Player Matchup

Tiamat
Tiamat
Drimell
Tiamat
Level 152
God Stats
29W - 37L
1,539 SR
Queue Stats
331W - 306L
1,531 Elo+
Solo
Izanami
Izanami
HKZepherica
Izanami
Level 27
God Stats
1W - 1L
1,430 SR
Queue Stats
2W - 2L
1,457 Elo+
Party 1
Achilles
Achilles
MajinMewfive
Achilles
Level 148
God Stats
16W - 13L
1,683 SR
Queue Stats
371W - 332L
1,536 Elo+
Solo
Sylvanus
Sylvanus
SpeedyBreeze
Sylvanus
Level 186
God Stats
0W - 2L
1,462 SR
Queue Stats
23W - 19L
1,560 Elo+
Party 1
Thor
Thor
UwU_Tickler
Thor
Level 139
God Stats
0W - 5L
1,162 SR
Queue Stats
386W - 351L
1,516 Elo+
Solo
Team Averages
Level 130
1,455 SR
1,520 Elo+

VS

Team Averages
Level 124
1,642 SR
1,571 Elo+
Ares
Ares
RedRabbit8708
Ares
Level 89
God Stats
3W - 0L
1,804 SR
Queue Stats
174W - 157L
1,512 Elo+
Solo
Cliodhna
Cliodhna
ajay206
Cliodhna
Level 117
God Stats
6W - 1L
1,524 SR
Queue Stats
78W - 58L
1,606 Elo+
Party 2
Nike
Nike
ashlynne002
Nike
Level 143
God Stats
12W - 8L
1,517 SR
Queue Stats
161W - 165L
1,472 Elo+
Solo
Apollo
Apollo
razeen²
Apollo
Level 147
God Stats
9W - 4L
1,714 SR
Queue Stats
42W - 17L
1,715 Elo+
Party 2
Nu Wa
Nu Wa
supersaiyannaj
Nu Wa
Level 122
God Stats
10W - 7L
1,651 SR
Queue Stats
63W - 51L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Drimell
Tiamat
10
3 / 2 / 1
5,926
539
5,478
8,123
3,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
HKZepherica
Izanami
8
0 / 9 / 0
4,755
432
3,157
8,862
2,035
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
MajinMewfive
Achilles
12
0 / 2 / 2
6,717
611
6,791
9,767
4,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sylvanus
SpeedyBreeze
Sylvanus
9
3 / 5 / 1
5,843
531
5,455
13,764
9,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 4 / 2
5,797
527
6,642
10,119
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 7
7,959
724
8,331
10,191
7,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cliodhna
ajay206
Cliodhna
11
3 / 4 / 3
6,238
567
6,262
10,905
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 1
5,612
510
2,860
10,062
7,308
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Apollo
razeen²
Apollo
14
11 / 0 / 4
8,255
750
12,027
7,880
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 5
6,049
550
5,650
4,787
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
9
Kills
22
22
Deaths
9
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Drimell
Tiamat
3
2
1
1.75
L
Izanami
HKZepherica
Izanami
0
9
0
0
L
Achilles
MajinMewfive
Achilles
0
2
2
0.5
W
7
0
7
10.5
L
Sylvanus
SpeedyBreeze
Sylvanus
3
5
1
0.7
L
3
4
2
1
W
Cliodhna
ajay206
Cliodhna
3
4
3
1.13
W
1
2
1
0.75
W
Apollo
razeen²
Apollo
11
0
4
13
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,523
Damage
35,130
50,635
Taken
43,825
22,706
Mitigated
21,784
15,934
Healing
15,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Drimell
Tiamat
5,478
65
0
3,050
8,123
3,933
0
4,132
3,991
37,257
0
L
Izanami
HKZepherica
Izanami
3,157
2,280
0
0
8,862
2,035
0
1,965
6,897
0
18,979
L
Achilles
MajinMewfive
Achilles
6,791
2,214
0
3,250
9,767
4,478
26
1,360
8,407
0
48,734
W
8,331
1,547
0
2,700
10,191
7,693
0
3,155
6,937
22,760
2,143
L
Sylvanus
SpeedyBreeze
Sylvanus
5,455
1,854
763
5,543
13,764
9,153
15
5,005
8,759
17,427
0
L
6,642
2,508
0
3,328
10,119
3,107
0
1,105
9,014
0
33,925
W
Cliodhna
ajay206
Cliodhna
6,262
1,480
0
4,639
10,905
3,088
0
3,179
7,416
0
37,931
W
2,860
370
0
2,016
10,062
7,308
0
0
10,062
0
29,984
W
Apollo
razeen²
Apollo
12,027
7,734
0
5,869
7,880
2,446
1,764
1,748
6,132
0
67,789
W
5,650
1,224
0
433
4,787
1,249
23
2,267
2,228
40,991
1,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,038
Gold Earned
34,113
286
Minions Killed
342
0
Camps Cleared
0
1,074,526
Distance Traveled
1,114,030
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,926
539
68
6
0
239,763
0
L
Izanami
4,755
432
43
4
0
207,900
0
L
Achilles
6,717
611
92
8
0
210,224
2
W
Ares
7,959
724
25
2
0
229,257
4
L
Sylvanus
5,843
531
19
2
0
200,199
0
L
Thor
5,797
527
64
6
0
216,440
1
W
Cliodhna
6,238
567
69
6
0
240,917
2
W
Nike
5,612
510
53
5
0
209,424
3
W
Apollo
8,255
750
121
11
0
224,170
0
W
Nu Wa
6,049
550
74
7
0
210,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role