Player Matchup

Ullr
Ullr
FlattenTheCurve
Ullr
Level 65
God Stats
1W - 0L
1,839 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Terra
Terra
GodLike420Qc
Terra
Level 136
God Stats
2W - 1L
1,772 SR
Queue Stats
9W - 3L
1,668 Elo+
Party 1
Discordia
Discordia
Hero__The
Discordia
Level 153
God Stats
14W - 4L
1,676 SR
Queue Stats
116W - 115L
1,518 Elo+
Solo
Team Averages
Level 118
1,763 SR
1,562 Elo+

VS

Team Averages
Level 82
1,521 SR
1,500 Elo+
Izanami
Izanami
 
Izanami
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
hamsterrs
Raijin
Level 66
God Stats
3W - 4L
1,563 SR
Queue Stats
23W - 11L
1,502 Elo+
Solo
Set
Set
xXPBxGODXx
Set
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
8,290
829
7,579
6,247
2,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
1 / 1 / 7
7,779
778
5,387
8,017
5,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Hero__The
Discordia
15
4 / 1 / 4
8,789
879
8,421
5,567
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 4 / 2
7,297
730
2,196
6,817
2,025
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Raijin
hamsterrs
Raijin
13
0 / 3 / 1
7,145
715
6,587
6,537
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 1 / 0
7,675
768
3,585
11,005
10,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
8
Kills
3
3
Deaths
8
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
2
0.25
W
3
1
5
5.5
W
1
1
7
4.5
W
Discordia
Hero__The
Discordia
4
1
4
6
L
Raijin
hamsterrs
Raijin
0
3
1
0.17
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,387
Damage
12,368
19,831
Taken
24,359
10,057
Mitigated
13,753
4,763
Healing
4,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,196
856
150
545
6,817
2,025
0
3,306
2,999
0
19,160
W
7,579
1,967
0
377
6,247
2,288
74
1,709
4,083
0
28,542
W
5,387
88
2,476
1,910
8,017
5,792
0
2,736
4,637
9,765
333
W
Discordia
Hero__The
Discordia
8,421
0
0
0
5,567
1,977
25
904
4,318
36,054
0
L
Raijin
hamsterrs
Raijin
6,587
242
274
1,363
6,537
1,679
0
4,148
1,798
19,093
916
L
3,585
1,033
0
2,091
11,005
10,049
0
4,254
5,779
0
19,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,858
Gold Earned
22,117
120
Minions Killed
122
0
Camps Cleared
0
627,351
Distance Traveled
530,821
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,297
730
50
5
0
172,646
1
W
Ullr
8,290
829
47
5
0
200,166
0
W
Terra
7,779
778
15
2
0
207,689
0
W
Discordia
8,789
879
58
6
0
219,496
5
L
Raijin
7,145
715
43
4
0
169,418
4
L
Set
7,675
768
29
3
0
188,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role