Player Matchup

Maui
Maui
Midš
Maui
Level 285
God Stats
1W - 0L
1,232 SR
Queue Stats
183W - 126L
1,541 Elo+
Solo
Scylla
Scylla
Phobiaqt
Scylla
Level 142
God Stats
2W - 1L
1,473 SR
Queue Stats
458W - 439L
1,598 Elo+
Solo
Nemesis
Nemesis
Smilemile0
Nemesis
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 118L
1,528 Elo+
Solo
Rama
Rama
TeflonDonMr45
Rama
Level 120
God Stats
11W - 15L
1,407 SR
Queue Stats
700W - 712L
1,533 Elo+
Solo
Tiamat
Tiamat
papitaface
Tiamat
Level 131
God Stats
3W - 4L
1,494 SR
Queue Stats
357W - 367L
1,582 Elo+
Solo
Team Averages
Level 152
1,421 SR
1,556 Elo+

VS

Team Averages
Level 159
1,637 SR
1,602 Elo+
Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
ArchWolf_25
Poseidon
Level 257
God Stats
0W - 1L
1,607 SR
Queue Stats
33W - 29L
1,604 Elo+
Solo
Chaac
Chaac
Malysera
Chaac
Level 215
God Stats
4W - 2L
1,699 SR
Queue Stats
146W - 110L
1,636 Elo+
Party 1
Ao Kuang
Ao Kuang
OverwatchHentai
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,660 Elo+
Party 1
Vulcan
Vulcan
Yurikigai
Vulcan
Level 148
God Stats
3W - 1L
1,879 SR
Queue Stats
271W - 216L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Midš
Maui
11
2 / 1 / 11
6,202
1,240
2,777
5,467
3,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Phobiaqt
Scylla
9
1 / 2 / 5
5,447
1,089
2,088
2,744
823
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Smilemile0
Nemesis
12
5 / 1 / 7
6,499
1,300
6,216
4,522
3,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
6 / 1 / 6
6,816
1,363
5,019
3,940
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
papitaface
Tiamat
9
1 / 1 / 9
5,582
1,116
2,599
3,835
1,929
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 3 / 2
5,250
1,050
2,180
3,770
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
ArchWolf_25
Poseidon
5
0 / 0 / 0
4,272
854
0
0
0
Chaac
Malysera
Chaac
11
3 / 4 / 1
6,241
1,248
6,442
7,550
6,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
8
2 / 4 / 1
5,113
1,023
3,650
4,794
1,356
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vulcan
Yurikigai
Vulcan
10
1 / 4 / 2
5,392
1,078
5,338
4,634
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
15
Kills
6
6
Deaths
15
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
2
0.33
L
Poseidon
ArchWolf_25
Poseidon
0
0
0
0
L
Chaac
Malysera
Chaac
3
4
1
0.88
W
Maui
Midš
Maui
2
1
11
7.5
L
Ao Kuang
2
4
1
0.63
W
Scylla
Phobiaqt
Scylla
1
2
5
1.75
W
Nemesis
Smilemile0
Nemesis
5
1
7
8.5
W
6
1
6
9
L
Vulcan
Yurikigai
Vulcan
1
4
2
0.5
W
Tiamat
papitaface
Tiamat
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,699
Damage
17,610
20,508
Taken
20,748
11,362
Mitigated
10,630
7,487
Healing
2,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,180
93
40
783
3,770
1,111
0
1,056
2,672
4,902
0
L
Poseidon
ArchWolf_25
Poseidon
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
Malysera
Chaac
6,442
727
0
1,037
7,550
6,631
0
2,484
4,855
0
13,422
W
Maui
Midš
Maui
2,777
848
305
1,710
5,467
3,700
0
2,861
2,439
7,801
0
L
Ao Kuang
3,650
347
0
934
4,794
1,356
0
1,829
2,772
3,804
0
W
Scylla
Phobiaqt
Scylla
2,088
624
0
480
2,744
823
0
1,744
906
6,529
280
W
Nemesis
Smilemile0
Nemesis
6,216
1,344
224
1,850
4,522
3,393
39
2,069
2,183
0
10,256
W
5,019
4,015
0
1,590
3,940
1,517
730
1,609
2,241
0
14,189
L
Vulcan
Yurikigai
Vulcan
5,338
250
0
0
4,634
1,532
0
1,840
2,553
8,882
286
W
Tiamat
papitaface
Tiamat
2,599
318
210
1,118
3,835
1,929
0
1,973
1,781
5,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,546
Gold Earned
26,268
64
Minions Killed
43
0
Camps Cleared
0
516,740
Distance Traveled
385,841
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,250
1,050
10
2
0
99,058
0
L
Poseidon
4,272
854
0
0
0
0
0
L
Chaac
6,241
1,248
23
5
0
93,211
0
W
Maui
6,202
1,240
12
2
0
114,681
0
L
Ao Kuang
5,113
1,023
0
0
0
86,296
0
W
Scylla
5,447
1,089
12
2
0
86,059
0
W
Nemesis
6,499
1,300
13
3
0
119,077
0
W
Rama
6,816
1,363
17
3
0
90,849
0
L
Vulcan
5,392
1,078
10
2
0
107,276
0
W
Tiamat
5,582
1,116
10
2
0
106,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role