Player Matchup

Cernunnos
Cernunnos
HaremMC69
Cernunnos
Level 88
God Stats
4W - 0L
1,924 SR
Queue Stats
36W - 41L
1,553 Elo+
Party 1
Nemesis
Nemesis
MastaChong
Nemesis
Level 64
God Stats
8W - 2L
1,663 SR
Queue Stats
23W - 27L
1,489 Elo+
Party 1
Fafnir
Fafnir
joaquinkch
Fafnir
Level 106
God Stats
1W - 0L
1,326 SR
Queue Stats
40W - 39L
1,591 Elo+
Party 1
Cthulhu
Cthulhu
kyockers
Cthulhu
Level 109
God Stats
2W - 2L
1,578 SR
Queue Stats
14W - 17L
1,481 Elo+
Party 1
Hera
Hera
oX3RUSo
Hera
Level 88
God Stats
59W - 46L
1,543 SR
Queue Stats
503W - 440L
1,582 Elo+
Solo
Team Averages
Level 91
1,607 SR
1,539 Elo+

VS

Team Averages
Level 110
1,430 SR
1,488 Elo+
Fafnir
Fafnir
 
Fafnir
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
 
Nut
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
MATRIX010101
Kukulkan
Level 17
God Stats
4W - 5L
1,355 SR
Queue Stats
20W - 29L
1,441 Elo+
Party 2
Thor
Thor
Mr921Panda34
Thor
Level 100
God Stats
0W - 1L
1,297 SR
Queue Stats
186W - 195L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HaremMC69
Cernunnos
8
0 / 2 / 2
4,548
505
2,181
5,691
1,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nemesis
MastaChong
Nemesis
11
4 / 0 / 1
5,654
628
3,185
6,113
1,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fafnir
joaquinkch
Fafnir
9
1 / 1 / 1
5,353
595
4,018
5,944
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cthulhu
kyockers
Cthulhu
8
0 / 1 / 0
4,589
510
1,552
5,365
2,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
oX3RUSo
Hera
10
1 / 1 / 2
5,655
628
4,110
3,627
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 0 / 2
6,058
673
2,150
5,322
4,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
 
Achilles
10
1 / 0 / 0
5,995
666
3,333
6,564
4,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nut
 
Nut
10
2 / 2 / 1
5,317
591
5,326
5,638
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kukulkan
MATRIX010101
Kukulkan
10
0 / 2 / 1
5,490
610
2,398
4,532
1,354
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
2 / 2 / 0
4,861
540
2,224
4,936
1,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
6
Kills
5
5
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
2
1
L
Achilles
 
Achilles
1
0
0
1
L
Nut
 
Nut
2
2
1
1.25
W
Cernunnos
HaremMC69
Cernunnos
0
2
2
0.5
L
Kukulkan
MATRIX010101
Kukulkan
0
2
1
0.25
W
Nemesis
MastaChong
Nemesis
4
0
1
4.5
L
2
2
0
1
W
Fafnir
joaquinkch
Fafnir
1
1
1
1.5
W
Cthulhu
kyockers
Cthulhu
0
1
0
0
W
Hera
oX3RUSo
Hera
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,046
Damage
15,431
26,740
Taken
26,992
10,130
Mitigated
13,432
10,479
Healing
11,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,150
674
0
2,974
5,322
4,851
0
2,230
3,092
8,971
1,837
L
Achilles
 
Achilles
3,333
885
0
4,786
6,564
4,024
0
2,769
3,481
0
38,232
L
Nut
 
Nut
5,326
3,324
0
2,448
5,638
1,755
844
765
4,833
0
50,862
W
Cernunnos
HaremMC69
Cernunnos
2,181
1,074
0
1,768
5,691
1,467
0
276
5,415
0
26,429
L
Kukulkan
MATRIX010101
Kukulkan
2,398
0
0
526
4,532
1,354
0
1,970
2,520
35,869
1,019
W
Nemesis
MastaChong
Nemesis
3,185
753
0
4,474
6,113
1,530
0
465
5,600
0
36,141
L
2,224
506
0
1,216
4,936
1,448
0
1,262
3,632
0
22,158
W
Fafnir
joaquinkch
Fafnir
4,018
1,309
0
1,792
5,944
3,635
0
367
5,122
21,629
0
W
Cthulhu
kyockers
Cthulhu
1,552
152
0
1,762
5,365
2,456
0
1,200
4,165
10,980
0
W
Hera
oX3RUSo
Hera
4,110
1,175
0
683
3,627
1,042
0
1,802
1,723
40,512
2,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,799
Gold Earned
27,721
293
Minions Killed
299
0
Camps Cleared
0
986,503
Distance Traveled
860,076
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,058
673
17
2
0
209,452
0
L
Achilles
5,995
666
70
8
0
149,645
0
L
Nut
5,317
591
86
10
0
152,907
0
W
Cernunnos
4,548
505
56
6
0
166,164
1
L
Kukulkan
5,490
610
87
10
0
186,498
0
W
Nemesis
5,654
628
69
8
0
219,814
0
L
Thor
4,861
540
39
4
0
161,574
0
W
Fafnir
5,353
595
63
7
0
202,699
0
W
Cthulhu
4,589
510
18
2
0
195,722
0
W
Hera
5,655
628
87
10
0
202,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role