Player Matchup

Izanami
Izanami
BigDawgOG
Izanami
Level 69
God Stats
6W - 5L
1,493 SR
Queue Stats
196W - 194L
1,460 Elo+
Party 1
Neith
Neith
Deadlyboomer
Neith
Level 88
God Stats
7W - 4L
1,754 SR
Queue Stats
89W - 79L
1,455 Elo+
Party 1
Olorun
Olorun
TTV-OverthinkTV
Olorun
Level 45
God Stats
4W - 0L
1,607 SR
Queue Stats
46W - 37L
1,516 Elo+
Solo
Guan Yu
Guan Yu
iiPhxntom
Guan Yu
Level 125
God Stats
12W - 2L
1,571 SR
Queue Stats
143W - 123L
1,519 Elo+
Solo
Sol
Sol
offbeat-cup24
Sol
Level 100
God Stats
495W - 454L
1,574 SR
Queue Stats
497W - 459L
1,526 Elo+
Solo
Team Averages
Level 85
1,600 SR
1,495 Elo+

VS

Team Averages
Level 86
1,629 SR
1,497 Elo+
Osiris
Osiris
COPOYenko
Osiris
Level 107
God Stats
3W - 3L
1,541 SR
Queue Stats
46W - 36L
1,505 Elo+
Solo
Geb
Geb
Critst3r
Geb
Level 107
God Stats
7W - 4L
1,701 SR
Queue Stats
304W - 299L
1,556 Elo+
Party 2
Poseidon
Poseidon
DSB_410sFinest
Poseidon
Level 95
God Stats
5W - 8L
1,468 SR
Queue Stats
208W - 195L
1,465 Elo+
Party 2
Danzaburou
Danzaburou
DSB_sanchez410
Danzaburou
Level 56
God Stats
43W - 24L
1,630 SR
Queue Stats
114W - 121L
1,448 Elo+
Party 2
Loki
Loki
JASoul214
Loki
Level 67
God Stats
4W - 2L
1,808 SR
Queue Stats
234W - 250L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigDawgOG
Izanami
13
1 / 2 / 6
7,539
539
2,308
8,519
2,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
8 / 1 / 2
8,863
633
9,595
7,427
2,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
2 / 2 / 5
8,570
612
4,925
6,721
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
iiPhxntom
Guan Yu
13
3 / 1 / 9
8,840
631
8,291
14,379
12,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
8 / 0 / 1
10,640
760
13,208
16,985
5,282
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
COPOYenko
Osiris
12
0 / 5 / 1
6,864
490
5,774
13,042
9,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 6 / 2
6,110
436
3,888
13,640
7,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
13
1 / 2 / 1
7,795
557
3,868
6,884
1,705
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Danzaburou
DSB_sanchez410
Danzaburou
10
0 / 3 / 3
6,243
446
4,604
7,734
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
14
5 / 6 / 0
7,888
563
7,669
12,011
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
22
Kills
6
6
Deaths
22
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
BigDawgOG
Izanami
1
2
6
2
L
Osiris
COPOYenko
Osiris
0
5
1
0.1
L
0
6
2
0.17
L
Poseidon
1
2
1
0.75
L
Danzaburou
DSB_sanchez410
Danzaburou
0
3
3
0.5
W
8
1
2
9
L
Loki
5
6
0
0.83
W
2
2
5
2.25
W
Guan Yu
iiPhxntom
Guan Yu
3
1
9
7.5
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,327
Damage
25,803
54,031
Taken
53,311
26,233
Mitigated
23,965
30,355
Healing
11,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BigDawgOG
Izanami
2,308
1,474
0
3,112
8,519
2,708
0
830
7,689
0
55,593
L
Osiris
COPOYenko
Osiris
5,774
2,513
0
2,560
13,042
9,197
589
6,742
6,300
0
36,418
L
3,888
506
0
2,043
13,640
7,617
0
1,597
12,043
21,239
0
L
Poseidon
3,868
883
0
1,788
6,884
1,705
0
3,759
3,125
54,296
2,007
L
Danzaburou
DSB_sanchez410
Danzaburou
4,604
1,640
0
1,771
7,734
1,872
0
831
6,903
0
34,295
W
9,595
4,256
0
1,406
7,427
2,887
2,252
1,927
5,500
0
58,125
L
Loki
7,669
2,468
0
3,115
12,011
3,574
0
4,702
7,309
0
51,533
W
4,925
1,246
236
1,536
6,721
2,682
794
1,351
5,370
48,274
384
W
Guan Yu
iiPhxntom
Guan Yu
8,291
1,065
3,768
5,959
14,379
12,674
0
3,293
11,086
0
32,897
W
13,208
5,158
0
14,338
16,985
5,282
1,375
725
16,260
85,839
2,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,452
Gold Earned
34,900
425
Minions Killed
321
0
Camps Cleared
0
1,345,289
Distance Traveled
1,314,639
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,539
539
78
6
0
276,996
0
L
Osiris
6,864
490
55
4
0
268,422
0
L
Geb
6,110
436
29
2
0
279,275
0
L
Poseidon
7,795
557
117
8
0
257,365
0
L
Danzaburou
6,243
446
50
4
0
219,955
0
W
Neith
8,863
633
86
6
0
258,855
0
L
Loki
7,888
563
70
5
0
289,622
0
W
Olorun
8,570
612
92
7
0
247,611
0
W
Guan Yu
8,840
631
44
3
0
300,266
4
W
Sol
10,640
760
125
9
0
261,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role