Player Matchup

Vamana
Vamana
Platinum II
 
Vamana
Platinum II
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Platinum III
Kingphara0h
Chiron
Platinum III
Level 107
God Stats
10W - 7L
1,918 SR
Queue Stats
55W - 31L
2,117 MMR
Party 1
Fafnir
Fafnir
Platinum II
brownster
Fafnir
Platinum II
Level 106
God Stats
4W - 1L
1,937 SR
Queue Stats
34W - 11L
2,122 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,785 SR
1,913 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 116
1,598 SR
1,601 MMR
Mulan
Mulan
Gold II
BUSTEDBRAND23
Mulan
Gold II
Level 128
God Stats
2W - 5L
1,435 SR
Queue Stats
247W - 277L
1,649 MMR
Party 2
Ne Zha
Ne Zha
Platinum V
TOUCHITAGAIN
Ne Zha
Platinum V
Level 102
God Stats
2W - 1L
1,751 SR
Queue Stats
469W - 514L
1,630 MMR
Party 2
Discordia
Discordia
Gold I
iBeatKids420
Discordia
Gold I
Level 119
God Stats
64W - 49L
1,607 SR
Queue Stats
333W - 363L
1,525 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
0 / 0 / 8
8,660
866
6,356
8,101
5,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
16
5 / 0 / 3
9,476
948
7,335
6,975
2,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
brownster
Fafnir
15
3 / 0 / 4
8,948
895
5,355
6,797
8,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
ThothKuzenboAtlasCthulhuKumbhakarna

VS

Bans
Xing TianAchillesOdinHerculesAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
7,877
788
4,722
9,470
7,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
11
0 / 2 / 0
6,964
696
3,097
7,380
5,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
iBeatKids420
Discordia
12
0 / 4 / 0
7,378
738
6,601
6,186
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
0
8
4
L
0
2
0
0
W
Chiron
5
0
3
6.5
L
Ne Zha
0
2
0
0
W
Fafnir
brownster
Fafnir
3
0
4
5
L
Discordia
iBeatKids420
Discordia
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,046
Damage
14,420
21,873
Taken
23,036
15,759
Mitigated
13,900
10,390
Healing
4,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,356
2,926
0
3,245
8,101
5,190
650
2,005
5,545
0
26,891
L
4,722
338
0
2,565
9,470
7,005
0
2,528
6,932
0
28,500
W
Chiron
7,335
1,404
512
2,973
6,975
2,223
1,120
2,818
3,578
0
51,679
L
Ne Zha
3,097
491
0
1,384
7,380
5,095
0
1,394
5,972
0
13,500
W
Fafnir
brownster
Fafnir
5,355
1,284
0
3,660
6,797
8,346
299
1,157
5,178
15,839
1,675
L
Discordia
iBeatKids420
Discordia
6,601
115
0
189
6,186
1,800
0
903
5,181
23,685
563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,084
Gold Earned
22,219
141
Minions Killed
132
0
Camps Cleared
0
613,534
Distance Traveled
594,296
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,660
866
46
5
0
216,783
2
L
Mulan
7,877
788
49
5
0
210,409
4
W
Chiron
9,476
948
86
9
0
196,796
6
L
Ne Zha
6,964
696
23
2
0
188,853
4
W
Fafnir
8,948
895
9
1
0
199,955
3
L
Discordia
7,378
738
60
6
0
195,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role