Fenrir
Bsavvvy
Fenrir
Level 159
God Stats
10W - 5L
1,723 SR
Queue Stats
199W - 193L
1,583 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DarkAviator
Morgan Le Fay
Level 129
God Stats
0W - 1L
1,562 SR
Queue Stats
5W - 5L
1,519 Elo+
Solo
Athena
Athena
TerseCrown9189
Athena
Level 157
God Stats
4W - 4L
1,532 SR
Queue Stats
150W - 147L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
3 / 0 / 0
5,188
865
4,087
5,183
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
Acutefate
Ne Zha
7
3 / 4 / 4
4,210
702
4,765
6,569
1,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
Acutekarma
Aphrodite
8
4 / 0 / 4
4,810
802
3,654
4,120
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
Baozhani
Artemis
8
1 / 0 / 3
4,255
709
912
3,479
1,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
RaiderJ55
Janus
8
0 / 0 / 0
4,390
732
1,562
2,079
541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
1 / 3 / 1
3,585
598
2,055
3,906
867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
5
0 / 3 / 0
3,191
532
1,732
5,933
2,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
Bsavvvy
Fenrir
7
0 / 1 / 1
3,707
618
1,084
3,161
1,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
DarkAviator
Morgan Le Fay
7
1 / 0 / 0
3,752
625
1,853
2,544
590
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
2 / 4 / 2
3,977
663
1,889
7,389
4,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
4
4
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
0
0
3
L
Apollo
 
Apollo
1
3
1
0.5
W
Ne Zha
Acutefate
Ne Zha
3
4
4
1.25
W
Aphrodite
Acutekarma
Aphrodite
4
0
4
6
L
Chaac
0
3
0
0
W
Artemis
Baozhani
Artemis
1
0
3
2.5
L
Fenrir
Bsavvvy
Fenrir
0
1
1
0.5
L
Morgan Le Fay
DarkAviator
Morgan Le Fay
1
0
0
1
W
Janus
RaiderJ55
Janus
0
0
0
0
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,980
Damage
8,613
21,430
Taken
22,933
6,486
Mitigated
9,768
10,093
Healing
5,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,087
2,257
0
3,332
5,183
1,675
0
0
5,183
277
30,177
L
Apollo
 
Apollo
2,055
1,729
0
588
3,906
867
0
658
3,162
0
13,220
W
Ne Zha
Acutefate
Ne Zha
4,765
1,730
0
1,421
6,569
1,884
0
1,111
5,458
0
18,752
W
Aphrodite
Acutekarma
Aphrodite
3,654
1,045
882
2,768
4,120
1,288
84
1,032
3,088
19,835
1,693
L
Chaac
1,732
244
0
1,982
5,933
2,867
0
174
5,759
0
13,223
W
Artemis
Baozhani
Artemis
912
400
0
1,216
3,479
1,098
0
410
3,069
0
21,661
L
Fenrir
Bsavvvy
Fenrir
1,084
314
0
525
3,161
1,067
0
174
2,947
0
20,294
L
Morgan Le Fay
DarkAviator
Morgan Le Fay
1,853
187
0
1,047
2,544
590
0
998
1,382
17,521
0
W
Janus
RaiderJ55
Janus
1,562
39
0
474
2,079
541
0
1,189
890
29,658
473
L
1,889
828
0
1,559
7,389
4,377
0
2,458
4,469
8,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,853
Gold Earned
18,212
238
Minions Killed
128
0
Camps Cleared
0
673,482
Distance Traveled
632,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,188
865
60
10
0
126,272
0
L
Apollo
3,585
598
25
4
0
99,899
0
W
Ne Zha
4,210
702
19
3
0
149,911
0
W
Aphrodite
4,810
802
45
8
0
124,920
0
L
Chaac
3,191
532
22
4
0
120,150
0
W
Artemis
4,255
709
48
8
0
137,007
0
L
Fenrir
3,707
618
43
7
0
161,875
0
L
Morgan Le Fay
3,752
625
29
5
0
132,528
0
W
Janus
4,390
732
66
11
0
135,372
0
L
Athena
3,977
663
9
2
0
118,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role