Player Matchup

Sobek
Sobek
I Oziris I
Sobek
Level 118
God Stats
5W - 3L
1,574 SR
Queue Stats
208W - 203L
1,511 Elo+
Solo
Ne Zha
Ne Zha
Juqueez314
Ne Zha
Level 51
God Stats
6W - 5L
1,492 SR
Queue Stats
144W - 136L
1,508 Elo+
Party 1
Scylla
Scylla
MissBubbles1206
Scylla
Level 98
God Stats
4W - 2L
1,496 SR
Queue Stats
163W - 149L
1,504 Elo+
Party 1
Neith
Neith
WildwoodsWitch
Neith
Level 119
God Stats
8W - 4L
1,526 SR
Queue Stats
610W - 637L
1,439 Elo+
Solo
Cthulhu
Cthulhu
doghouse132
Cthulhu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 82L
1,537 Elo+
Solo
Team Averages
Level 99
1,517 SR
1,500 Elo+

VS

Team Averages
Level 81
1,558 SR
1,475 Elo+
Achilles
Achilles
BIGAL MNW
Achilles
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 250L
1,473 Elo+
Party 2
Lancelot
Lancelot
Cullbrew119362
Lancelot
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,470 Elo+
Solo
Arachne
Arachne
KingIzanagi
Arachne
Level 126
God Stats
4W - 6L
1,439 SR
Queue Stats
268W - 268L
1,476 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Melaska
Maman Brigitte
Level 17
God Stats
1W - 1L
1,696 SR
Queue Stats
16W - 27L
1,495 Elo+
Solo
Martichoras
Martichoras
TjKiller9065
Martichoras
Level 95
God Stats
6W - 4L
1,657 SR
Queue Stats
259W - 258L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
0 / 5 / 14
9,729
811
7,503
17,693
23,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
Juqueez314
Ne Zha
18
9 / 2 / 13
10,938
912
17,915
10,295
5,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
8 / 1 / 11
10,849
904
15,475
4,525
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 1 / 16
9,499
792
7,629
7,113
3,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
doghouse132
Cthulhu
16
5 / 3 / 16
10,240
853
9,375
15,890
17,108
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BIGAL MNW
Achilles
15
3 / 5 / 8
8,346
696
6,502
14,857
19,443
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
13
1 / 5 / 9
7,600
633
6,366
15,470
11,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Arachne
KingIzanagi
Arachne
16
4 / 3 / 6
8,637
720
8,217
12,838
11,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Maman Brigitte
Melaska
Maman Brigitte
12
0 / 7 / 6
7,423
619
4,092
10,202
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Martichoras
TjKiller9065
Martichoras
16
4 / 4 / 5
9,148
762
14,501
10,657
4,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
46
24
Kills
12
12
Deaths
24
70
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Achilles
BIGAL MNW
Achilles
3
5
8
1.4
L
Lancelot
1
5
9
1.1
W
Sobek
0
5
14
1.4
W
Ne Zha
Juqueez314
Ne Zha
9
2
13
7.75
L
Arachne
KingIzanagi
Arachne
4
3
6
2.33
L
Maman Brigitte
Melaska
Maman Brigitte
0
7
6
0.43
W
8
1
11
13.5
L
Martichoras
TjKiller9065
Martichoras
4
4
5
1.63
W
2
1
16
10
W
Cthulhu
doghouse132
Cthulhu
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,897
Damage
39,678
55,516
Taken
64,024
50,520
Mitigated
50,415
14,999
Healing
17,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BIGAL MNW
Achilles
6,502
1,635
127
2,956
14,857
19,443
0
7,711
7,146
267
9,373
L
Lancelot
6,366
728
862
2,662
15,470
11,821
0
6,788
8,682
0
10,100
W
Sobek
7,503
234
299
5,197
17,693
23,161
426
1,558
15,330
15,014
0
W
Ne Zha
Juqueez314
Ne Zha
17,915
2,319
684
2,063
10,295
5,397
1,644
1,062
8,819
0
37,561
L
Arachne
KingIzanagi
Arachne
8,217
4,476
2,082
4,661
12,838
11,105
0
5,496
7,342
0
11,070
L
Maman Brigitte
Melaska
Maman Brigitte
4,092
54
1,032
640
10,202
3,625
0
6,358
3,844
13,815
388
W
15,475
1,058
259
459
4,525
1,717
1,271
309
4,216
37,172
968
L
Martichoras
TjKiller9065
Martichoras
14,501
3,248
1,221
947
10,657
4,421
0
5,191
5,466
0
39,030
W
7,629
1,561
702
2,222
7,113
3,137
2,651
354
6,637
0
23,748
W
Cthulhu
doghouse132
Cthulhu
9,375
835
1,371
1,743
15,890
17,108
902
941
14,500
17,025
304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,255
Gold Earned
41,154
172
Minions Killed
102
0
Camps Cleared
0
1,097,300
Distance Traveled
1,060,725
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,346
696
14
1
0
196,869
0
L
Lancelot
7,600
633
3
0
0
230,238
0
W
Sobek
9,729
811
23
2
0
200,065
1
W
Ne Zha
10,938
912
19
2
0
218,286
0
L
Arachne
8,637
720
8
1
0
233,531
0
L
Maman Brigitte
7,423
619
15
1
0
195,341
0
W
Scylla
10,849
904
63
5
0
216,730
0
L
Martichoras
9,148
762
62
5
0
204,746
0
W
Neith
9,499
792
39
3
0
216,761
3
W
Cthulhu
10,240
853
28
2
0
245,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role