Player Matchup

Horus
Horus
Silver I
 
Horus
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
CDJason520
Tsukuyomi
Silver I
Level 234
God Stats
20W - 10L
1,596 SR
Queue Stats
577W - 613L
1,241 MMR
Solo
Danzaburou
Danzaburou
Silver I
ChaosWolf718_YT
Danzaburou
Silver I
Level 127
God Stats
2W - 3L
1,493 SR
Queue Stats
123W - 136L
1,209 MMR
Party 2
King Arthur
King Arthur
Silver I
Laughedpeach4
King Arthur
Silver I
Level 149
God Stats
18W - 16L
1,445 SR
Queue Stats
30W - 38L
1,265 MMR
Party 2
Persephone
Persephone
Silver I
ccmixcoatl
Persephone
Silver I
Level 183
God Stats
7W - 6L
1,552 SR
Queue Stats
373W - 391L
1,253 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 163
1,517 SR
1,293 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,501 SR
1,288 MMR
Neith
Neith
Silver V
 
Neith
Silver V
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver II
Leorojo210
Hun Batz
Silver II
Level 78
God Stats
4W - 4L
1,551 SR
Queue Stats
13W - 21L
1,377 MMR
Solo
Merlin
Merlin
Silver IV
OrpheusYAWAH
Merlin
Silver IV
Level 137
God Stats
10W - 16L
1,518 SR
Queue Stats
57W - 75L
1,106 MMR
Party 1
Athena
Athena
Silver II
SLIPGHOUL228
Athena
Silver II
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 76L
1,127 MMR
Party 1
Chaac
Chaac
Platinum V
lHooper
Chaac
Platinum V
Level 156
God Stats
6W - 8L
1,437 SR
Queue Stats
186W - 189L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 3 / 2
6,517
543
4,126
10,195
7,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
CDJason520
Tsukuyomi
10
1 / 2 / 1
5,868
489
4,073
6,897
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
ChaosWolf718_YT
Danzaburou
10
1 / 2 / 3
6,505
542
6,644
7,747
3,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
Laughedpeach4
King Arthur
8
0 / 4 / 0
5,272
439
3,057
11,567
6,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Persephone
ccmixcoatl
Persephone
11
1 / 2 / 0
6,683
557
3,746
6,318
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
Cu ChulainnSkadiKaliMedusa

VS

Bans
Nu WaBake KujiraAgniBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 1 / 1
6,475
540
4,020
5,756
1,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hun Batz
Leorojo210
Hun Batz
12
3 / 1 / 6
6,622
552
4,272
8,319
2,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
13
4 / 0 / 4
7,892
658
6,243
4,201
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Athena
11
2 / 2 / 3
6,705
559
4,093
12,472
8,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
lHooper
Chaac
14
4 / 0 / 3
8,718
727
8,927
9,380
7,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
14
13
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
2
0.67
W
Neith
 
Neith
1
1
1
1.5
L
Tsukuyomi
CDJason520
Tsukuyomi
1
2
1
0.75
L
Danzaburou
ChaosWolf718_YT
Danzaburou
1
2
3
1.25
L
King Arthur
Laughedpeach4
King Arthur
0
4
0
0
W
Hun Batz
Leorojo210
Hun Batz
3
1
6
6
W
Merlin
4
0
4
6
W
Athena
2
2
3
1.75
L
Persephone
ccmixcoatl
Persephone
1
2
0
0.5
W
Chaac
lHooper
Chaac
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,646
Damage
27,555
42,724
Taken
40,128
20,648
Mitigated
22,417
15,129
Healing
11,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,126
2,006
890
3,807
10,195
7,511
180
2,626
7,569
0
22,145
W
Neith
 
Neith
4,020
665
0
1,691
5,756
1,689
34
0
5,756
0
49,625
L
Tsukuyomi
CDJason520
Tsukuyomi
4,073
902
0
3,077
6,897
2,269
0
1,576
5,321
0
36,759
L
Danzaburou
ChaosWolf718_YT
Danzaburou
6,644
3,884
0
2,470
7,747
3,027
636
2,138
5,609
0
43,752
L
King Arthur
Laughedpeach4
King Arthur
3,057
908
0
3,971
11,567
6,124
0
828
10,739
0
28,624
W
Hun Batz
Leorojo210
Hun Batz
4,272
651
0
1,374
8,319
2,865
0
1,253
7,066
0
42,525
W
Merlin
6,243
192
0
1,168
4,201
1,367
275
1,151
3,050
53,071
2,932
W
Athena
4,093
844
157
3,192
12,472
8,955
0
727
11,745
21,119
0
L
Persephone
ccmixcoatl
Persephone
3,746
95
0
914
6,318
1,717
0
3,066
3,232
41,680
910
W
Chaac
lHooper
Chaac
8,927
1,347
0
4,404
9,380
7,541
1,805
447
8,933
0
61,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,845
Gold Earned
36,412
308
Minions Killed
417
0
Camps Cleared
0
1,142,841
Distance Traveled
1,220,939
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,517
543
33
3
0
240,062
1
W
Neith
6,475
540
90
8
0
221,092
0
L
Tsukuyomi
5,868
489
75
6
0
258,250
0
L
Danzaburou
6,505
542
70
6
0
217,725
4
L
King Arthur
5,272
439
44
4
0
182,455
0
W
Hun Batz
6,622
552
61
5
0
250,224
0
W
Merlin
7,892
658
121
10
0
281,557
2
W
Athena
6,705
559
46
4
0
231,808
1
L
Persephone
6,683
557
86
7
0
244,349
0
W
Chaac
8,718
727
99
8
0
236,258
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role