Player Matchup

Janus
Janus
 
Janus
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Flavioo071
Loki
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Sampaio262
Baron Samedi
Level 33
God Stats
1W - 0L
1,821 SR
Queue Stats
6W - 8L
1,431 Elo+
Party 1
Chiron
Chiron
WalnutPlum12569
Chiron
Level 177
God Stats
3W - 0L
1,982 SR
Queue Stats
168W - 162L
1,472 Elo+
Solo
Shiva
Shiva
jhuenxvdead
Shiva
Level 155
God Stats
2W - 2L
1,650 SR
Queue Stats
112W - 105L
1,474 Elo+
Party 1
Team Averages
Level 133
1,691 SR
1,475 Elo+

VS

Team Averages
Level 140
1,409 SR
1,516 Elo+
Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
ALEDRAKO
Xbalanque
Level 193
God Stats
1W - 2L
1,417 SR
Queue Stats
94W - 102L
1,531 Elo+
Solo
Janus
Janus
Fedech
Janus
Level 159
God Stats
2W - 3L
1,396 SR
Queue Stats
72W - 55L
1,612 Elo+
Party 2
Mulan
Mulan
Paganific
Mulan
Level 142
God Stats
6W - 7L
1,459 SR
Queue Stats
336W - 337L
1,537 Elo+
Solo
Jormungandr
Jormungandr
YT_SANTY72713
Jormungandr
Level 79
God Stats
1W - 4L
1,272 SR
Queue Stats
17W - 31L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 0 / 0
6,264
626
2,562
3,383
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 3
5,662
566
1,911
6,458
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Sampaio262
Baron Samedi
11
5 / 1 / 0
6,529
653
6,212
6,552
3,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 0 / 2
7,139
714
6,364
6,362
1,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 2 / 9
5,881
588
5,909
8,836
4,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 2 / 1
4,909
491
2,687
7,624
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xbalanque
ALEDRAKO
Xbalanque
3
0 / 0 / 1
3,706
371
1,031
1,599
324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Fedech
Janus
9
2 / 4 / 1
5,233
523
4,130
6,358
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Paganific
Mulan
9
1 / 5 / 2
5,533
553
5,132
11,910
5,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
YT_SANTY72713
Jormungandr
7
1 / 3 / 2
4,507
451
3,673
4,909
2,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
5
5
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
0
1
L
Thor
 
Thor
1
2
1
0.75
L
Xbalanque
ALEDRAKO
Xbalanque
0
0
1
0.5
L
Janus
Fedech
Janus
2
4
1
0.63
W
2
2
3
1.75
L
Mulan
Paganific
Mulan
1
5
2
0.4
W
Baron Samedi
Sampaio262
Baron Samedi
5
1
0
5
W
5
0
2
6
L
Jormungandr
YT_SANTY72713
Jormungandr
1
3
2
0.67
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,958
Damage
16,653
31,591
Taken
32,400
13,397
Mitigated
12,219
14,109
Healing
8,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,562
122
0
1,143
3,383
919
72
1,016
2,247
40,751
1,138
L
Thor
 
Thor
2,687
503
0
2,798
7,624
2,362
0
770
6,720
0
24,479
L
Xbalanque
ALEDRAKO
Xbalanque
1,031
502
0
656
1,599
324
0
116
1,483
0
6,930
L
Janus
Fedech
Janus
4,130
501
0
1,220
6,358
1,516
0
1,261
4,957
21,768
0
W
1,911
425
0
3,068
6,458
1,856
0
1,189
5,177
0
34,495
L
Mulan
Paganific
Mulan
5,132
326
0
2,843
11,910
5,699
0
6,196
5,714
0
31,490
W
Baron Samedi
Sampaio262
Baron Samedi
6,212
987
198
3,153
6,552
3,962
481
1,220
5,278
35,902
0
W
6,364
2,620
205
2,629
6,362
1,867
586
2,454
3,796
0
45,222
L
Jormungandr
YT_SANTY72713
Jormungandr
3,673
634
162
743
4,909
2,318
0
983
3,872
12,611
0
W
5,909
1,166
427
3,286
8,836
4,793
386
1,426
7,290
5,612
25,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,475
Gold Earned
23,888
346
Minions Killed
178
0
Camps Cleared
0
970,129
Distance Traveled
865,467
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,264
626
90
9
0
207,257
2
L
Thor
4,909
491
48
5
0
230,189
0
L
Xbalanque
3,706
371
8
1
0
62,014
0
L
Janus
5,233
523
47
5
0
207,635
0
W
Loki
5,662
566
58
6
0
202,127
0
L
Mulan
5,533
553
58
6
0
173,589
2
W
Baron Samedi
6,529
653
66
7
0
175,998
0
W
Chiron
7,139
714
92
9
0
181,808
2
L
Jormungandr
4,507
451
17
2
0
192,040
0
W
Shiva
5,881
588
40
4
0
202,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role