Player Matchup

Aphrodite
Aphrodite
Gold I
 
Aphrodite
Gold I
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold IV
Jahlenciaga
Bastet
Gold IV
Level 144
God Stats
2W - 2L
1,643 SR
Queue Stats
32W - 34L
1,486 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
SaintJahLaurent
Baron Samedi
Gold II
Level 157
God Stats
1W - 1L
1,566 SR
Queue Stats
75W - 70L
1,659 MMR
Party 1
Chiron
Chiron
Bronze III
Setsunxi
Chiron
Bronze III
Level 129
God Stats
0W - 1L
1,758 SR
Queue Stats
0W - 1L
1,500 MMR
Party 4
Ares
Ares
Bronze III
TheMortuary
Ares
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 4
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,594 SR
1,529 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,646 SR
1,592 MMR
Hel
Hel
Diamond II
 
Hel
Diamond II
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Rama
Rama
Diamond I
Alejandromt
Rama
Diamond I
Level 171
God Stats
65W - 44L
1,732 SR
Queue Stats
387W - 343L
2,347 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold V
Altrex55
Cu Chulainn
Gold V
Level 134
God Stats
6W - 2L
1,884 SR
Queue Stats
153W - 155L
1,300 MMR
Solo
Mercury
Mercury
Silver II
NexxAres
Mercury
Silver II
Level 142
God Stats
6W - 1L
1,591 SR
Queue Stats
257W - 285L
1,272 MMR
Party 2
Nox
Nox
Gold III
Why So Smile
Nox
Gold III
Level 68
God Stats
34W - 35L
1,524 SR
Queue Stats
138W - 141L
1,543 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 1 / 2
8,243
589
7,299
13,479
4,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bastet
14
3 / 6 / 6
7,511
537
9,789
13,942
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
SaintJahLaurent
Baron Samedi
14
7 / 4 / 1
8,481
606
7,469
8,049
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Setsunxi
Chiron
11
1 / 5 / 2
6,121
437
5,909
9,500
2,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 5 / 4
6,480
463
4,514
13,762
8,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
PeleHeraMartichorasCabrakan

VS

Bans
SobekSurtrAthenaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
6 / 1 / 8
9,457
676
10,102
13,671
11,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
7 / 2 / 6
9,528
681
16,445
11,499
4,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Altrex55
Cu Chulainn
14
1 / 2 / 0
8,499
607
10,375
13,184
11,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
NexxAres
Mercury
13
3 / 5 / 1
7,109
508
1,772
11,694
3,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

15
3 / 2 / 3
8,869
634
3,798
9,075
3,559
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
12
Kills
20
21
Deaths
12
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
2
1
W
Hel
 
Hel
6
1
8
10
W
7
2
6
5
W
Cu Chulainn
Altrex55
Cu Chulainn
1
2
0
0.5
L
Bastet
3
6
6
1
W
Mercury
NexxAres
Mercury
3
5
1
0.7
L
Baron Samedi
SaintJahLaurent
Baron Samedi
7
4
1
1.88
L
Chiron
Setsunxi
Chiron
1
5
2
0.4
L
1
5
4
0.6
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,980
Damage
42,492
58,732
Taken
59,123
24,308
Mitigated
35,082
23,878
Healing
28,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
7,299
475
180
9,655
13,479
4,593
0
614
12,157
58,954
806
W
Hel
 
Hel
10,102
1,026
6,127
8,945
13,671
11,714
131
2,266
11,405
38,274
2,007
W
16,445
13,776
0
4,184
11,499
4,773
2,210
2,810
8,689
0
87,225
W
Cu Chulainn
Altrex55
Cu Chulainn
10,375
1,792
0
3,640
13,184
11,127
0
7,142
5,366
1,705
65,668
L
Bastet
9,789
2,944
0
5,432
13,942
4,539
0
2,987
10,873
0
49,315
W
Mercury
NexxAres
Mercury
1,772
287
0
3,553
11,694
3,909
959
2,604
9,090
0
33,276
L
Baron Samedi
SaintJahLaurent
Baron Samedi
7,469
779
323
1,756
8,049
3,278
246
4,104
3,899
43,892
0
L
Chiron
Setsunxi
Chiron
5,909
2,410
486
1,923
9,500
2,950
0
2,825
6,636
0
41,300
L
4,514
117
0
4,123
13,762
8,948
0
3,731
10,031
15,082
0
W
3,798
883
0
1,556
9,075
3,559
262
3,848
5,227
60,324
1,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,836
Gold Earned
43,462
381
Minions Killed
478
0
Camps Cleared
0
1,405,165
Distance Traveled
1,455,290
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,243
589
141
10
0
255,364
0
W
Hel
9,457
676
49
4
0
301,436
2
W
Rama
9,528
681
136
10
0
270,326
1
W
Cu Chulainn
8,499
607
117
8
0
259,768
5
L
Bastet
7,511
537
70
5
0
330,426
0
W
Mercury
7,109
508
66
5
0
319,459
0
L
Baron Samedi
8,481
606
82
6
0
274,737
0
L
Chiron
6,121
437
65
5
0
277,651
0
L
Ares
6,480
463
23
2
0
266,987
0
W
Nox
8,869
634
110
8
0
304,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role