Player Matchup

Ah Puch
Ah Puch
Silver III
HeathHutton
Ah Puch
Silver III
Level 80
God Stats
5W - 5L
1,721 SR
Queue Stats
58W - 90L
1,000 MMR
Solo
Medusa
Medusa
Silver II
Ice Cold Shogun
Medusa
Silver II
Level 169
God Stats
4W - 1L
1,685 SR
Queue Stats
141W - 174L
1,022 MMR
Party 1
Cthulhu
Cthulhu
Silver I
SoggySlopper
Cthulhu
Silver I
Level 117
God Stats
17W - 11L
1,618 SR
Queue Stats
85W - 102L
1,107 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,675 SR
1,043 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 106
1,366 SR
889 MMR
Ganesha
Ganesha
Bronze IV
MasterKeef420qc
Ganesha
Bronze IV
Level 41
God Stats
0W - 1L
1,300 SR
Queue Stats
4W - 13L
1,089 MMR
Solo
Cupid
Cupid
Bronze II
Orions_Link
Cupid
Bronze II
Level 148
God Stats
25W - 66L
1,308 SR
Queue Stats
138W - 241L
392 MMR
Solo
Raijin
Raijin
Silver V
PrimeAeon
Raijin
Silver V
Level 129
God Stats
15W - 15L
1,490 SR
Queue Stats
21W - 27L
1,186 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HeathHutton
Ah Puch
13
3 / 2 / 3
7,953
884
6,320
4,560
1,347
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 0 / 4
7,790
866
6,182
3,810
1,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
SoggySlopper
Cthulhu
12
2 / 1 / 6
7,434
826
5,169
9,397
7,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
KumbhakarnaHeraNe ZhaAtlasAthena

VS

Bans
HerculesHou YiVulcanFenrirPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,209
801
5,827
10,399
8,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 1
6,629
737
2,964
4,184
1,436
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
PrimeAeon
Raijin
13
1 / 2 / 1
7,431
826
5,502
6,550
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
8
Kills
3
3
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
HeathHutton
Ah Puch
3
2
3
2.25
W
3
0
4
5
L
1
3
2
0.67
L
1
3
1
0.5
L
Raijin
PrimeAeon
Raijin
1
2
1
0.75
W
Cthulhu
SoggySlopper
Cthulhu
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,671
Damage
14,293
17,767
Taken
21,133
10,109
Mitigated
11,980
4,911
Healing
2,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
HeathHutton
Ah Puch
6,320
141
0
1,487
4,560
1,347
0
3,175
1,259
26,054
0
W
6,182
2,560
0
1,844
3,810
1,275
480
1,890
1,882
0
22,862
L
5,827
599
0
639
10,399
8,442
0
4,038
6,056
20,435
1,458
L
2,964
907
674
574
4,184
1,436
0
2,537
1,501
0
16,190
L
Raijin
PrimeAeon
Raijin
5,502
490
0
926
6,550
2,102
0
3,980
2,468
28,107
0
W
Cthulhu
SoggySlopper
Cthulhu
5,169
486
0
1,580
9,397
7,487
0
4,906
4,010
12,722
429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,177
Gold Earned
21,269
108
Minions Killed
126
0
Camps Cleared
0
518,139
Distance Traveled
454,145
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,953
884
55
6
0
159,020
0
W
Medusa
7,790
866
43
5
0
192,988
0
L
Ganesha
7,209
801
8
1
0
175,297
1
L
Cupid
6,629
737
44
5
0
112,336
0
L
Raijin
7,431
826
74
8
0
166,512
0
W
Cthulhu
7,434
826
10
1
0
166,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role